Compare commits
35
Commits
d5fdf60843
..
master
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
50189d9726 | ||
|
|
cfed736e83 | ||
|
|
2ade94f196 | ||
|
|
381ae3de76 | ||
|
|
0d44fb8fde | ||
|
|
6ca401cf68 | ||
|
|
68dd6fc061 | ||
|
|
1b4457b341 | ||
|
|
980ee9170b | ||
|
|
e5ef701729 | ||
|
|
da3d59972c | ||
|
|
8e3f276a24 | ||
|
|
22670d916b | ||
|
|
c9342eb7f7 | ||
|
|
fc7c8e243b | ||
|
|
dadbcc76f0 | ||
|
|
3846985c82 | ||
|
|
ba94693adc | ||
|
|
d3b4a9eb15 | ||
|
|
cb104b13cc | ||
|
|
71444b362d | ||
|
|
bf83bdb4b3 | ||
|
|
79d023382a | ||
|
|
d4d2b1a052 | ||
|
|
f127e145e1 | ||
|
|
1c0258ec75 | ||
|
|
ca723fbdeb | ||
|
|
b1c50a0916 | ||
|
|
63ef3c8bb8 | ||
|
|
1c46d85587 | ||
|
|
c9cb3a5df3 | ||
|
|
3aa979be8b | ||
|
|
574987222a | ||
|
|
3411654a34 | ||
|
|
306be14a41 |
@@ -0,0 +1,2 @@
|
|||||||
|
*.cs text eol=crlf
|
||||||
|
.gitattributes text eol=lf
|
||||||
+288
-17
@@ -1,6 +1,11 @@
|
|||||||
using ClumsyCore;
|
using ClumsyCore;
|
||||||
|
using ClumsyCore.Interfaces;
|
||||||
|
using ClumsyCore.Sensors;
|
||||||
|
using CommonUsage.Chassis;
|
||||||
|
using CommonUsage.Mathematics;
|
||||||
using FundamentalLib;
|
using FundamentalLib;
|
||||||
using MDCSToolBox.Clumsy.AgvInterfaces;
|
using MDCSToolBox.Clumsy.AgvInterfaces;
|
||||||
|
using MDCSToolBox.Clumsy.Calibration;
|
||||||
using MDCSToolBox.Clumsy.MotionControllers;
|
using MDCSToolBox.Clumsy.MotionControllers;
|
||||||
using MDCSToolBox.Clumsy.Tracks;
|
using MDCSToolBox.Clumsy.Tracks;
|
||||||
using MDCSToolBox.Commons.Controllers;
|
using MDCSToolBox.Commons.Controllers;
|
||||||
@@ -9,6 +14,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Net.Http;
|
using System.Net.Http;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
|
using System.Security.Cryptography;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using static ClumsyCore.DTools.Painter;
|
using static ClumsyCore.DTools.Painter;
|
||||||
@@ -63,6 +69,25 @@ namespace MultiWheelC
|
|||||||
PilotDefinition.Self.IOObstacleArea = area;
|
PilotDefinition.Self.IOObstacleArea = area;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public void RotateToTarget(float target)
|
||||||
|
{
|
||||||
|
//if (!needrotate) return;
|
||||||
|
var dl = new DriveTask(new MultiWheelRotateInPlace()
|
||||||
|
{
|
||||||
|
AngleTarget = target,
|
||||||
|
PidparamsRead = () => new PIDParams()
|
||||||
|
{
|
||||||
|
Kp = PilotDefinition.Conf.TireFollowingThkp,
|
||||||
|
Ki = PilotDefinition.Conf.TireFollowingThki,
|
||||||
|
Kd = PilotDefinition.Conf.TireFollowingThkd,
|
||||||
|
DeadZone = PilotDefinition.Conf.TireFollowingThDeadZone,
|
||||||
|
SpeedAccPerSec = PilotDefinition.Conf.TireFollowingThSpeedAccPerSec,
|
||||||
|
OutputUpperThreshold = PilotDefinition.Conf.TireFollowingThThresh,
|
||||||
|
MaxI = PilotDefinition.Conf.TireFollowingThMaxI,
|
||||||
|
}
|
||||||
|
}.Get());
|
||||||
|
dl.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
//参数1:tireNum 需要钻过的轮胎对数量
|
//参数1:tireNum 需要钻过的轮胎对数量
|
||||||
//参数2:frontLidarDetect true:前雷达识别 false:后雷达识别
|
//参数2:frontLidarDetect true:前雷达识别 false:后雷达识别
|
||||||
@@ -132,7 +157,7 @@ namespace MultiWheelC
|
|||||||
0)
|
0)
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
DLog.Log($"检测器数量为{detectors.Count}", "TireFollowing");
|
DLog.Log($"钻胎为{tireNum}", "TireFollowing");
|
||||||
var following = new TireFollowing()
|
var following = new TireFollowing()
|
||||||
{
|
{
|
||||||
GetController = () => new ChassisController().Get(),
|
GetController = () => new ChassisController().Get(),
|
||||||
@@ -141,7 +166,7 @@ namespace MultiWheelC
|
|||||||
detectors = detectors,
|
detectors = detectors,
|
||||||
SlowDistance = PilotDefinition.Conf.TireFollowingSlowDistance,
|
SlowDistance = PilotDefinition.Conf.TireFollowingSlowDistance,
|
||||||
MaxSpeed = PilotDefinition.Conf.TireFollowingMaxSpeed,
|
MaxSpeed = PilotDefinition.Conf.TireFollowingMaxSpeed,
|
||||||
TireNum = detectors.Count,
|
TireNum = tireNum,
|
||||||
CarDirection = frontLidarDetect ? 0f : 180f,
|
CarDirection = frontLidarDetect ? 0f : 180f,
|
||||||
WalkBlindTh = frontLidarDetect ? PilotDefinition.Conf.TireFollowingFrontLidarWalkBlindTh : PilotDefinition.Conf.TireFollowingBackLidarWalkBlindTh,
|
WalkBlindTh = frontLidarDetect ? PilotDefinition.Conf.TireFollowingFrontLidarWalkBlindTh : PilotDefinition.Conf.TireFollowingBackLidarWalkBlindTh,
|
||||||
};
|
};
|
||||||
@@ -151,7 +176,7 @@ namespace MultiWheelC
|
|||||||
}
|
}
|
||||||
|
|
||||||
//离车一定是后雷达识别一个轮胎
|
//离车一定是后雷达识别一个轮胎
|
||||||
public void LeaveCar(int srcId, int dstId)
|
public void LeaveCar(int srcId, float srcX, float srcY, int dstId, float dstX, float dstY)
|
||||||
{
|
{
|
||||||
while (!TryLock(dstId))
|
while (!TryLock(dstId))
|
||||||
{
|
{
|
||||||
@@ -159,7 +184,8 @@ namespace MultiWheelC
|
|||||||
}
|
}
|
||||||
DLog.Log($"锁点{dstId}完成", "TireFollowing");
|
DLog.Log($"锁点{dstId}完成", "TireFollowing");
|
||||||
DLog.Log($"开始钻车动作,通过后雷达识别结果钻1对轮胎", "TireFollowing");
|
DLog.Log($"开始钻车动作,通过后雷达识别结果钻1对轮胎", "TireFollowing");
|
||||||
|
var chassis = (MultiWheelChassis)PilotDefinition.Chassis;
|
||||||
|
chassis.SetOriginBias(0, 0, 0);
|
||||||
var following = new TireFollowing()
|
var following = new TireFollowing()
|
||||||
{
|
{
|
||||||
GetController = () => new ChassisController().Get(),
|
GetController = () => new ChassisController().Get(),
|
||||||
@@ -172,7 +198,7 @@ namespace MultiWheelC
|
|||||||
DetectFunction = (_, lastDetectX, filters) => TireDetect.Detect(lastDetectX, filters, false),
|
DetectFunction = (_, lastDetectX, filters) => TireDetect.Detect(lastDetectX, filters, false),
|
||||||
StartGuessingX = -PilotDefinition.Conf.TireFollowingStage2GuessX,
|
StartGuessingX = -PilotDefinition.Conf.TireFollowingStage2GuessX,
|
||||||
StartGuessingY = 0,
|
StartGuessingY = 0,
|
||||||
SwitchWalkBlindCondition = rd => rd <= PilotDefinition.Conf.TireFollowingWalkBlindSwitchingDistance,
|
SwitchWalkBlindCondition = rd => rd <= PilotDefinition.Conf.TireFollowingLeaveCarWalkBlindSwitchingDistance,
|
||||||
FinishWalkBlindCondition = rd => rd <= PilotDefinition.Conf.TireFollowingWalkBlindFinishDistance,
|
FinishWalkBlindCondition = rd => rd <= PilotDefinition.Conf.TireFollowingWalkBlindFinishDistance,
|
||||||
PathTransformation = new Tuple<float, float, float>(
|
PathTransformation = new Tuple<float, float, float>(
|
||||||
PilotDefinition.Conf.TireFollowingLeaveCarBackLidarPathTransformationX,
|
PilotDefinition.Conf.TireFollowingLeaveCarBackLidarPathTransformationX,
|
||||||
@@ -185,13 +211,91 @@ namespace MultiWheelC
|
|||||||
},
|
},
|
||||||
CarDirection = 180f,
|
CarDirection = 180f,
|
||||||
SlowDistance = PilotDefinition.Conf.TireFollowingSlowDistance,
|
SlowDistance = PilotDefinition.Conf.TireFollowingSlowDistance,
|
||||||
MaxSpeed = PilotDefinition.Conf.TireFollowingMaxSpeed,
|
MaxSpeed = 0.25f,
|
||||||
|
EnableHandover = true,
|
||||||
|
HandoverDistance = 200f,
|
||||||
|
HandoverSpeed = 0.3f,
|
||||||
WalkBlindTh = 0,
|
WalkBlindTh = 0,
|
||||||
TireNum = 1
|
TireNum = 1
|
||||||
};
|
};
|
||||||
var _dt = new DriveTask(following.Get());
|
|
||||||
|
IEnumerable<bool> LeaveThenFollow()
|
||||||
|
{
|
||||||
|
foreach (var running in following.Get())
|
||||||
|
{
|
||||||
|
if (!running) break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
DLog.Log($"释放锁点{srcId}完成", "TireFollowing");
|
||||||
|
DLog.Log("离车TireFollowing结束,开始DstTracker", "TireFollowing");
|
||||||
|
|
||||||
|
foreach (var running in new DstTracker()
|
||||||
|
{
|
||||||
|
Src = new Vector2(srcX, srcY),
|
||||||
|
Dst = new Vector2(dstX, dstY),
|
||||||
|
CarDirectionBias = 180f,
|
||||||
|
InitialSendSpeed = 0.3f
|
||||||
|
}.Get())
|
||||||
|
{
|
||||||
|
if (!running) break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
yield return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
var _dt = new DriveTask(LeaveThenFollow());
|
||||||
_dt.Wait();
|
_dt.Wait();
|
||||||
DLog.Log("钻车动作结束", "TireFollowing");
|
DLog.Log("离车动作1结束", "TireFollowing");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LineTracking(int srcId, float srcX, float srcY, int dstId, float dstX, float dstY)
|
||||||
|
{
|
||||||
|
while (!TryLock(dstId))
|
||||||
|
{
|
||||||
