refactor: SimpleLite 迁移到 Simple3,插件窗体改用 FairyView ForceFloat

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
黄兆尉
2026-08-26 11:18:40 +08:00
co-authored by Cursor
parent ad83008d9c
commit 3b4f505ac5
62 changed files with 264 additions and 281 deletions
@@ -7,7 +7,7 @@ using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using CycleGUI;
using FairyView;
using StandardScene.Utils;
namespace StandardScene.ExtendDevice.Door
@@ -61,7 +61,7 @@ namespace StandardScene.ExtendDevice.Door
var panel = GUI.DeclarePanel()
.ShowTitle("门控制器管理")
.SetDefaultDocking(Panel.Docking.None)
.ForceFloat()
.InitSize(1100, 720)
.InitPos(false, 0, 0, 0.5f, 0.5f, 0.5f, 0.5f);
_panel = panel;
@@ -93,7 +93,7 @@ namespace StandardScene.ExtendDevice.Door
LoadControllerFields(c);
ClearDoorFields();
}
}, height: 8, enableSearch: true);
}, height: CycleUiHelper.TableHeightPx(8), enableSearch: true);
pb.SeparatorText("控制器编辑");
var (ip, _) = pb.TextInput("1. IP", _ctrlIp, alwaysReturnString: true);
@@ -127,7 +127,7 @@ namespace StandardScene.ExtendDevice.Door
_selectedDoorIdx = i;
LoadDoorFields(d);
}
}, height: 6, enableSearch: true);
}, height: CycleUiHelper.TableHeightPx(6), enableSearch: true);
pb.SeparatorText("门编辑");
var (dIdx, _) = pb.TextInput("5. 门编码", _doorIndex, alwaysReturnString: true);
@@ -166,7 +166,7 @@ namespace StandardScene.ExtendDevice.Door
{
try
{
var names = SimpleLite.Utils.UiTypeDiscovery.AllTypes()
var names = Simple3.Utils.UiTypeDiscovery.AllTypes()
.Where(t => t.IsClass && !t.IsAbstract
&& t.Namespace == typeof(BasicDoorController).Namespace
&& t.IsSubclassOf(typeof(BasicDoorController))