356 lines
14 KiB
C#
356 lines
14 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Reflection;
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using CycleGUI;
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using Newtonsoft.Json;
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using StandardScene.Utils;
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namespace StandardScene.Signal.Ui
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{
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/// <summary>
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/// 按 Model 的 <see cref="DisplayNameAttribute"/> 反射生成可增删改表格。
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/// </summary>
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/// <remarks>
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/// 列顺序取属性 MetadataToken(源码声明顺序)。
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/// 跳过不可写、索引器、<see cref="BrowsableAttribute"/> 为 false、<see cref="JsonIgnoreAttribute"/> 的属性。
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/// 编辑区用独立字典暂存,点「添加」或「保存当前行」才反写对象并 <see cref="SignalConfigStore.Save"/>。
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/// CycleGUI 控件 id 带 <c>_idPrefix</c>,三种表同时开窗时不会抢同一组控件状态。
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/// </remarks>
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public sealed class ModelTableEditor<T> where T : class, new()
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{
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private static PropertyInfo[] Props => _props ??= Discover();
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private static PropertyInfo[] _props;
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private List<T> _items = new List<T>();
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/// <summary>-1 表示未选中,此时「保存/删除」会提示先选行,「添加」写入新行。</summary>
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private int _selected = -1;
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private string _status = "";
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private string _path = "";
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private string _idPrefix = typeof(T).Name;
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private Func<T, string> _keySelector = _ => "";
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/// <summary>字符串/数值编辑缓存,键为属性名。</summary>
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private readonly Dictionary<string, string> _text = new Dictionary<string, string>();
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private readonly Dictionary<string, bool> _bools = new Dictionary<string, bool>();
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/// <summary>枚举下拉当前下标,写入时按 Enum.GetNames 转回枚举值。</summary>
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private readonly Dictionary<string, int> _enumIdx = new Dictionary<string, int>();
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public int Count => _items.Count;
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public string Status => _status;
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/// <summary>绑定 JSON 路径并立即 Reload。同一编辑器换文件时调用。</summary>
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public void Bind(string path, Func<T, string> keySelector, string idPrefix)
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{
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_path = path ?? "";
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_keySelector = keySelector ?? (_ => "");
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_idPrefix = string.IsNullOrWhiteSpace(idPrefix) ? typeof(T).Name : idPrefix;
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Reload();
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}
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/// <summary>从磁盘重读,丢弃未保存的编辑区内容。</summary>
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public void Reload()
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{
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_items = SignalConfigStore.Load<T>(_path);
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_selected = -1;
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_status = $"已加载 {_items.Count} 条 · {_path}";
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ClearEditor();
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}
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/// <summary>列表 + 编辑区 + 添加/保存/删除/清空/刷新。每帧由面板 Define 调用。</summary>
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public void Render(PanelBuilder pb)
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{
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var headers = Props.Select(DisplayOf).Concat(new[] { "行操作" }).ToArray();
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pb.SeparatorText($"列表({_items.Count})");
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pb.Table($"dc-list-{_idPrefix}", headers, _items.Count, (row, i) =>
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{
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var item = _items[i];
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foreach (var p in Props)
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row.Label(FormatCell(p.GetValue(item)));
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if (row.ButtonGroup(new[] { "选择" }, new[] { "选择该行" }) == 0)
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{
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_selected = i;
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LoadEditor(item);
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}
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}, height: 10, enableSearch: true);
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pb.SeparatorText(_selected >= 0 ? $"编辑第 {_selected + 1} 行" : "编辑(未选中则「添加」写入新行)");
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DrawEditor(pb);
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if (pb.Button("添加", distinct: $"dc-{_idPrefix}-add")) Add();
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pb.SameLine(8);
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if (pb.Button("保存当前行", distinct: $"dc-{_idPrefix}-save")) SaveRow();
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pb.SameLine(8);
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if (pb.Button("删除当前行", distinct: $"dc-{_idPrefix}-del")) ConfirmDelete();
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pb.SameLine(8);
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if (pb.Button("清空编辑区", distinct: $"dc-{_idPrefix}-clear"))
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{
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_selected = -1;
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ClearEditor();
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_status = "已清空编辑区,可添加新行";
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}
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pb.SameLine(8);
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if (pb.Button("从文件刷新", distinct: $"dc-{_idPrefix}-reload"))
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Reload();
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if (!string.IsNullOrEmpty(_status))
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{
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pb.Separator();
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pb.Label(_status);
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}
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}
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/// <summary>发现可编辑列。Browsable=false 或 JsonIgnore 的运行态字段不会进表。</summary>
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private static PropertyInfo[] Discover()
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{
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return typeof(T).GetProperties(BindingFlags.Public | BindingFlags.Instance)
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.Where(p => p.CanRead && p.CanWrite && p.GetIndexParameters().Length == 0)