|
Thread.Sleep(50);
|
||||||
|
}
|
||||||
|
var chassis = (MultiWheelChassis)PilotDefinition.Chassis;
|
||||||
|
chassis.SetOriginBias(0, 0, 0);
|
||||||
|
DLog.Log($"锁点{dstId}完成", "TireFollowing");
|
||||||
|
IEnumerable<bool> TrackThenFollow()
|
||||||
|
{
|
||||||
|
foreach (var running in new LineTracking()
|
||||||
|
{
|
||||||
|
Target = PilotDefinition.Conf.LineTrackDistance + (PilotDefinition.Self.LFLActualPos + PilotDefinition.Self.LFRActualPos) / 2,
|
||||||
|
LeaveSrcFunction = Leave,
|
||||||
|
SrcId = srcId,
|
||||||
|
EnableHandover = true,
|
||||||
|
HandoverDistance = 200,
|
||||||
|
HandoverSpeed = 0.3f,
|
||||||
|
}.Get())
|
||||||
|
{
|
||||||
|
if (!running) break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
DLog.Log($"释放锁点{srcId}完成", "TireFollowing");
|
||||||
|
DLog.Log("离车LineTracking结束,开始DstTracker", "TireFollowing");
|
||||||
|
while (!TryLock(426))
|
||||||
|
{
|
||||||
|
Thread.Sleep(20);
|
||||||
|
}
|
||||||
|
Leave(dstId);
|
||||||
|
DLog.Log($"释放锁点{dstId}完成", "TireFollowing");
|
||||||
|
foreach (var running in new DstTracker()
|
||||||
|
{
|
||||||
|
Src = new Vector2(srcX, srcY),
|
||||||
|
Dst = new Vector2(dstX, dstY),
|
||||||
|
InitialSendSpeed = 0.3f
|
||||||
|
}.Get())
|
||||||
|
{
|
||||||
|
if (!running) break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
yield return false;
|
||||||
|
}
|
||||||
|
var _dt = new DriveTask(TrackThenFollow());
|
||||||
|
_dt.Wait();
|
||||||
|
DLog.Log("离车动作2结束", "TireFollowing");
|
||||||
}
|
}
|
||||||
|
|
||||||
//驱动器上使能
|
//驱动器上使能
|
||||||
@@ -210,19 +314,186 @@ namespace MultiWheelC
|
|||||||
DLog.Log("驱动器下使能完成", "TireFollowing");
|
DLog.Log("驱动器下使能完成", "TireFollowing");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LineTracking(int srcId, int dstId, float LineDistance)
|
// 夹抱:close 为 true 时关闭夹抱,否则打开夹抱。
|
||||||
|
public void ClamptoTarget(bool close)
|
||||||
|
{
|
||||||
|
if (PilotDefinition.Self.GhostMode)
|
||||||
|
{
|
||||||
|
Thread.Sleep(2000);
|
||||||
|
Console.WriteLine("夹抱完成");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
new DriveTask(new ClampToTarget()
|
||||||
|
{
|
||||||
|
LeftClampTarget = close ? PilotDefinition.Self.LeftArmUpperPos : PilotDefinition.Self.LeftArmLowerPos,
|
||||||
|
RightClampTarget = close ? PilotDefinition.Self.RightArmUpperPos : PilotDefinition.Self.RightArmLowerPos
|
||||||
|
}.Get()).Wait();
|
||||||
|
}
|
||||||
|
// Fleet crab walk: convert scheduler src/dst into the same relative crab-walk path used by MovementTest.
|
||||||
|
public void FleetCrabWalk(float srcX, float srcY, int srcId, float dstX, float dstY, int dstId,
|
||||||
|
float speed)
|
||||||
|
{
|
||||||
|
var dx = dstX - srcX;
|
||||||
|
var dy = dstY - srcY;
|
||||||
|
var pathLength = (float)Math.Sqrt(dx * dx + dy * dy);
|
||||||
|
|
||||||
|
if (pathLength <= 1f)
|
||||||
|
{
|
||||||
|
DLog.Log("FleetCrabWalk abort: path length is too short.", "FleetCrabDbg");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var self = PilotDefinition.Self;
|
||||||
|
if (!self.TryGetFleetCenterFromMembers(out var centerX, out var centerY, out var centerTh) &&
|
||||||
|
!self.TryGetFleetCenterFromSlam(out centerX, out centerY, out centerTh))
|
||||||
|
{
|
||||||
|
DLog.Log("FleetCrabWalk abort: failed to read fleet center.", "FleetCrabDbg");
|
||||||
|
Hedingben.ToastText("FleetCrab requires master localization", "FleetCrab");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var pathAngle = (float)CommonMath.RoundTh((float)(Math.Atan2(dy, dx) / Math.PI * 180.0));
|
||||||
|
var crabAngle = (float)CommonMath.ThDiff(pathAngle, centerTh);
|
||||||
|
var targetBodyWorldHeading = (float)CommonMath.RoundTh(PilotDefinition.Conf.FleetCrabBodyWorldHeadingDeg);
|
||||||
|
var bodyToPathAngle = (float)CommonMath.ThDiff(pathAngle, targetBodyWorldHeading);
|
||||||
|
DLog.Log(
|
||||||
|
$"call FleetCrabWalk(src=({srcX:0},{srcY:0},id:{srcId}), dst=({dstX:0},{dstY:0},id:{dstId}), " +
|
||||||
|
$"len={pathLength:0.0}, speed={speed:0.000}, pathAngle={pathAngle:0.0}, " +
|
||||||
|
$"center=({centerX:0},{centerY:0},{centerTh:0.0}), crabAngle={crabAngle:0.0}, " +
|
||||||
|
$"targetBodyWorld={targetBodyWorldHeading:0.0}, bodyToPath={bodyToPathAngle:0.0})",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
|
||||||
|
if (dstId != -1)
|
||||||
{
|
{
|
||||||
while (!TryLock(dstId))
|
while (!TryLock(dstId))
|
||||||
{
|
{
|
||||||
Thread.Sleep(50);
|
Thread.Sleep(50);
|
||||||
}
|
}
|
||||||
DLog.Log($"锁点{dstId}完成", "TireFollowing");
|
DLog.Log($"锁点{dstId}完成", "FleetCrabDbg");
|
||||||
new DriveTask(new LineTracking()
|
}
|
||||||
|
|
||||||
|
var action = new MultiWheelC.FleetCrabWalk
|
||||||
{
|
{
|
||||||
Target = LineDistance + (PilotDefinition.Self.LFLActualPos + PilotDefinition.Self.LFRActualPos) / 2,
|
CrabAngleDeg = crabAngle,
|
||||||
LeaveSrcFunction = Leave,
|
BodyToPathAngleDeg = bodyToPathAngle,
|
||||||
SrcId = srcId,
|
CrabLengthMm = pathLength,
|
||||||
}.Get()).Wait();
|
CrabSpeed = speed,
|
||||||
|
FleetCrabAccel = PilotDefinition.Conf.FleetCrabAccel,
|
||||||
|
FleetCrabStartAccel = PilotDefinition.Conf.FleetCrabStartAccel,
|
||||||
|
FleetCrabSlowDistance = PilotDefinition.Conf.FleetCrabSlowDistance,
|
||||||
|
FleetCrabFinishDistance = PilotDefinition.Conf.FleetCrabFinishDistance,
|
||||||
|
FleetCrabFinishSpeed = PilotDefinition.Conf.FleetCrabFinishSpeed,
|
||||||
|
FleetCrabSlowingPow = PilotDefinition.Conf.FleetCrabSlowingPow,
|
||||||
|
GcpThetaThreshold = PilotDefinition.Conf.FleetCrabGcpThetaThreshold
|
||||||
|
};
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
new DriveTask(action.Get()).Wait();
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
if (srcId != -1)
|
||||||
|
{
|
||||||
|
Leave(srcId);
|
||||||
|
DLog.Log($"释放放车点{srcId}", "FleetCrabDbg");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void FleetCurveWalk(float srcX, float srcY, int srcId, float dstX, float dstY, int dstId,
|
||||||
|
float speed, params float[] trackTypeInfo)
|
||||||
|
{
|
||||||
|
if (trackTypeInfo == null || trackTypeInfo.Length < 2)
|
||||||
|
{
|
||||||
|
DLog.Log("FleetCurveWalk abort: invalid trackTypeInfo, expected Bezier type info.", "FleetCurveDbg");
|
||||||
|
Hedingben.ToastText("FleetCurve invalid trackTypeInfo", "FleetCurve");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var trackType = (int)trackTypeInfo[0];
|
||||||
|
if (trackType != 2)
|
||||||
|
{
|
||||||
|
DLog.Log($"FleetCurveWalk abort: unsupported trackType={trackType}, only Bezier(type=2) is supported.",
|
||||||
|
"FleetCurveDbg");
|
||||||
|
Hedingben.ToastText("FleetCurve only supports Bezier trackType=2", "FleetCurve");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var controlPointNum = (int)trackTypeInfo[1];
|
||||||
|
var expectedLength = 2 + controlPointNum * 2;
|
||||||
|
if (controlPointNum < 3 || trackTypeInfo.Length < expectedLength)
|
||||||
|
{
|
||||||
|
DLog.Log(
|
||||||
|
$"FleetCurveWalk abort: invalid Bezier trackTypeInfo. controlPointNum={controlPointNum}, " +
|
||||||
|
$"length={trackTypeInfo.Length}, expected>={expectedLength}.",
|
||||||
|
"FleetCurveDbg");
|
||||||
|
Hedingben.ToastText("FleetCurve invalid Bezier trackTypeInfo", "FleetCurve");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
BezierTrack track;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
track = ProcessTrackTypeInfo(srcX, srcY, dstX, dstY, trackTypeInfo) as BezierTrack;
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
DLog.Log($"FleetCurveWalk abort: failed to process trackTypeInfo. {ex.Message}", "FleetCurveDbg");
|
||||||
|
Hedingben.ToastText("FleetCurve failed to process track", "FleetCurve");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (track == null)
|
||||||
|
{
|
||||||
|
DLog.Log("FleetCurveWalk abort: ProcessTrackTypeInfo did not return BezierTrack.", "FleetCurveDbg");
|
||||||
|
Hedingben.ToastText("FleetCurve requires BezierTrack", "FleetCurve");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
track.Speed = speed;
|
||||||
|
track.CarDirectionBias = 0f;
|
||||||
|
|
||||||
|
DLog.Log(
|
||||||
|
$"call FleetCurveWalk(src=({srcX:0},{srcY:0},id:{srcId}), dst=({dstX:0},{dstY:0},id:{dstId}), " +
|
||||||
|
