Files
Migu2.0/MiGu.DB/Domains/Wms/WmsStatusHelpers.cs
T
wei.wu 51c3fc1994 持久层重构为独立 MiGu.DB 工程并优化集成
- 新增 MiGu.DB 项目,迁移所有领域实体与枚举,统一模型约定
- 实现 Entity/Repository/UoW/Provider/Exception 等接口与实现
- 支持数据修补机制,完善 Sqlite 初始迁移与数据库管理
- Server 侧移除 EF Core 相关,依赖 MiGu.DB,PlatformPersistence 适配
- 业务服务注入 UoW/Repository,状态字段统一用 enum 及辅助类
- 统一异常处理,Controller 映射 HTTP 状态码
- 配置项与文档补充数据库启动、SchemaMode、迁移说明
- 新增 GlobalUsings.Db.cs、WmsStatusAliases.cs 简化类型引用
- 新增 HttpActorContextMiddleware 支持操作者上下文一致性
- 新增 MiGuDbContextModelSnapshot 追踪数据库结构
- 优化代码结构,解耦领域与持久层,提升扩展性与安全性
2026-07-27 14:26:04 +08:00

117 lines
5.4 KiB
C#

namespace MiGu.DB.Domains.Wms;
/// <summary>
/// 枚举辅助类(复数命名):承接 API/DTO 的字符串入参,解析为实体上的枚举。
/// 与同名枚举分离,避免「属性 LocationKind 初始值引用实例属性」一类编译冲突。
/// Server 侧通过 global using 别名(如 StorageStatuses)引用本文件类型。
/// </summary>
public static class AreaLayoutModes
{
public static readonly HashSet<AreaLayoutMode> All = new() { AreaLayoutMode.Flat, AreaLayoutMode.Grid };
public static AreaLayoutMode ParseOr(string? value, AreaLayoutMode fallback = AreaLayoutMode.Flat) =>
Enum.TryParse<AreaLayoutMode>(value, true, out var e) && All.Contains(e) ? e : fallback;
}
public static class LocationKinds
{
public const LocationKind Grid = LocationKind.Grid;
public const LocationKind Station = LocationKind.Station;
public static readonly HashSet<LocationKind> All = new() { Grid, Station };
public static LocationKind ParseOr(string? value, LocationKind fallback = LocationKind.Station) =>
Enum.TryParse<LocationKind>(value, true, out var e) && All.Contains(e) ? e : fallback;
}
public static class StorageStatuses
{
public const StorageStatus Empty = StorageStatus.Empty;
public const StorageStatus EmptyContainer = StorageStatus.EmptyContainer;
public const StorageStatus FullContainer = StorageStatus.FullContainer;
public const StorageStatus Disabled = StorageStatus.Disabled;
public static readonly HashSet<StorageStatus> All = new()
{ Empty, EmptyContainer, FullContainer, Disabled };
/// <summary>
/// 写路径归一:兼容历史字符串 Available/Idle/Occupied。
/// 库内残留旧值须靠 DataMigrator 刷掉,不能依赖 converter 读侧归一(WHERE 会漏行)。
/// </summary>
public static StorageStatus Normalize(string? status) => status switch
{
"Available" or "Idle" => Empty,
"Occupied" => FullContainer,
_ when Enum.TryParse<StorageStatus>(status, true, out var e) && All.Contains(e) => e,
_ => Empty
};
}
public static class ContainerStatuses
{
public const ContainerStatus EmptyMaterial = ContainerStatus.EmptyMaterial;
public const ContainerStatus FullMaterial = ContainerStatus.FullMaterial;
public static readonly HashSet<ContainerStatus> All = new() { EmptyMaterial, FullMaterial };
public static ContainerStatus ParseOr(string? value, ContainerStatus fallback = ContainerStatus.EmptyMaterial) =>
Enum.TryParse<ContainerStatus>(value, true, out var e) && All.Contains(e) ? e : fallback;
}
public static class ContainerLocationTypes
{
public const ContainerLocationType Storage = ContainerLocationType.Storage;
public const ContainerLocationType Car = ContainerLocationType.Car;
public static readonly HashSet<ContainerLocationType> All = new() { Storage, Car };
public static bool IsDefined(string? value) =>
Enum.TryParse<ContainerLocationType>(value, true, out var e) && All.Contains(e);
public static ContainerLocationType ParseOr(string? value, ContainerLocationType fallback = ContainerLocationType.Storage) =>
Enum.TryParse<ContainerLocationType>(value, true, out var e) && All.Contains(e) ? e : fallback;
public static bool EqualsString(ContainerLocationType value, string? other) =>
Enum.TryParse<ContainerLocationType>(other, true, out var e) && e == value;
}
public static class ContainerLocationStatuses
{
public const ContainerLocationStatus Active = ContainerLocationStatus.Active;
public const ContainerLocationStatus Locked = ContainerLocationStatus.Locked;
public const ContainerLocationStatus Exception = ContainerLocationStatus.Exception;
public static readonly HashSet<ContainerLocationStatus> All = new() { Active, Locked, Exception };
public static bool IsDefined(string? value) =>
Enum.TryParse<ContainerLocationStatus>(value, true, out var e) && All.Contains(e);
public static ContainerLocationStatus ParseOr(string? value, ContainerLocationStatus fallback = ContainerLocationStatus.Active) =>
Enum.TryParse<ContainerLocationStatus>(value, true, out var e) && All.Contains(e) ? e : fallback;
}
public static class ContainerMaterialStatuses
{
public const ContainerMaterialStatus Bound = ContainerMaterialStatus.Bound;
public const ContainerMaterialStatus Loaded = ContainerMaterialStatus.Loaded;
public const ContainerMaterialStatus Unloaded = ContainerMaterialStatus.Unloaded;
public const ContainerMaterialStatus Adjusted = ContainerMaterialStatus.Adjusted;
public const ContainerMaterialStatus Frozen = ContainerMaterialStatus.Frozen;
public static readonly HashSet<ContainerMaterialStatus> ActiveBind = new()
{ Bound, Loaded, Adjusted, Frozen };
}
public static class MaterialLifecycles
{
public const MaterialLifecycle Active = MaterialLifecycle.Active;
public const MaterialLifecycle Archived = MaterialLifecycle.Archived;
public static readonly HashSet<MaterialLifecycle> All = new() { Active, Archived };
public static MaterialLifecycle ParseOr(string? value, MaterialLifecycle fallback = MaterialLifecycle.Active) =>
Enum.TryParse<MaterialLifecycle>(value, true, out var e) && All.Contains(e) ? e : fallback;
}
public static class StockEventTypes
{
public const StockEventType Bind = StockEventType.Bind;
public const StockEventType Unbind = StockEventType.Unbind;
public const StockEventType ContainerMove = StockEventType.ContainerMove;
}