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.Where(p => p.GetCustomAttribute<BrowsableAttribute>()?.Browsable != false)
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.Where(p => p.GetCustomAttribute<JsonIgnoreAttribute>() == null)
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.OrderBy(p => p.MetadataToken)
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.ToArray();
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}
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private static string DisplayOf(PropertyInfo p) =>
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p.GetCustomAttribute<DisplayNameAttribute>()?.DisplayName ?? p.Name;
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private static string FormatCell(object value)
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{
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if (value == null) return "";
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if (value is bool b) return b ? "是" : "否";
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return Convert.ToString(value) ?? "";
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}
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private void DrawEditor(PanelBuilder pb)
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{
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for (var i = 0; i < Props.Length; i++)
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{
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var p = Props[i];
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var label = $"{_idPrefix}-{i + 1}. {DisplayOf(p)}";
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var type = p.PropertyType;
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if (type == typeof(bool))
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{
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if (!_bools.ContainsKey(p.Name)) _bools[p.Name] = false;
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var v = _bools[p.Name];
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pb.CheckBox(label, ref v);
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_bools[p.Name] = v;
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}
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else if (type.IsEnum)
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{
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var names = Enum.GetNames(type);
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if (names.Length == 0) continue;
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if (!_enumIdx.ContainsKey(p.Name)) _enumIdx[p.Name] = 0;
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var idx = _enumIdx[p.Name];
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if (idx < 0 || idx >= names.Length) idx = 0;
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pb.DropdownBox(label, names, ref idx);
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_enumIdx[p.Name] = idx;
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}
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else
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{
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if (!_text.ContainsKey(p.Name)) _text[p.Name] = "";
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var (text, _) = pb.TextInput(label, _text[p.Name], alwaysReturnString: true);
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_text[p.Name] = text ?? "";
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}
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}
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}
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private void LoadEditor(T item)
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{
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foreach (var p in Props)
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{
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var value = p.GetValue(item);
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if (p.PropertyType == typeof(bool))
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_bools[p.Name] = value is true;
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else if (p.PropertyType.IsEnum)
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{
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var names = Enum.GetNames(p.PropertyType);
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var name = value?.ToString() ?? names.FirstOrDefault() ?? "";
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var idx = Array.IndexOf(names, name);
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_enumIdx[p.Name] = idx >= 0 ? idx : 0;
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}
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else
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_text[p.Name] = value == null ? "" : Convert.ToString(value) ?? "";
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}
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}
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private void ClearEditor()
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{
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_text.Clear();
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_bools.Clear();
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_enumIdx.Clear();
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foreach (var p in Props)
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{
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if (p.PropertyType == typeof(bool))
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_bools[p.Name] = false;
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else if (p.PropertyType.IsEnum)
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_enumIdx[p.Name] = 0;
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else if (p.PropertyType == typeof(int) || p.PropertyType == typeof(byte) || p.PropertyType == typeof(ushort))
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_text[p.Name] = "0";
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else
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_text[p.Name] = DefaultText(p);
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}
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}
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private static string DefaultText(PropertyInfo p)
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{
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try
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{
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var fresh = new T();
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var v = p.GetValue(fresh);
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return v == null ? "" : Convert.ToString(v) ?? "";
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}
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catch
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{
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return "";
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}
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}
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/// <summary>把编辑区打成对象。主键空、整数解析失败时返回 false 并给出中文 err。</summary>
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private bool TryBuild(out T item, out string err)
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{
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item = new T();
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err = "";
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foreach (var p in Props)
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{
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try
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{
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object boxed;
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if (p.PropertyType == typeof(bool))
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boxed = _bools.TryGetValue(p.Name, out var b) && b;
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else if (p.PropertyType.IsEnum)
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{