$"speed={speed:0.000}, trackType={trackType}, controls={controlPointNum}, track={track.GetType().Name}, " +
|
||||||
|
$"carDirectionBias=0.0)",
|
||||||
|
"FleetCurveDbg");
|
||||||
|
|
||||||
|
if (dstId != -1)
|
||||||
|
{
|
||||||
|
while (!TryLock(dstId))
|
||||||
|
{
|
||||||
|
Thread.Sleep(50);
|
||||||
|
}
|
||||||
|
DLog.Log($"閿佺偣{dstId}瀹屾垚", "FleetCurveDbg");
|
||||||
|
}
|
||||||
|
|
||||||
|
var action = new MultiWheelC.FleetCurveWalk
|
||||||
|
{
|
||||||
|
Track = track,
|
||||||
|
CurveSpeed = speed,
|
||||||
|
CarDirectionBias = 0f,
|
||||||
|
SlowDistance = PilotDefinition.Conf.FleetCurveSlowDistance,
|
||||||
|
FinishDistance = PilotDefinition.Conf.FleetCurveFinishDistance,
|
||||||
|
FinishSpeed = PilotDefinition.Conf.FleetCurveFinishSpeed,
|
||||||
|
SlowingPow = PilotDefinition.Conf.FleetCurveSlowingPow,
|
||||||
|
GcpThetaThreshold = PilotDefinition.Conf.FleetCrabGcpThetaThreshold,
|
||||||
|
StartSyncTimeoutSec = PilotDefinition.Conf.FleetCrabStartSyncTimeoutSec
|
||||||
|
};
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
new DriveTask(action.Get()).Wait();
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
if (srcId != -1)
|
||||||
|
{
|
||||||
|
Leave(srcId);
|
||||||
|
DLog.Log($"release srcId={srcId}", "FleetCurveDbg");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ChangeAvoidanceDistance(float stopDistance, float slowDistance)
|
public void ChangeAvoidanceDistance(float stopDistance, float slowDistance)
|
||||||
@@ -257,7 +528,7 @@ namespace MultiWheelC
|
|||||||
if (setLocationRes != null && setLocationRes.l_step == 2) break;
|
if (setLocationRes != null && setLocationRes.l_step == 2) break;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
}
|
||||||
}
|
public float baseSpeed = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,526 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Numerics;
|
||||||
|
using ClumsyCore;
|
||||||
|
using ClumsyCore.Interfaces;
|
||||||
|
using ClumsyCore.Pilot;
|
||||||
|
using FundamentalLib;
|
||||||
|
using CommonUsage.Chassis;
|
||||||
|
using CommonUsage.Mathematics;
|
||||||
|
using MDCSToolBox.Clumsy.Movements;
|
||||||
|
using MDCSToolBox.Clumsy.Pilot;
|
||||||
|
|
||||||
|
namespace MultiWheelC;
|
||||||
|
|
||||||
|
// ===== 车队联动-自动蟹行动作 =====
|
||||||
|
// 以当前车队中心为起点,构造指定方向和长度的直线路径;
|
||||||
|
// 执行侧直接写 MultiVehicleAuto...,由 TickMultiVehicle 自动分支统一下发。
|
||||||
|
//
|
||||||
|
// 控制思路参考 MDCSToolbox 几何控制器,但实现收在 MultiWheelC 内:
|
||||||
|
// 1) 读取主车 Detour 反推车队中心,计算沿直线的进度、横向偏差和车身目标朝向偏差;
|
||||||
|
// 2) 根据横向偏差给前后 GCP 同向修正,根据车身目标朝向偏差给前后 GCP 反向修正;
|
||||||
|
// 3) 根据终点距离减速,并发布 ideal fleet center 给从车做前馈。
|
||||||
|
//
|
||||||
|
// 前提:在主车(MultiVehicleMasterEndpoint=="/")运行,且主车有 Detour 定位。
|
||||||
|
public class FleetCrabWalk : MovementDefinition
|
||||||
|
{
|
||||||
|
/// <summary>路径方向相对启动时车队朝向的夹角(deg,逆时针为正)。</summary>
|
||||||
|
public float CrabAngleDeg = 45f;
|
||||||
|
|
||||||
|
/// <summary>路径方向相对车身目标朝向的夹角(deg,逆时针为正)。MovementTest 会设为 CrabAngleDeg,以保持启动时车身朝向。</summary>
|
||||||
|
public float BodyToPathAngleDeg = 45f;
|
||||||
|
|
||||||
|
/// <summary>路径长度(mm)。</summary>
|
||||||
|
public float CrabLengthMm = 2000f;
|
||||||
|
|
||||||
|
/// <summary>行驶速度(m/s)。</summary>
|
||||||
|
public float CrabSpeed = 0.2f;
|
||||||
|
|
||||||
|
/// <summary>速度命令加速度限制(m/s^2),小于等于 0 表示不限制。</summary>
|
||||||
|
public float FleetCrabAccel = 0.2f;
|
||||||
|
|
||||||
|
/// <summary>预对齐后正式下发速度前 5 秒加速度限制(m/s^2),小于等于 0 表示不限制。</summary>
|
||||||
|
public float FleetCrabStartAccel = 0.01f;
|
||||||
|
|
||||||
|
/// <summary>末端开始减速距离(mm)。</summary>
|
||||||
|
public float FleetCrabSlowDistance = 2000f;
|
||||||
|
|
||||||
|
/// <summary>完成距离(mm),低于该剩余距离结束动作。</summary>
|
||||||
|
public float FleetCrabFinishDistance = 20f;
|
||||||
|
|
||||||
|
/// <summary>末端最低速度(m/s)。</summary>
|
||||||
|
public float FleetCrabFinishSpeed = 0.02f;
|
||||||
|
|
||||||
|
/// <summary>末端减速曲线指数。</summary>
|
||||||
|
public float FleetCrabSlowingPow = 0.8f;
|
||||||
|
|
||||||
|
/// <summary>前后 GCP 舵角修正上限(deg)。</summary>
|
||||||
|
public float GcpThetaThreshold = 95f;
|
||||||
|
|
||||||
|
private bool _stopping;
|
||||||
|
|
||||||
|
private void Cleanup()
|
||||||
|
{
|
||||||
|
var self = PilotDefinition.Self;
|
||||||
|
self.MultiVehicleScriptVx = 0;
|
||||||
|
self.MultiVehicleScriptVy = 0;
|
||||||
|
self.MultiVehicleScriptVth = 0;
|
||||||
|
self.MultiVehicleScriptMode = 0;
|
||||||
|
self.MultiVehicleScriptEnabled = false;
|
||||||
|
self.MultiVehicleAutoVx = 0;
|
||||||
|
self.MultiVehicleAutoFrontTh = 0;
|
||||||
|
self.MultiVehicleAutoRearTh = 0;
|
||||||
|
self.MultiVehicleAutoHasIdeal = false;
|
||||||
|
self.MultiVehicleAutoEnabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Stop()
|
||||||
|
{
|
||||||
|
_stopping = true;
|
||||||
|
Cleanup();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float Clamp(float value, float min, float max)
|
||||||
|
{
|
||||||
|
if (value < min) return min;
|
||||||
|
if (value > max) return max;
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float ClampAbs(float value, float limit)
|
||||||
|
{
|
||||||
|
var absLimit = Math.Abs(limit);
|
||||||
|
if (absLimit <= 0) return value;
|
||||||
|
if (value > absLimit) return absLimit;
|
||||||
|
if (value < -absLimit) return -absLimit;
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float Slew(float current, float target, float maxDelta)
|
||||||
|
{
|
||||||
|
if (maxDelta <= 0) return target;
|
||||||
|
if (target > current + maxDelta) return current + maxDelta;
|
||||||
|
if (target < current - maxDelta) return current - maxDelta;
|
||||||
|
return target;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float AverageAngle(float frontTh, float rearTh)
|
||||||
|
{
|
||||||
|
var diff = (float)CommonMath.ThDiff(frontTh, rearTh);
|
||||||
|
return (float)CommonMath.RoundTh(rearTh + diff / 2f);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void ResolveCrabDriveEquivalent(float speed, float rawFrontTh, float rawRearTh, float steerLimit,
|
||||||
|
out float driveSpeed, out float frontTh, out float rearTh, out bool reverseEquivalent, out float rawBaseTh)
|
||||||
|
{
|
||||||
|
var limit = Math.Min(179f, Math.Max(1f, Math.Abs(steerLimit)));
|
||||||
|
rawBaseTh = AverageAngle(rawFrontTh, rawRearTh);
|
||||||
|
driveSpeed = speed;
|
||||||
|
frontTh = rawFrontTh;
|
||||||
|
rearTh = rawRearTh;
|
||||||
|
reverseEquivalent = false;
|
||||||
|
|
||||||
|
if (rawBaseTh > limit)
|
||||||
|
{
|
||||||
|
frontTh = (float)CommonMath.RoundTh(frontTh - 180f);
|
||||||
|
rearTh = (float)CommonMath.RoundTh(rearTh - 180f);
|
||||||
|
driveSpeed = -driveSpeed;
|
||||||
|
reverseEquivalent = true;
|
||||||
|
}
|
||||||
|
else if (rawBaseTh < -limit)
|
||||||
|
{
|
||||||
|
frontTh = (float)CommonMath.RoundTh(frontTh + 180f);
|
||||||
|
rearTh = (float)CommonMath.RoundTh(rearTh + 180f);
|
||||||
|
driveSpeed = -driveSpeed;
|
||||||
|
reverseEquivalent = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
frontTh = ClampAbs(frontTh, limit);
|
||||||
|
rearTh = ClampAbs(rearTh, limit);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float ProbeSpeed(float speed)
|
||||||
|
{
|
||||||
|
return Math.Abs(speed) > 1e-4f ? speed : 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static bool TryGetMotionYawSign(float frontTh, float rearTh, float driveSpeed, float controlRadius,
|
||||||
|
out float yawSign)
|
||||||
|
{
|
||||||
|
yawSign = 0f;
|
||||||
|
if (Math.Abs(CommonMath.ThDiff(frontTh, rearTh)) <= 1e-3f)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
var radius = Math.Max(1f, Math.Abs(controlRadius));
|
||||||
|
Vector2 pFront = new(radius, 0), pRear = new(-radius, 0),
|
||||||
|
normFront = CommonMath.Transform2D(pFront, frontTh + 90f, Vector2.UnitX),
|
||||||
|
normRear = CommonMath.Transform2D(pRear, rearTh + 90f, Vector2.UnitX);
|
||||||
|
var (intersect, center) = CommonMath.TwoLinesIntersection(pFront, normFront, pRear, normRear);
|
||||||
|
if (!intersect)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Match MultiWheelChassis.SendMotion: the tangent side is selected by
|
||||||
|
// rotCenter.Y > 1, and reverse-equivalent motion flips the yaw direction.
