1.初始化项目。保险起见bin目录完整提交 2.基于现场代码为调整过的初始项目(此次提交还未解决代码差异问题)
This commit is contained in:
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// 有关程序集的常规信息通过以下
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// 特性集控制。更改这些特性值可修改
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// 与程序集关联的信息。
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[assembly: AssemblyTitle("AGV 调度管理系统")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("华晓精密(苏州)有限公司")]
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[assembly: AssemblyProduct("AGVSystem")]
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[assembly: AssemblyCopyright("Copyright © Microsoft 2015")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// 将 ComVisible 设置为 false 使此程序集中的类型
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// 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型,
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// 则将该类型上的 ComVisible 特性设置为 true。
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[assembly: ComVisible(false)]
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// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
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[assembly: Guid("07628622-77c1-41a8-adf1-e2c9be20a4c9")]
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// 程序集的版本信息由下面四个值组成:
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//
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// 主版本
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// 次版本
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// 内部版本号
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// 修订号
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//
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// 可以指定所有这些值,也可以使用“内部版本号”和“修订号”的默认值,
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// 方法是按如下所示使用“*”:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("4.0.0.0")]
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[assembly: AssemblyFileVersion("4.0.0.0")]
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@@ -0,0 +1,223 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace AGVSystem.Properties {
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using System;
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/// <summary>
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/// 一个强类型的资源类,用于查找本地化的字符串等。
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/// </summary>
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// 此类是由 StronglyTypedResourceBuilder
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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// (以 /str 作为命令选项),或重新生成 VS 项目。
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// 返回此类使用的缓存的 ResourceManager 实例。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AGVSystem.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// 重写当前线程的 CurrentUICulture 属性,对
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/// 使用此强类型资源类的所有资源查找执行重写。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap _0 {
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get {
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object obj = ResourceManager.GetObject("0", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap _1 {
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get {
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object obj = ResourceManager.GetObject("1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap _6 {
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get {
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object obj = ResourceManager.GetObject("_6", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap _8 {
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get {
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object obj = ResourceManager.GetObject("_8", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap agv1_32 {
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get {
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object obj = ResourceManager.GetObject("agv1_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap agv2_32 {
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get {
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object obj = ResourceManager.GetObject("agv2_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap agv3_32 {
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get {
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object obj = ResourceManager.GetObject("agv3_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap agv4_32 {
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get {
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object obj = ResourceManager.GetObject("agv4_32", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap csg___副本 {
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get {
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object obj = ResourceManager.GetObject("csg - 副本", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap hui {
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get {
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object obj = ResourceManager.GetObject("hui", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap ledHigh {
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get {
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object obj = ResourceManager.GetObject("ledHigh", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap ledLow {
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get {
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object obj = ResourceManager.GetObject("ledLow", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap lv {
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get {
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object obj = ResourceManager.GetObject("lv", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 华晓logo {
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get {
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object obj = ResourceManager.GetObject("华晓logo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 华晓logo1 {
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get {
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object obj = ResourceManager.GetObject("华晓logo1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 未标题_1_拷贝 {
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get {
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object obj = ResourceManager.GetObject("未标题-1 拷贝", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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@@ -0,0 +1,169 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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|
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
|
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various data types are done through the TypeConverter classes
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associated with the data types.
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|
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Example:
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|
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
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||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
