新增 scene.signal 信号交互插件,落地 PLC 握手与扫车放行。
Co-authored-by: Cursor <cursoragent@cursor.com>
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using System.ComponentModel;
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namespace StandardScene.Signal.Model
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{
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/// <summary>
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/// 握手点配置。对应老地图点上的 <c>SignalStop</c>(SignalType + SignalParams)。
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/// 站点 fields 若已填写同名键,优先用站点字段。
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/// </summary>
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public class HandshakePointModel
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{
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[DisplayName("站点")]
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public int Sit { get; set; }
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[DisplayName("信号类型")]
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public string SignalType { get; set; } = "JGControl";
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[DisplayName("信号参数")]
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public string SignalParams { get; set; } = "";
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}
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}
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