|
||||||
|
var tangentSign = center.Y > 1f ? 1f : -1f;
|
||||||
|
var speedSign = driveSpeed >= 0f ? 1f : -1f;
|
||||||
|
yawSign = speedSign * tangentSign;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float GetYawSplitSign(float baseTh, float speed, float steerLimit, float controlRadius)
|
||||||
|
{
|
||||||
|
const float probeDth = 1f;
|
||||||
|
ResolveCrabDriveEquivalent(ProbeSpeed(speed), baseTh + probeDth, baseTh - probeDth, steerLimit,
|
||||||
|
out var probeSpeed, out var probeFrontTh, out var probeRearTh, out _, out _);
|
||||||
|
return TryGetMotionYawSign(probeFrontTh, probeRearTh, probeSpeed, controlRadius, out var yawSign)
|
||||||
|
? yawSign
|
||||||
|
: 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float EstimateLateralVelocity(float bodyTh, float frontTh, float rearTh, float driveSpeed,
|
||||||
|
Vector2 pathLeft)
|
||||||
|
{
|
||||||
|
var motionTh = (float)CommonMath.RoundTh(bodyTh + AverageAngle(frontTh, rearTh));
|
||||||
|
var rad = motionTh / 180f * Math.PI;
|
||||||
|
var dir = new Vector2((float)Math.Cos(rad), (float)Math.Sin(rad));
|
||||||
|
if (driveSpeed < 0f)
|
||||||
|
dir = -dir;
|
||||||
|
return Vector2.Dot(dir, pathLeft);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float ScoreBiasSign(float baseTh, float bodyTh, float speed, float steerLimit, Vector2 pathLeft,
|
||||||
|
float lateral, float biasProbe)
|
||||||
|
{
|
||||||
|
ResolveCrabDriveEquivalent(ProbeSpeed(speed), baseTh + biasProbe, baseTh + biasProbe, steerLimit,
|
||||||
|
out var probeSpeed, out var probeFrontTh, out var probeRearTh, out _, out _);
|
||||||
|
var lateralVelocity = EstimateLateralVelocity(bodyTh, probeFrontTh, probeRearTh, probeSpeed, pathLeft);
|
||||||
|
return -Math.Sign(lateral) * lateralVelocity;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float GetLateralBiasSign(float baseTh, float bodyTh, float speed, float steerLimit, Vector2 pathLeft,
|
||||||
|
float lateral)
|
||||||
|
{
|
||||||
|
if (Math.Abs(lateral) <= 1e-3f)
|
||||||
|
return 1f;
|
||||||
|
|
||||||
|
const float probeBias = 1f;
|
||||||
|
var positiveScore = ScoreBiasSign(baseTh, bodyTh, speed, steerLimit, pathLeft, lateral, probeBias);
|
||||||
|
var negativeScore = ScoreBiasSign(baseTh, bodyTh, speed, steerLimit, pathLeft, lateral, -probeBias);
|
||||||
|
return positiveScore >= negativeScore ? 1f : -1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static bool TryGetControlFleetCenter(PilotDefinition self, out float centerX, out float centerY,
|
||||||
|
out float centerTh, out string source)
|
||||||
|
{
|
||||||
|
if (self.TryGetFleetCenterFromMembers(out centerX, out centerY, out centerTh))
|
||||||
|
{
|
||||||
|
source = "fleet";
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (self.TryGetFleetCenterFromSlam(out centerX, out centerY, out centerTh))
|
||||||
|
{
|
||||||
|
source = "slam";
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
source = "none";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override IEnumerable<bool> Get()
|
||||||
|
{
|
||||||
|
var self = PilotDefinition.Self;
|
||||||
|
var conf = PilotDefinition.Conf;
|
||||||
|
var chassis = BasicPilotBase.Chassis as MultiWheelChassis;
|
||||||
|
if (chassis == null)
|
||||||
|
{
|
||||||
|
DLog.Log("ABORT: FleetCrabWalk requires MultiWheelChassis.", "FleetCrabDbg");
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
_stopping = false;
|
||||||
|
|
||||||
|
DLog.Log(
|
||||||
|
$"ENTER master?={conf.MultiVehicleMasterEndpoint == "/"} endpoint={conf.MultiVehicleMasterEndpoint} " +
|
||||||
|
$"fleetNum={conf.MultiVehicleFleetNum} useDetect={conf.MultiVehicleUseDetect} " +
|
||||||
|
$"syncUseDetour={conf.MultiVehicleSyncUseDetour} useIdealCenter={conf.MultiVehicleAutoUseIdealCenter} " +
|
||||||
|
$"autoFields=true pathMode=relative pathAngle={CrabAngleDeg:0.0} " +
|
||||||
|
$"bodyToPath={BodyToPathAngleDeg:0.0} gcpLimit={GcpThetaThreshold:0.0} " +
|
||||||
|
$"biasFac={conf.BiasFac:0.00} fleetCrabDthFac={conf.FleetCrabDthLinearFac:0.00}",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
|
||||||
|
if (conf.MultiVehicleMasterEndpoint != "/")
|
||||||
|
{
|
||||||
|
DLog.Log($"ABORT: 非主车 (endpoint={conf.MultiVehicleMasterEndpoint})", "FleetCrabDbg");
|
||||||
|
Hedingben.ToastText("车队蟹行需在主车(主车端点=\"/\")运行", "FleetCrab");
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 注意:getCartLocation() 在无有效 Detour 定位时会阻塞——若卡在这里且后面看不到 CENTER 日志,即定位未就绪。
|
||||||
|
DLog.Log("主车校验通过,开始读取车队中心 (getCartLocation 无定位会阻塞)…", "FleetCrabDbg");
|
||||||
|
if (!TryGetControlFleetCenter(self, out var x0, out var y0, out var theta, out var initialCenterSource))
|
||||||
|
{
|
||||||
|
DLog.Log("ABORT: TryGetFleetCenterFromSlam 返回 false (无定位)", "FleetCrabDbg");
|
||||||
|
Hedingben.ToastText("车队蟹行需要主车 Detour 定位", "FleetCrab");
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
DLog.Log($"CENTER 车队中心=({x0:0},{y0:0},{theta:0.0})", "FleetCrabDbg");
|
||||||
|
|
||||||
|
DLog.Log($"CENTER_SOURCE source={initialCenterSource} center=({x0:0},{y0:0},{theta:0.0})", "FleetCrabDbg");
|
||||||
|
|
||||||
|
var pathStart = new Vector2(x0, y0);
|
||||||
|
var pathLengthMm = CrabLengthMm;
|
||||||
|
var phi = CommonMath.RoundTh(theta + CrabAngleDeg);
|
||||||
|
var dst = CommonMath.Transform2D(pathStart, phi, new Vector2(pathLengthMm, 0));
|
||||||
|
var targetBodyTh = CommonMath.RoundTh(phi - BodyToPathAngleDeg);
|
||||||
|
var phiRad = phi / 180.0 * Math.PI;
|
||||||
|
var pathDir = new Vector2((float)Math.Cos(phiRad), (float)Math.Sin(phiRad));
|
||||||
|
var pathLeft = new Vector2(-pathDir.Y, pathDir.X);
|
||||||
|
|
||||||
|
DLog.Log(
|
||||||
|
$"START center=({x0:0},{y0:0},{theta:0.0}) pathMode=relative " +
|
||||||
|
$"src=({pathStart.X:0},{pathStart.Y:0}) pathAngle={CrabAngleDeg:0.0} bodyToPath={BodyToPathAngleDeg:0.0} " +
|
||||||
|
$"phi={phi:0.0} targetBody={targetBodyTh:0.0} " +
|
||||||
|
$"len={pathLengthMm:0} dst=({dst.X:0},{dst.Y:0}) speed={CrabSpeed:0.000} startAccel={FleetCrabStartAccel:0.000} accel={FleetCrabAccel:0.000} " +
|
||||||
|
$"slow={FleetCrabSlowDistance:0} finishDist={FleetCrabFinishDistance:0} " +
|
||||||
|
$"finishSpeed={FleetCrabFinishSpeed:0.000} slowingPow={FleetCrabSlowingPow:0.00}",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
|
||||||
|
var gcpLimit = Math.Max(1f, Math.Abs(GcpThetaThreshold));
|
||||||
|
var controlRadius = Math.Max(1f, Math.Abs(conf.TestCarSyncDistance) / 2f);
|
||||||
|
ResolveCrabDriveEquivalent(0f, (float)CommonMath.ThDiff(phi, theta),
|
||||||
|
(float)CommonMath.ThDiff(phi, theta), gcpLimit, out _, out var holdFrontTh, out var holdRearTh,
|
||||||
|
out _, out _);
|
||||||
|
var warmStart = DateTime.Now;
|
||||||
|
var warmSeqBaseline = self.BeginFleetMotionWarmup();
|
||||||
|
|
||||||
|
self.MultiVehicleScriptEnabled = false;
|
||||||
|
self.MultiVehicleScriptMode = 0;
|
||||||
|
self.MultiVehicleScriptVx = 0;
|
||||||
|
self.MultiVehicleScriptVy = 0;
|
||||||
|
self.MultiVehicleScriptVth = 0;
|
||||||
|
self.MultiVehicleAutoEnabled = true;
|
||||||
|
self.MultiVehicleAutoVx = 0;
|
||||||
|
self.MultiVehicleAutoFrontTh = holdFrontTh;
|
||||||
|
self.MultiVehicleAutoRearTh = holdRearTh;
|
||||||
|
self.MultiVehicleAutoIdealX = pathStart.X;
|
||||||
|
self.MultiVehicleAutoIdealY = pathStart.Y;
|
||||||
|
self.MultiVehicleAutoIdealTh = targetBodyTh;
|
||||||
|
self.MultiVehicleAutoHasIdeal = true;
|
||||||
|
self.MultiVehicleAutoCmdTime = DateTime.Now;
|
||||||
|
self.PrimeMasterAutoFromSlam();
|
||||||
|
DLog.Log(
|
||||||
|
$"WARMUP auto fields enabled, waiting for fleet startup sync seqBase={warmSeqBaseline} " +
|
||||||
|
$"hold=({holdFrontTh:0.00},{holdRearTh:0.00})",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
|
||||||
|
var warmEnd = warmStart.AddSeconds(Math.Max(1.0f, conf.FleetCrabStartSyncTimeoutSec));
|
||||||
|
var warmIter = 0;
|
||||||
|
var warmReady = false;
|
||||||
|
var warmDetail = "";
|
||||||
|
while (!_stopping && DateTime.Now < warmEnd)
|
||||||
|
{
|
||||||
|
warmIter++;
|
||||||
|
self.MultiVehicleScriptEnabled = false;
|