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var names = Enum.GetNames(p.PropertyType);
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var idx = _enumIdx.TryGetValue(p.Name, out var e) ? e : 0;
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if (idx < 0 || idx >= names.Length) idx = 0;
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boxed = Enum.Parse(p.PropertyType, names[idx]);
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}
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else if (p.PropertyType == typeof(int))
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{
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var raw = _text.TryGetValue(p.Name, out var t) ? t : "0";
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if (!int.TryParse(string.IsNullOrWhiteSpace(raw) ? "0" : raw.Trim(), out var n))
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{
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err = $"{DisplayOf(p)} 必须是整数";
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return false;
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}
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boxed = n;
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}
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else if (p.PropertyType == typeof(ushort))
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{
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var raw = _text.TryGetValue(p.Name, out var t) ? t : "0";
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if (!ushort.TryParse(string.IsNullOrWhiteSpace(raw) ? "0" : raw.Trim(), out var n))
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{
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err = $"{DisplayOf(p)} 必须是 0-65535";
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return false;
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}
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boxed = n;
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}
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else if (p.PropertyType == typeof(byte))
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{
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var raw = _text.TryGetValue(p.Name, out var t) ? t : "0";
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if (!byte.TryParse(string.IsNullOrWhiteSpace(raw) ? "0" : raw.Trim(), out var n))
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{
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err = $"{DisplayOf(p)} 必须是 0-255";
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return false;
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}
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boxed = n;
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}
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else
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boxed = _text.TryGetValue(p.Name, out var s) ? s ?? "" : "";
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p.SetValue(item, boxed);
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}
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catch (Exception ex)
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{
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err = $"{DisplayOf(p)} 写入失败:{ex.Message}";
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return false;
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}
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}
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var key = (_keySelector(item) ?? "").Trim();
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if (string.IsNullOrEmpty(key))
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{
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err = "主键不能为空";
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return false;
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}
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return true;
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}
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/// <summary>主键已存在则拒绝。成功后立刻写盘并把选中行指到新行。</summary>
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private void Add()
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{
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if (!TryBuild(out var item, out var err))
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{
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CycleUiHelper.Alert("错误", err);
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return;
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}
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var key = _keySelector(item);
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if (_items.Any(x => string.Equals(_keySelector(x), key, StringComparison.OrdinalIgnoreCase)))
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{
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CycleUiHelper.Alert("错误", $"主键「{key}」已存在");
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return;
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}
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_items.Add(item);
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_selected = _items.Count - 1;
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SignalConfigStore.Save(_path, _items);
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_status = $"已添加 {key}";
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}
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/// <summary>覆盖当前选中行。主键与其它行冲突则拒绝。</summary>
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private void SaveRow()
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{
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if (_selected < 0 || _selected >= _items.Count)
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{
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CycleUiHelper.Alert("提示", "请先选择要保存的行,或用「添加」写入新行");
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return;
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}
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if (!TryBuild(out var item, out var err))
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{
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CycleUiHelper.Alert("错误", err);
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return;
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}
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var key = _keySelector(item);
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if (_items.Where((_, i) => i != _selected)
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.Any(x => string.Equals(_keySelector(x), key, StringComparison.OrdinalIgnoreCase)))
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{
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CycleUiHelper.Alert("错误", $"主键「{key}」已存在");
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return;
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}
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_items[_selected] = item;
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SignalConfigStore.Save(_path, _items);
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_status = $"已保存 {key}";
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CycleUiHelper.Alert("提示", "保存成功");
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}
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/// <summary>确认框通过后删除选中行并写盘。</summary>
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private void ConfirmDelete()
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{
|
|||
|
|
if (_selected < 0 || _selected >= _items.Count)
|
|||
|
|
{
|
|||
|
|
CycleUiHelper.Alert("提示", "请先选择要删除的行");
|
|||
|
|
return;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
var key = _keySelector(_items[_selected]);
|
|||
|
|
CycleUiHelper.ConfirmThen($"删除「{key}」?", () =>
|
|||
|
|
{
|
|||
|
|
_items.RemoveAt(_selected);
|
|||
|
|
_selected = -1;
|
|||
|
|
ClearEditor();
|
|||
|
|
SignalConfigStore.Save(_path, _items);
|
|||
|
|
_status = $"已删除 {key}";
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|