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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StandardScene.Model
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{
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public class Configuration
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{
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public Conf conf { get; set; }
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public Dictionary<string, SimpleMission> Missions { get; set; }
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public Dictionary<string, SimpleMap> Maps { get; set; }
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public Dictionary<string, SimpleSite> Sites { get; set; }
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public Dictionary<string, Track> Tracks { get; set; }
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public Dictionary<string, object> Cars { get; set; } // Assuming Cars is an empty object
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public Dictionary<string, object> PrologScripts { get; set; } // Assuming PrologScripts is an empty object
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public Configuration()
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{
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// Initialize Conf with default values
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conf = new Conf
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{
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PRICE_RANGE = 10000.0,
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fields = new Dictionary<string, object>(),
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Car_UpdateInterval = 300,
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Search_AllowDestOnRoute = false,
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Search_RouteOnDestClearance = 0,
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Search_MaxVisitPerSite = 1,
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Search_MaxDupVisit = 1,
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Search_MaxKeepResult = 16,
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Traffic_MaxHoldingLocks = 3,
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Traffic_DeadLockSearchDepth = 0,
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DebugTypes = "S",
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Auto_Reprogram = false
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};
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Missions = new Dictionary<string, SimpleMission>();
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Maps = new Dictionary<string, SimpleMap>();
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Sites = new Dictionary<string, SimpleSite>();
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Tracks = new Dictionary<string, Track>();
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Cars = new Dictionary<string, object>();
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PrologScripts = new Dictionary<string, object>();
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}
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}
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public class Conf
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{
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public double PRICE_RANGE { get; set; }
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public Dictionary<string, object> fields { get; set; } // Assuming fields is an empty object
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public int Car_UpdateInterval { get; set; }
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public bool Search_AllowDestOnRoute { get; set; }
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public int Search_RouteOnDestClearance { get; set; }
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public int Search_MaxVisitPerSite { get; set; }
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public int Search_MaxDupVisit { get; set; }
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public int Search_MaxKeepResult { get; set; }
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public int Traffic_MaxHoldingLocks { get; set; }
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public int Traffic_DeadLockSearchDepth { get; set; }
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public string DebugTypes { get; set; }
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public bool Auto_Reprogram { get; set; }
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}
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public class SimpleMission
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{
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public string type { get; set; }
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public MissionOptions options { get; set; }
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}
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public class MissionOptions
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{
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public bool autoStart { get; set; }
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public int id { get; set; }
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public string layerName { get; set; }
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public string name { get; set; }
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public Dictionary<string, object> fields { get; set; } // Assuming fields is an empty object
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}
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public class SimpleMap
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{
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public string type { get; set; }
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public MapOptions options { get; set; }
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}
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public class MapOptions
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{
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public string filename { get; set; }
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public int id { get; set; }
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public string layerName { get; set; }
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public string name { get; set; }
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public Dictionary<string, object> fields { get; set; } // Assuming fields is an empty object
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}
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public class SimpleSite
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{
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public string color { get; set; }
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public string displaySetting { get; set; }
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public double x { get; set; }
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public double y { get; set; }
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public int id { get; set; }
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public string layerName { get; set; }
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public string name { get; set; }
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public Dictionary<string, string> fields { get; set; }
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public List<object> mustFree { get; set; } // Assuming mustFree is an empty array
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}
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public class Track
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{
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public string displaySetting { get; set; }
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public int siteA { get; set; }
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public int siteB { get; set; }
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public int direction { get; set; }
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public int id { get; set; }
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public string layerName { get; set; }
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public string name { get; set; }
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public Dictionary<string, string> fields { get; set; }
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public int _siteA { get; set; }
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public int _siteB { get; set; }
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public string typeInfo { get; set; }
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// public Dictionary<string, object> fields { get; set; }
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}
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}
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