||||||
|
self.MultiVehicleScriptMode = 0;
|
||||||
|
self.MultiVehicleAutoEnabled = true;
|
||||||
|
self.MultiVehicleAutoVx = 0;
|
||||||
|
self.MultiVehicleAutoFrontTh = holdFrontTh;
|
||||||
|
self.MultiVehicleAutoRearTh = holdRearTh;
|
||||||
|
self.MultiVehicleAutoIdealX = pathStart.X;
|
||||||
|
self.MultiVehicleAutoIdealY = pathStart.Y;
|
||||||
|
self.MultiVehicleAutoIdealTh = targetBodyTh;
|
||||||
|
self.MultiVehicleAutoHasIdeal = true;
|
||||||
|
self.MultiVehicleAutoCmdTime = DateTime.Now;
|
||||||
|
self.PrimeMasterAutoFromSlam();
|
||||||
|
var snap = self.GetFleetCenterSnapshot();
|
||||||
|
int cnt;
|
||||||
|
lock (self.FleetLock) cnt = self.MultiVehicleFleet.Count;
|
||||||
|
if (warmIter % 5 == 0)
|
||||||
|
DLog.Log(
|
||||||
|
$"WARMUP#{warmIter} 快照=({snap.X:0},{snap.Y:0},{snap.Th:0.0}) tick={snap.Tick} " +
|
||||||
|
$"autoEn={self.MultiVehicleAutoEnabled} scriptEn={self.MultiVehicleScriptEnabled} cnt={cnt}/{conf.MultiVehicleFleetNum} " +
|
||||||
|
$"detail={warmDetail}",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
if (self.IsFleetMotionWarmupReady(warmStart, warmSeqBaseline,
|
||||||
|
conf.TestCarSyncTh, conf.TestCarSyncDistance, out warmDetail))
|
||||||
|
{
|
||||||
|
warmReady = true;
|
||||||
|
DLog.Log(
|
||||||
|
$"WARMUP done iter={warmIter} 快照=({snap.X:0},{snap.Y:0},{snap.Th:0.0}) cnt={cnt} detail={warmDetail}",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
if (!warmReady)
|
||||||
|
{
|
||||||
|
DLog.Log($"WARMUP timeout: fleet startup sync failed, abort action. detail={warmDetail}",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
Hedingben.ToastText("车队蟹行启动同步超时,已取消", "FleetCrab");
|
||||||
|
Cleanup();
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
Hedingben.ToastText($"车队蟹行 路径{phi:0.0}° 车身夹角{BodyToPathAngleDeg:0.0}° 长度{pathLengthMm:0}mm", "FleetCrab");
|
||||||
|
|
||||||
|
if (warmReady && self.TryGetFleetCenterFromMembers(out var warmX, out var warmY, out var warmTh))
|
||||||
|
{
|
||||||
|
x0 = warmX;
|
||||||
|
y0 = warmY;
|
||||||
|
theta = warmTh;
|
||||||
|
pathStart = new Vector2(x0, y0);
|
||||||
|
phi = CommonMath.RoundTh(theta + CrabAngleDeg);
|
||||||
|
dst = CommonMath.Transform2D(pathStart, phi, new Vector2(pathLengthMm, 0));
|
||||||
|
targetBodyTh = CommonMath.RoundTh(phi - BodyToPathAngleDeg);
|
||||||
|
phiRad = phi / 180.0 * Math.PI;
|
||||||
|
pathDir = new Vector2((float)Math.Cos(phiRad), (float)Math.Sin(phiRad));
|
||||||
|
pathLeft = new Vector2(-pathDir.Y, pathDir.X);
|
||||||
|
self.MultiVehicleAutoIdealX = pathStart.X;
|
||||||
|
self.MultiVehicleAutoIdealY = pathStart.Y;
|
||||||
|
self.MultiVehicleAutoIdealTh = targetBodyTh;
|
||||||
|
self.MultiVehicleAutoCmdTime = DateTime.Now;
|
||||||
|
DLog.Log(
|
||||||
|
$"WARMUP_REBASE source=fleet center=({x0:0},{y0:0},{theta:0.0}) phi={phi:0.0} targetBody={targetBodyTh:0.0} dst=({dst.X:0},{dst.Y:0})",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
}
|
||||||
|
|
||||||
|
var iter = 0;
|
||||||
|
var lastLog = DateTime.MinValue;
|
||||||
|
var finishDistance = Math.Max(0f, FleetCrabFinishDistance);
|
||||||
|
var slowDistance = Math.Max(finishDistance + 1f, FleetCrabSlowDistance);
|
||||||
|
var baseSpeed = Math.Abs(CrabSpeed);
|
||||||
|
var finishSpeed = Math.Min(baseSpeed, Math.Abs(FleetCrabFinishSpeed));
|
||||||
|
var slowingPow = Math.Max(0.01f, FleetCrabSlowingPow);
|
||||||
|
var accel = Math.Abs(FleetCrabAccel);
|
||||||
|
var startAccel = Math.Abs(FleetCrabStartAccel);
|
||||||
|
var cmdSpeed = 0f;
|
||||||
|
var lastTick = DateTime.Now;
|
||||||
|
var speedRampStart = DateTime.Now;
|
||||||
|
var stopReason = "done";
|
||||||
|
|
||||||
|
while (!_stopping)
|
||||||
|
{
|
||||||
|
iter++;
|
||||||
|
|
||||||
|
if (!TryGetControlFleetCenter(self, out var cx, out var cy, out var cth, out var centerSource))
|
||||||
|
{
|
||||||
|
stopReason = "fleet center invalid";
|
||||||
|
DLog.Log("ABORT: TryGetControlFleetCenter returned false during auto crab.", "FleetCrabDbg");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
var delta = new Vector2(cx - pathStart.X, cy - pathStart.Y);
|
||||||
|
var along = Vector2.Dot(delta, pathDir);
|
||||||
|
var lateral = Vector2.Dot(delta, pathLeft);
|
||||||
|
var remain = pathLengthMm - along;
|
||||||
|
if (remain <= finishDistance)
|
||||||
|
break;
|
||||||
|
|
||||||
|
var targetSpeed = baseSpeed;
|
||||||
|
var slowRatio = 1f;
|
||||||
|
if (remain < slowDistance)
|
||||||
|
{
|
||||||
|
slowRatio = (float)Math.Pow(Clamp(Math.Max(0, remain) / slowDistance, 0f, 1f), slowingPow);
|
||||||
|
targetSpeed = slowRatio * (baseSpeed - finishSpeed) + finishSpeed;
|
||||||
|
}
|
||||||
|
var now = DateTime.Now;
|
||||||
|
var dt = Math.Max(0.001f, (float)(now - lastTick).TotalSeconds);
|
||||||
|
lastTick = now;
|
||||||
|
var rampElapsed = (now - speedRampStart).TotalSeconds;
|
||||||
|
var activeAccel = rampElapsed < 5.0 ? startAccel : accel;
|
||||||
|
var speed = activeAccel > 0 ? Slew(cmdSpeed, targetSpeed, activeAccel * dt) : targetSpeed;
|
||||||
|
cmdSpeed = speed;
|
||||||
|
|
||||||
|
var baseCrabTh = (float)CommonMath.ThDiff(phi, cth);
|
||||||
|
var headingErr = (float)CommonMath.ThDiff(targetBodyTh, cth);
|
||||||
|
var headingErrReverse = (float)CommonMath.ThDiff(cth, targetBodyTh);
|
||||||
|
var targetBodyToPath = (float)CommonMath.ThDiff(phi, targetBodyTh);
|
||||||
|
var rawBiasMagnitude = (float)(Math.Atan(conf.BiasFac * Math.Abs(lateral) / 1000f /
|
||||||
|
Math.Max(speed, 0.3f)) / Math.PI * 180.0);
|
||||||
|
var biasSign = GetLateralBiasSign(baseCrabTh, cth, speed, gcpLimit, pathLeft, lateral);
|
||||||
|
var rawBiasItem = rawBiasMagnitude * biasSign;
|
||||||
|
var biasItem = ClampAbs(rawBiasItem, conf.BiasThreshold);
|
||||||
|
var yawSplitSign = GetYawSplitSign(baseCrabTh + biasItem, speed, gcpLimit, controlRadius);
|
||||||
|
var rawDthItem = conf.FleetCrabDthLinearFac * headingErr * yawSplitSign;
|
||||||
|
var dthItem = ClampAbs(rawDthItem, conf.FleetCrabDthLinearThreshold);
|
||||||
|
var rawFrontTh = baseCrabTh + biasItem + dthItem;
|
||||||
|
var rawRearTh = baseCrabTh + biasItem - dthItem;
|
||||||
|
ResolveCrabDriveEquivalent(speed, rawFrontTh, rawRearTh, gcpLimit, out var driveSpeed,
|
||||||
|
out var frontTh, out var rearTh, out var reverseEquivalent, out var rawBaseTh);
|
||||||
|
holdFrontTh = frontTh;
|
||||||
|
holdRearTh = rearTh;
|
||||||
|
var idealAlong = Clamp(along, 0f, pathLengthMm);
|
||||||
|
var ideal = pathStart + pathDir * idealAlong;
|
||||||
|
|
||||||
|
self.MultiVehicleScriptEnabled = false;
|
||||||
|
self.MultiVehicleScriptMode = 0;
|
||||||
|
self.MultiVehicleScriptVx = 0;
|
||||||
|
self.MultiVehicleScriptVy = 0;
|
||||||
|
self.MultiVehicleScriptVth = 0;
|
||||||
|
self.MultiVehicleAutoEnabled = true;
|
||||||
|
self.MultiVehicleAutoVx = driveSpeed;
|
||||||
|
self.MultiVehicleAutoFrontTh = frontTh;
|
||||||
|
self.MultiVehicleAutoRearTh = rearTh;
|
||||||
|
self.MultiVehicleAutoIdealX = ideal.X;
|
||||||
|
self.MultiVehicleAutoIdealY = ideal.Y;
|
||||||
|
self.MultiVehicleAutoIdealTh = targetBodyTh;
|
||||||
|
self.MultiVehicleAutoHasIdeal = true;
|
||||||
|
self.MultiVehicleAutoCmdTime = DateTime.Now;
|
||||||
|
|
||||||
|
if ((DateTime.Now - lastLog).TotalMilliseconds >= 300)
|
||||||
|
{
|
||||||
|
lastLog = DateTime.Now;
|
||||||
|
var snap = self.GetFleetCenterSnapshot();
|
||||||
|
int fleetCnt;
|
||||||
|
lock (self.FleetLock) fleetCnt = self.MultiVehicleFleet.Count;
|
||||||
|
DLog.Log(
|
||||||
|
$"ITER#{iter} centerSrc={centerSource} center=({cx:0},{cy:0},{cth:0.0}) snap=({snap.X:0},{snap.Y:0},{snap.Th:0.0}) " +
|
||||||
|
$"along={along:0} lateral={lateral:0} remain={remain:0} headingErr={headingErr:0.0} " +
|
||||||
|
$"baseTh={baseCrabTh:0.0} bias={biasItem:0.0} dth={dthItem:0.0} " +
|
||||||
|
$"slowRatio={slowRatio:0.000} targetV={targetSpeed:0.000} rampT={rampElapsed:0.0} accel={activeAccel:0.000} auto=(vx:{driveSpeed:0.000},fTh:{frontTh:0.0},rTh:{rearTh:0.0}) " +
|
||||||
|
$"ideal=({ideal.X:0},{ideal.Y:0},{targetBodyTh:0.0}) scriptEn={self.MultiVehicleScriptEnabled} " +
