新增 scene.signal 信号交互插件,落地 PLC 握手与扫车放行。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
ykkokluo
2026-08-14 14:43:11 +08:00
co-authored by Cursor
parent 1e780c2b65
commit 12c7c1d518
29 changed files with 2425 additions and 1 deletions
@@ -0,0 +1,43 @@
using System.ComponentModel;
namespace StandardScene.Signal.Model
{
/// <summary>
/// PLC 机构配置。对应反编译 <c>PLCModel</c> 的可存档字段;读写运行态不进本类。
/// </summary>
public class PlcStationModel
{
[DisplayName("机构名称")]
public string JgName { get; set; } = "";
[DisplayName("机构IP")]
public string Ip { get; set; } = "127.0.0.1";
[DisplayName("端口")]
public int Port { get; set; } = 102;
[DisplayName("读地址")]
public string ReadDb { get; set; } = "";
[DisplayName("写地址")]
public string WriteDb { get; set; } = "";
[DisplayName("写心跳地址")]
public string HeartDb { get; set; } = "";
[DisplayName("机构进入地标")]
public int JgInPointId { get; set; }
[DisplayName("机构进入包含地标")]
public string JgInContains { get; set; } = "";
[DisplayName("机构地标")]
public int JgPointId { get; set; }
[DisplayName("机构包含地标")]
public string JgContains { get; set; } = "";
[DisplayName("上下机构")]
public SignalLineType LineType { get; set; } = SignalLineType.;
}
}