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||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="hui" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\hui.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\12.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="0" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\0.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="华晓logo" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\华晓logo.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="华晓logo1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\华晓logo.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ledHigh" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ledHigh.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="agv4_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\agv4_32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="agv3_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\agv3_32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="agv2_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\agv2_32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="agv1_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\agv1_32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="lv" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\lv.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="未标题-1 拷贝" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\未标题-1 拷贝.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ledLow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ledLow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="csg - 副本" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\csg - 副本.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="_6" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\bin\Debug\picture\6.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="_8" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\bin\Debug\picture\8.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,266 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AGVSystem.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int Product_bp_using {
|
||||
get {
|
||||
return ((int)(this["Product_bp_using"]));
|
||||
}
|
||||
set {
|
||||
this["Product_bp_using"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int Product_bp_backup {
|
||||
get {
|
||||
return ((int)(this["Product_bp_backup"]));
|
||||
}
|
||||
set {
|
||||
this["Product_bp_backup"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int Product_xc_using {
|
||||
get {
|
||||
return ((int)(this["Product_xc_using"]));
|
||||
}
|
||||
set {
|
||||
this["Product_xc_using"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int Product_xc_backup {
|
||||
get {
|
||||
return ((int)(this["Product_xc_backup"]));
|
||||
}
|
||||
set {
|
||||
this["Product_xc_backup"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int Use_bp_using {
|
||||
get {
|
||||
return ((int)(this["Use_bp_using"]));
|
||||
}
|
||||
set {
|
||||
this["Use_bp_using"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int Use_bp_backup {
|
||||
get {
|
||||
return ((int)(this["Use_bp_backup"]));
|
||||
}
|
||||
set {
|
||||
this["Use_bp_backup"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int Use_xc_backup {
|
||||
get {
|
||||
return ((int)(this["Use_xc_backup"]));
|
||||
}
|
||||
set {
|
||||
this["Use_xc_backup"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int Use_xc_using {
|
||||
get {
|
||||
return ((int)(this["Use_xc_using"]));
|
||||
}
|
||||
set {
|
||||
this["Use_xc_using"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool A17083_loc20 {
|
||||
get {
|
||||
return ((bool)(this["A17083_loc20"]));
|
||||
}
|
||||
set {
|
||||
this["A17083_loc20"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool A17083_loc48 {
|
||||
get {
|
||||
return ((bool)(this["A17083_loc48"]));
|
||||
}
|
||||
set {
|
||||
this["A17083_loc48"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int A17099_loc1 {
|
||||
get {
|
||||
return ((int)(this["A17099_loc1"]));
|
||||
}
|
||||
set {
|
||||
this["A17099_loc1"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("1")]
|
||||
public int A17099_loc2 {
|
||||
get {
|
||||
return ((int)(this["A17099_loc2"]));
|
||||
}
|
||||
set {
|
||||
this["A17099_loc2"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int A17099_loc3 {
|
||||
get {
|
||||
return ((int)(this["A17099_loc3"]));
|
||||
}
|
||||
set {
|
||||
this["A17099_loc3"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("1")]
|
||||
public int A17099_loc4 {
|
||||
get {
|
||||
return ((int)(this["A17099_loc4"]));
|
||||
}
|
||||
set {
|
||||
this["A17099_loc4"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("1")]
|
||||
public int A17099_loc5 {
|
||||
get {
|
||||
return ((int)(this["A17099_loc5"]));
|
||||
}
|
||||
set {
|
||||
this["A17099_loc5"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int A17099_loc15 {
|
||||
get {
|
||||
return ((int)(this["A17099_loc15"]));
|
||||
}
|
||||
set {
|
||||
this["A17099_loc15"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("1")]
|
||||
public int A17099_loc16 {
|
||||
get {
|
||||
return ((int)(this["A17099_loc16"]));
|
||||
}
|
||||
set {
|
||||
this["A17099_loc16"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int A17099_loc17 {
|
||||
get {
|
||||
return ((int)(this["A17099_loc17"]));
|
||||
}
|
||||
set {
|
||||
this["A17099_loc17"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("1")]
|
||||
public int A17099_loc18 {
|
||||
get {
|
||||
return ((int)(this["A17099_loc18"]));
|
||||
}
|
||||
set {
|
||||
this["A17099_loc18"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("3")]
|
||||
public int A17194_Qty_Flag {
|
||||
get {
|
||||
return ((int)(this["A17194_Qty_Flag"]));
|
||||
}
|
||||
set {
|
||||
this["A17194_Qty_Flag"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="AGVSystem.Properties" GeneratedClassName="Settings">
|
||||
<Profiles />
|
||||
<Settings>
|
||||
<Setting Name="Product_bp_using" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="Product_bp_backup" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="Product_xc_using" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="Product_xc_backup" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="Use_bp_using" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="Use_bp_backup" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="Use_xc_backup" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="Use_xc_using" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17083_loc20" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17083_loc48" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17099_loc1" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17099_loc2" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">1</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17099_loc3" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17099_loc4" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">1</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17099_loc5" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">1</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17099_loc15" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17099_loc16" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">1</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17099_loc17" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17099_loc18" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">1</Value>
|
||||
</Setting>
|
||||
<Setting Name="A17194_Qty_Flag" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">3</Value>
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
||||
@@ -0,0 +1,47 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC 清单选项
|
||||
如果要更改 Windows 用户帐户控制级别,请用以下节点之一替换
|
||||
requestedExecutionLevel 节点。
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
指定 requestedExecutionLevel 节点将会禁用文件和注册表虚拟化。
|
||||
如果要利用文件和注册表虚拟化实现向后
|
||||
兼容性,则删除 requestedExecutionLevel 节点。
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- 此应用程序设计使用的所有 Windows 版本的列表。Windows 将会自动选择最兼容的环境。-->
|
||||
<!-- 如果应用程序设计使用 Windows 7,请取消注释以下 supportedOS 节点-->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>-->
|
||||
</application>
|
||||
</compatibility>
|
||||
<!-- 启用 Windows 公共控件和对话框的主题(Windows XP 和更高版本) -->
|
||||
<!-- <dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>-->
|
||||
</asmv1:assembly>
|
||||
Reference in New Issue
Block a user