|
||||||
|
$"cnt={fleetCnt}/{conf.MultiVehicleFleetNum}",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
DLog.Log(
|
||||||
|
$"CTRL iter={iter} centerSrc:{centerSource} phi:{phi:0.00} targetBody:{targetBodyTh:0.00} startTheta:{theta:0.00} " +
|
||||||
|
$"cth:{cth:0.00} crabAngle:{CrabAngleDeg:0.00} bodyToPathCfg:{BodyToPathAngleDeg:0.00} " +
|
||||||
|
$"targetBodyToPath:{targetBodyToPath:0.00} bodyToPathNow:{baseCrabTh:0.00} " +
|
||||||
|
$"headingErr(target-current):{headingErr:0.00} reverse(current-target):{headingErrReverse:0.00} yawSign:{yawSplitSign:0} " +
|
||||||
|
$"fleetCrabDthFac:{conf.FleetCrabDthLinearFac:0.000} rawDth:{rawDthItem:0.00} dth:{dthItem:0.00} dthLimit:{conf.FleetCrabDthLinearThreshold:0.00} " +
|
||||||
|
$"lateral:{lateral:0.0} biasFac:{conf.BiasFac:0.000} biasSign:{biasSign:0} rawBias:{rawBiasItem:0.00} bias:{biasItem:0.00} biasLimit:{conf.BiasThreshold:0.00} " +
|
||||||
|
$"baseTh:{baseCrabTh:0.00} rawBase:{rawBaseTh:0.00} rawOut(f:{rawFrontTh:0.00},r:{rawRearTh:0.00}) " +
|
||||||
|
$"out(f:{frontTh:0.00},r:{rearTh:0.00}) gcpLimit:{gcpLimit:0.00} revEq:{reverseEquivalent} " +
|
||||||
|
$"speedRaw:{speed:0.000} speed:{driveSpeed:0.000} rampT:{rampElapsed:0.0} accel:{activeAccel:0.000} along:{along:0.0} remain:{remain:0.0} ideal=({ideal.X:0.0},{ideal.Y:0.0},{targetBodyTh:0.00})",
|
||||||
|
"FleetCrabHeadingDbg");
|
||||||
|
}
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_stopping)
|
||||||
|
stopReason = "stop";
|
||||||
|
|
||||||
|
self.MultiVehicleAutoVx = 0;
|
||||||
|
self.MultiVehicleAutoFrontTh = holdFrontTh;
|
||||||
|
self.MultiVehicleAutoRearTh = holdRearTh;
|
||||||
|
self.MultiVehicleAutoCmdTime = DateTime.Now;
|
||||||
|
DLog.Log(
|
||||||
|
$"STOP_HOLD iter={iter} reason={stopReason} hold=(fTh:{holdFrontTh:0.0},rTh:{holdRearTh:0.0}) cmdSpeed={cmdSpeed:0.000}",
|
||||||
|
"FleetCrabDbg");
|
||||||
|
var settleEnd = DateTime.Now.AddMilliseconds(Math.Max(100, conf.MultiVehicleSyncInterval * 3));
|
||||||
|
while (!_stopping && DateTime.Now < settleEnd)
|
||||||
|
{
|
||||||
|
self.MultiVehicleScriptEnabled = false;
|
||||||
|
self.MultiVehicleScriptMode = 0;
|
||||||
|
self.MultiVehicleAutoEnabled = true;
|
||||||
|
self.MultiVehicleAutoVx = 0;
|
||||||
|
self.MultiVehicleAutoFrontTh = holdFrontTh;
|
||||||
|
self.MultiVehicleAutoRearTh = holdRearTh;
|
||||||
|
self.MultiVehicleAutoCmdTime = DateTime.Now;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Cleanup();
|
||||||
|
Hedingben.ToastText("车队蟹行完成", "FleetCrab");
|
||||||
|
DLog.Log($"DONE iter={iter} reason={stopReason}", "FleetCrabDbg");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,411 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.Numerics;
|
||||||
|
using ClumsyCore;
|
||||||
|
using ClumsyCore.Interfaces;
|
||||||
|
using ClumsyCore.Pilot;
|
||||||
|
using FundamentalLib;
|
||||||
|
using CommonUsage.Chassis;
|
||||||
|
using CommonUsage.Mathematics;
|
||||||
|
using MDCSToolBox.Clumsy.MotionControllers;
|
||||||
|
using MDCSToolBox.Clumsy.Movements;
|
||||||
|
using MDCSToolBox.Clumsy.Pilot;
|
||||||
|
using MDCSToolBox.Clumsy.Tracks;
|
||||||
|
|
||||||
|
namespace MultiWheelC;
|
||||||
|
|
||||||
|
public class FleetCurveWalk : MovementDefinition
|
||||||
|
{
|
||||||
|
public BezierTrack Track;
|
||||||
|
public List<Vector2> ControlPoints = new();
|
||||||
|
public float CurveSpeed = 0.2f;
|
||||||
|
public float CarDirectionBias = 0f;
|
||||||
|
public int BezierResolution = 100;
|
||||||
|
public float SlowDistance = 2000f;
|
||||||
|
public float FinishDistance = 20f;
|
||||||
|
public float FinishSpeed = 0.02f;
|
||||||
|
public float SlowingPow = 0.8f;
|
||||||
|
public float GcpThetaThreshold = 95f;
|
||||||
|
public float StartSyncTimeoutSec = 8f;
|
||||||
|
|
||||||
|
private bool _stopping;
|
||||||
|
private MultiWheelGeometricController _controller;
|
||||||
|
private MultiWheelChassis _chassis;
|
||||||
|
private bool _savedControlPoints;
|
||||||
|
private float _savedControlRadius;
|
||||||
|
private Vector2 _savedGcp0;
|
||||||
|
private Vector2 _savedGcp1;
|
||||||
|
|
||||||
|
public void Stop()
|
||||||
|
{
|
||||||
|
_stopping = true;
|
||||||
|
if (_controller != null)
|
||||||
|
_controller.BreakAndHold = true;
|
||||||
|
Cleanup();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool TryParsePointList(string text, out List<Vector2> points, out string error)
|
||||||
|
{
|
||||||
|
points = new List<Vector2>();
|
||||||
|
error = "";
|
||||||
|
if (string.IsNullOrWhiteSpace(text))
|
||||||
|
{
|
||||||
|
error = "empty control point list";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
var segments = text.Split(new[] { ';', '|' }, StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
for (var i = 0; i < segments.Length; i++)
|
||||||
|
{
|
||||||
|
var pair = segments[i].Split(new[] { ',', ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
if (pair.Length != 2)
|
||||||
|
{
|
||||||
|
error = $"invalid point #{i + 1}: {segments[i]}";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!TryParseFloat(pair[0], out var x) || !TryParseFloat(pair[1], out var y))
|
||||||
|
{
|
||||||
|
error = $"invalid number in point #{i + 1}: {segments[i]}";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
points.Add(new Vector2(x, y));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (points.Count < 3)
|
||||||
|
{
|
||||||
|
error = "Bezier curve requires at least 3 control points";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<Vector2> BuildRelativeControlPoints(Vector2 start, float startTh, List<Vector2> relativePoints)
|
||||||
|
{
|
||||||
|
var source = relativePoints ?? new List<Vector2>();
|
||||||
|
var normalized = new List<Vector2>();
|
||||||
|
if (source.Count == 0 || Vector2.Distance(source[0], Vector2.Zero) > 1f)
|
||||||
|
normalized.Add(Vector2.Zero);
|
||||||
|
for (var i = 0; i < source.Count; i++)
|
||||||
|
normalized.Add(source[i]);
|
||||||
|
if (normalized.Count < 2)
|
||||||
|
normalized.Add(new Vector2(1000f, 0f));
|
||||||
|
if (normalized.Count < 3)
|
||||||
|
normalized.Add(new Vector2(2000f, 0f));
|
||||||
|
|
||||||
|
var result = new List<Vector2>();
|
||||||
|
for (var i = 0; i < normalized.Count; i++)
|
||||||
|
result.Add(CommonMath.Transform2D(start, startTh, normalized[i]));
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<Vector2> BuildAgvControlPoints(float srcX, float srcY, float dstX, float dstY,
|
||||||
|
params float[] controlPointCoords)
|
||||||
|
{
|
||||||
|
var src = new Vector2(srcX, srcY);
|
||||||
|
var dst = new Vector2(dstX, dstY);
|
||||||
|
var result = new List<Vector2>();
|
||||||
|
if (controlPointCoords == null || controlPointCoords.Length == 0)
|
||||||
|
{
|
||||||
|
result.Add(src);
|
||||||
|
result.Add((src + dst) / 2f);
|
||||||
|
result.Add(dst);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (controlPointCoords.Length % 2 != 0)
|
||||||
|
throw new ArgumentException("FleetCurve controlPointCoords must contain x,y pairs.");
|
||||||
|
|
||||||
|
var supplied = new List<Vector2>();
|
||||||
|
for (var i = 0; i < controlPointCoords.Length; i += 2)
|
||||||
|
supplied.Add(new Vector2(controlPointCoords[i], controlPointCoords[i + 1]));
|
||||||
|
|
||||||
|
if (supplied.Count >= 3 &&
|
||||||
|
Vector2.Distance(supplied[0], src) <= 10f &&
|
||||||
|
Vector2.Distance(supplied[supplied.Count - 1], dst) <= 10f)
|
||||||
|
return supplied;
|
||||||
|
|
||||||
|
result.Add(src);
|
||||||
|
for (var i = 0; i < supplied.Count; i++)
|
||||||
|
result.Add(supplied[i]);
|
||||||
|
result.Add(dst);
|
||||||
|
if (result.Count < 3)
|
||||||
|
result.Insert(1, (src + dst) / 2f);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static bool TryParseFloat(string text, out float value)
|
||||||
|
{
|
||||||
|
return float.TryParse(text, NumberStyles.Float, CultureInfo.InvariantCulture, out value) ||
|
||||||
|
float.TryParse(text, out value);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float ClampAbs(float value, float limit)
|
||||||
|
{
|
||||||
|
var absLimit = Math.Abs(limit);
|
||||||
|
if (absLimit <= 0) return value;
|
||||||
|
if (value > absLimit) return absLimit;
|
||||||
|
if (value < -absLimit) return -absLimit;
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static bool TryGetControlFleetCenter(PilotDefinition self, out float centerX, out float centerY,
|
||||||
|
out float centerTh, out string source)
|
||||||
|
{
|
||||||
|
if (self.TryGetFleetCenterFromMembers(out centerX, out centerY, out centerTh))
|
||||||
|
{
|
||||||
|
source = "fleet";
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (self.TryGetFleetCenterFromSlam(out centerX, out centerY, out centerTh))
|
||||||
|
{
|
||||||
|
source = "slam";
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
source = "none";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Cleanup()
|
||||||
|
{
|
||||||
|
var self = PilotDefinition.Self;
|
||||||
|
self.MultiVehicleScriptVx = 0;
|
||||||
|
self.MultiVehicleScriptVy = 0;
|
||||||
|
self.MultiVehicleScriptVth = 0;
|
||||||
|
self.MultiVehicleScriptMode = 0;
|
||||||
|
self.MultiVehicleScriptEnabled = false;
|
||||||
|
self.MultiVehicleAutoVx = 0;
|
||||||
|
self.MultiVehicleAutoFrontTh = 0;
|
||||||
|
self.MultiVehicleAutoRearTh = 0;
|
||||||
|
self.MultiVehicleAutoHasIdeal = false;
|
||||||
|
self.MultiVehicleAutoEnabled = false;
|
||||||
|
RestoreControlPointRadius();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ApplyFleetControlPointRadius(MultiWheelChassis chassis, float radius)
|
||||||
|
{
|
||||||
|
if (!_savedControlPoints)
|
||||||
|
{
|
||||||
|
_chassis = chassis;
|
||||||
|
_savedControlRadius = chassis.ControlPointRadius;
|
||||||
|
var gcps = chassis.GetGeometricControlPoints();
|
||||||
|
if (gcps.Count >= 2)
|
||||||
|
{
|
||||||
|
_savedGcp0 = gcps[0].Position;
|
||||||
|
_savedGcp1 = gcps[1].Position;
|
||||||
|
}
|
||||||
|
_savedControlPoints = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
chassis.ControlPointRadius = radius;
|
||||||
|
var points = chassis.GetGeometricControlPoints();
|
||||||
|
if (points.Count >= 2)
|
||||||
|
{
|
||||||
|
points[0].Position = new Vector2(radius, 0);
|
||||||
|
points[1].Position = new Vector2(-radius, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void RestoreControlPointRadius()
|
||||||
|
{
|
||||||
|
if (!_savedControlPoints || _chassis == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_chassis.ControlPointRadius = _savedControlRadius;
|
||||||
|
var points = _chassis.GetGeometricControlPoints();
|
||||||
|
if (points.Count >= 2)
|
||||||
|
{
|
||||||
|
points[0].Position = _savedGcp0;
|
||||||
|
points[1].Position = _savedGcp1;
|
||||||
|
}
|
||||||
|
_savedControlPoints = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void WriteWarmupAuto(PilotDefinition self, Vector2 idealPos, float idealTh,
|
||||||
|
float frontTh, float rearTh)
|
||||||
|
{
|
||||||
|
self.MultiVehicleScriptEnabled = false;
|
||||||
|
self.MultiVehicleScriptMode = 0;
|
||||||
|
self.MultiVehicleScriptVx = 0;
|
||||||
|
self.MultiVehicleScriptVy = 0;
|
||||||
|
self.MultiVehicleScriptVth = 0;
|
||||||
|
self.MultiVehicleAutoEnabled = true;
|
||||||
|
self.MultiVehicleAutoVx = 0;
|
||||||
|
self.MultiVehicleAutoFrontTh = frontTh;
|
||||||
|
self.MultiVehicleAutoRearTh = rearTh;
|
||||||
|
self.MultiVehicleAutoIdealX = idealPos.X;
|
||||||
|
self.MultiVehicleAutoIdealY = idealPos.Y;
|
||||||
|
self.MultiVehicleAutoIdealTh = idealTh;
|
||||||
|
self.MultiVehicleAutoHasIdeal = true;
|
||||||
|
self.MultiVehicleAutoCmdTime = DateTime.Now;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override IEnumerable<bool> Get()
|
||||||
|
{
|
||||||
|
var self = PilotDefinition.Self;
|
||||||
|
var conf = PilotDefinition.Conf;
|
||||||
|
var chassis = BasicPilotBase.Chassis as MultiWheelChassis;
|
||||||
|
_stopping = false;
|
||||||
|
|
||||||
|
if (chassis == null)
|
||||||
|
{
|
||||||
|
DLog.Log("ABORT: FleetCurveWalk requires MultiWheelChassis.", "FleetCurveDbg");
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (conf.MultiVehicleMasterEndpoint != "/")
|
||||||
|
{
|
||||||
|
DLog.Log($"ABORT: FleetCurveWalk must run on master endpoint, endpoint={conf.MultiVehicleMasterEndpoint}",
|
||||||
|
"FleetCurveDbg");
|
||||||
|
Hedingben.ToastText("FleetCurve requires master vehicle", "FleetCurve");
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Track == null && (ControlPoints == null || ControlPoints.Count < 3))
|
||||||
|
{
|
||||||
|
DLog.Log("ABORT: FleetCurveWalk requires a BezierTrack or at least 3 control points.", "FleetCurveDbg");
|
||||||
|
Hedingben.ToastText("FleetCurve requires track or >=3 control points", "FleetCurve");
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!TryGetControlFleetCenter(self, out var x0, out var y0, out var theta, out var initialCenterSource))
|
||||||
|
{
|
||||||
|
DLog.Log("ABORT: FleetCurveWalk failed to read fleet center.", "FleetCurveDbg");
|
||||||
|
Hedingben.ToastText("FleetCurve requires master localization", "FleetCurve");
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
var baseSpeed = Math.Abs(CurveSpeed);
|
||||||
|
if (baseSpeed <= 1e-4f)
|
||||||
|
{
|
||||||
|
DLog.Log("ABORT: FleetCurveWalk speed is zero.", "FleetCurveDbg");
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
var resolution = Math.Max(2, BezierResolution);
|
||||||
|
var speedFinish = Math.Min(baseSpeed, Math.Abs(FinishSpeed));
|
||||||
|
var gcpLimit = Math.Max(1f, Math.Abs(GcpThetaThreshold));
|
||||||
|
var controlRadius = Math.Max(1f, Math.Abs(conf.TestCarSyncDistance) / 2f);
|
||||||
|
|
||||||
|
ApplyFleetControlPointRadius(chassis, controlRadius);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var track = Track;
|
||||||
|
var trackSource = "external";
|
||||||
|
if (track == null)
|
||||||
|
{
|
||||||
|
var points = new List<Vector2>(ControlPoints);
|
||||||
|
track = new BezierTrack(points, resolution);
|
||||||
|
trackSource = "controlPoints";
|
||||||
|
}
|
||||||
|
track.CarDirectionBias = CarDirectionBias;
|
||||||
|
track.Speed = baseSpeed;
|
||||||
|
|
||||||
|
var center = new Vector2(x0, y0);
|
||||||
|
var (idealPos, idealAngle, bias, pd) = track.QueryTangentPoint(center);
|
||||||
|
var carDirection = (float)CommonMath.ThDiff(theta, CarDirectionBias);
|
||||||
|
var holdTh = ClampAbs((float)CommonMath.ThDiff(idealAngle, carDirection), gcpLimit);
|
||||||
|
var targetBodyTh = (float)CommonMath.RoundTh(idealAngle + CarDirectionBias);
|
||||||
|
|
||||||
|
DLog.Log(
|
||||||
|
$"START center=({x0:0},{y0:0},{theta:0.0}) source={initialCenterSource} " +
|
||||||
|
$"track={track.GetType().Name} trackSource={trackSource} controls={ControlPoints?.Count ?? 0} " +
|
||||||
|
$"len={track.Length():0} speed={baseSpeed:0.000} bias={CarDirectionBias:0.0} " +
|
||||||
|
$"query=({idealPos.X:0},{idealPos.Y:0}) tangent={idealAngle:0.0} targetBody={targetBodyTh:0.0} " +
|
||||||
|
$"pathBias={bias:0.0} pd={pd:0.0} hold={holdTh:0.0} radius={controlRadius:0}",
|
||||||
|
"FleetCurveDbg");
|
||||||
|
|
||||||
|
var warmStart = DateTime.Now;
|
||||||
|
var warmSeqBaseline = self.BeginFleetMotionWarmup();
|
||||||
|
WriteWarmupAuto(self, idealPos, targetBodyTh, holdTh, holdTh);
|
||||||
|
self.PrimeMasterAutoFromSlam();
|
||||||
|
|
||||||
|
var warmEnd = warmStart.AddSeconds(Math.Max(1.0f, StartSyncTimeoutSec));
|
||||||
|
var warmIter = 0;
|
||||||
|
var warmReady = false;
|
||||||
|
var warmDetail = "";
|
||||||
|
while (!_stopping && DateTime.Now < warmEnd)
|
||||||
|
{
|
||||||
|
warmIter++;
|
||||||
|
WriteWarmupAuto(self, idealPos, targetBodyTh, holdTh, holdTh);
|
||||||
|
self.PrimeMasterAutoFromSlam();
|
||||||
|
|
||||||
|
if (warmIter % 5 == 0)
|
||||||
|
{
|
||||||
|
var snap = self.GetFleetCenterSnapshot();
|
||||||
|
int cnt;
|
||||||
|
lock (self.FleetLock) cnt = self.MultiVehicleFleet.Count;
|
||||||
|
DLog.Log(
|
||||||
|
$"WARMUP#{warmIter} snap=({snap.X:0},{snap.Y:0},{snap.Th:0.0}) " +
|
||||||
|
$"cnt={cnt}/{conf.MultiVehicleFleetNum} detail={warmDetail}",
|
||||||
|
"FleetCurveDbg");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (self.IsFleetMotionWarmupReady(warmStart, warmSeqBaseline,
|
||||||
|
conf.TestCarSyncTh, conf.TestCarSyncDistance, out warmDetail))
|
||||||
|
{
|
||||||
|
warmReady = true;
|
||||||
|
DLog.Log($"WARMUP done iter={warmIter} detail={warmDetail}", "FleetCurveDbg");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!warmReady)
|
||||||
|
{
|
||||||
|
DLog.Log($"WARMUP timeout: fleet startup sync failed, abort curve action. detail={warmDetail}",
|
||||||
|
"FleetCurveDbg");
|
||||||
|
Hedingben.ToastText("FleetCurve startup sync timeout", "FleetCurve");
|
||||||
|
Cleanup();
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
_controller = new ChassisController { BaseSpeed = baseSpeed }.Get();
|
||||||
|
_controller.MultiVehicleSync = true;
|
||||||
|
_controller.BaseSpeed = baseSpeed;
|
||||||
|
_controller.SlowDistance = Math.Max(FinishDistance + 1f, SlowDistance);
|
||||||
|
_controller.FinishDistance = Math.Max(0f, FinishDistance);
|
||||||
|
_controller.FinishSpeed = speedFinish;
|
||||||
|
_controller.SlowingPow = Math.Max(0.01f, SlowingPow);
|
||||||
|
_controller.GcpThetaThreshold = gcpLimit;
|
||||||
|
_controller.AddTrack(track, "FleetCurve");
|
||||||
|
|
||||||
|
Hedingben.ToastText($"FleetCurve len {track.Length():0}mm speed {baseSpeed:0.00}", "FleetCurve");
|
||||||
|
|
||||||
|
foreach (var running in _controller.Track())
|
||||||
|
{
|
||||||
|
if (_stopping)
|
||||||
|
break;
|
||||||
|
if (!running)
|
||||||
|
break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!_stopping)
|
||||||
|
{
|
||||||
|
self.MultiVehicleAutoVx = 0;
|
||||||
|
self.MultiVehicleAutoCmdTime = DateTime.Now;
|
||||||
|
var settleEnd = DateTime.Now.AddMilliseconds(Math.Max(100, conf.MultiVehicleSyncInterval * 3));
|
||||||
|
while (!_stopping && DateTime.Now < settleEnd)
|
||||||
|
{
|
||||||
|
self.MultiVehicleAutoEnabled = true;
|
||||||
|
self.MultiVehicleAutoVx = 0;
|
||||||
|
self.MultiVehicleAutoCmdTime = DateTime.Now;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
DLog.Log($"DONE stopping={_stopping}", "FleetCurveDbg");
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
Cleanup();
|
||||||
|
_controller = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -210,6 +210,52 @@ namespace MultiWheelC
|
|||||||
private DriveTask _dt;
|
private DriveTask _dt;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[MovementTest(name = "抱夹关闭")]
|
||||||
|
public class ClampTest1 : MovementTest
|
||||||
|
{
|
||||||
|
public override void TestStop()
|
||||||
|
{
|
||||||
|
_dt?.Stop();
|
||||||
|
PilotDefinition.Self.SpeedLeftArm = 0;
|
||||||
|
PilotDefinition.Self.SpeedRightArm = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Test()
|
||||||
|
{
|
||||||
|
_dt = new DriveTask(new ClampToTarget()
|
||||||
|
{
|
||||||
|
LeftClampTarget = PilotDefinition.Self.LeftArmUpperPos,
|
||||||
|
RightClampTarget = PilotDefinition.Self.RightArmUpperPos
|
||||||
|
}.Get());
|
||||||
|
_dt.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
|
private DriveTask _dt;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MovementTest(name = "抱夹打开")]
|
||||||
|
public class ClampTest2 : MovementTest
|
||||||
|
{
|
||||||
|
public override void TestStop()
|
||||||
|
{
|
||||||
|
_dt?.Stop();
|
||||||
|
PilotDefinition.Self.SpeedLeftArm = 0;
|
||||||
|
PilotDefinition.Self.SpeedRightArm = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Test()
|
||||||
|
{
|
||||||
|
_dt = new DriveTask(new ClampToTarget()
|
||||||
|
{
|
||||||
|
LeftClampTarget = PilotDefinition.Self.LeftArmLowerPos,
|
||||||
|
RightClampTarget = PilotDefinition.Self.RightArmLowerPos
|
||||||
|
}.Get());
|
||||||
|
_dt.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
|
private DriveTask _dt;
|
||||||
|
}
|
||||||
|
|
||||||
[MovementTest(name = "测试前进基于轮里程")]
|
[MovementTest(name = "测试前进基于轮里程")]
|
||||||
public class LineTrackingTest : MovementTest
|
public class LineTrackingTest : MovementTest
|
||||||
{
|
{
|
||||||
@@ -246,6 +292,206 @@ namespace MultiWheelC
|
|||||||
private DriveTask _dt;
|
private DriveTask _dt;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[MovementTest(name = "测试终点跟踪动作-前进")]
|
||||||
|
public class DstTrackerForward : MovementTest
|
||||||
|
{
|
||||||
|
public bool UseInteractivePick = true;
|
||||||
|
public float srcX;
|
||||||
|
public float srcY;
|
||||||
|
public float dstX;
|
||||||
|
public float dstY;
|
||||||
|
public float carDirectionBias = 0f;
|
||||||
|
private readonly Painter _painter = UI.GetPainter("DstTrackerTest");
|
||||||
|
|
||||||
|
public override void TestStop()
|
||||||
|
{
|
||||||
|
_dt?.Stop();
|
||||||
|
_painter?.Clear();
|
||||||
|
}
|
||||||
|
public override void Test()
|
||||||
|
{
|
||||||
|
var p1 = UI.GetPoint("point1");
|
||||||
|
var p2 = UI.GetPoint("point2");
|
||||||
|
|
||||||
|
_painter.Clear();
|
||||||
|
_dt = new DriveTask(new DstTracker()
|
||||||
|
{
|
||||||
|
Src = p1,
|
||||||
|
Dst = p2,
|
||||||
|
CarDirectionBias = carDirectionBias,
|
||||||
|
}.Get());
|
||||||
|
_dt.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
|
private DriveTask _dt;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MovementTest(name = "测试终点跟踪动作-后退")]
|
||||||
|
public class DstTrackerhoutui : MovementTest
|
||||||
|
{
|
||||||
|
public bool UseInteractivePick = true;
|
||||||
|
public float srcX;
|
||||||
|
public float srcY;
|
||||||
|
public float dstX;
|
||||||
|
public float dstY;
|
||||||
|
public float carDirectionBias = 180f;
|
||||||
|
private readonly Painter _painter = UI.GetPainter("DstTrackerTest");
|
||||||
|
|
||||||
|
public override void TestStop()
|
||||||
|
{
|
||||||
|
_dt?.Stop();
|
||||||
|
_painter?.Clear();
|
||||||
|
}
|
||||||
|
public override void Test()
|
||||||
|
{
|
||||||
|
var p1 = UI.GetPoint("point1");
|
||||||
|
var p2 = UI.GetPoint("point2");
|
||||||
|
|
||||||
|
_painter.Clear();
|
||||||
|
_dt = new DriveTask(new DstTracker()
|
||||||
|
{
|
||||||
|
Src = p1,
|
||||||
|
Dst = p2,
|
||||||
|
CarDirectionBias = carDirectionBias,
|
||||||
|
}.Get());
|
||||||
|
_dt.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
|
private DriveTask _dt;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MovementTest(name = "测试先直行再终点跟踪")]
|
||||||
|
public class LineTrackThenDstTrackerTest : MovementTest
|
||||||
|
{
|
||||||
|
public float carDirectionBias = 0f;
|
||||||
|
private readonly Painter _painter = UI.GetPainter("LineTrackThenDstTrackerTest");
|
||||||
|
public override void TestStop()
|
||||||
|
{
|
||||||
|
_dt?.Stop();
|
||||||
|
_painter?.Clear();
|
||||||
|
}
|
||||||
|
public override void Test()
|
||||||
|
{
|
||||||
|
var src = UI.GetPoint("请在上位机选择起点(src)");
|
||||||
|
var dst = UI.GetPoint("请在上位机选择终点(dst)");
|
||||||
|
_painter.Clear();
|
||||||
|
_painter.DrawLine(Color.Cyan, src.X, src.Y, dst.X, dst.Y, width: 3);
|
||||||
|
_painter.DrawCircle(Color.LimeGreen, src.X, src.Y, 80f);
|
||||||
|
_painter.DrawCircle(Color.OrangeRed, dst.X, dst.Y, 80f);
|
||||||
|
_painter.DrawText(Color.LimeGreen, "src", src.X + 80f, src.Y + 80f);
|
||||||
|
_painter.DrawText(Color.OrangeRed, "dst", dst.X + 80f, dst.Y + 80f);
|
||||||
|
IEnumerable<bool> TrackThenFollow()
|
||||||
|
{
|
||||||
|
foreach (var running in new LineTracking()
|
||||||
|
{
|
||||||
|
Target = PilotDefinition.Conf.LineTrackDistance + (PilotDefinition.Self.LFLActualPos + PilotDefinition.Self.LFRActualPos) / 2,
|
||||||
|
EnableHandover = true,
|
||||||
|
HandoverDistance = 200f,
|
||||||
|
HandoverSpeed = 0.3f,
|
||||||
|
}.Get())
|
||||||
|
{
|
||||||
|
if (!running) break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
foreach (var running in new DstTracker()
|
||||||
|
{
|
||||||
|
Src = src,
|
||||||
|
Dst = dst,
|
||||||
|
CarDirectionBias = carDirectionBias,
|
||||||
|
InitialSendSpeed = 0.3f
|
||||||
|
}.Get())
|
||||||
|
{
|
||||||
|
if (!running) break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
yield return false;
|
||||||
|
}
|
||||||
|
_dt = new DriveTask(TrackThenFollow());
|
||||||
|
_dt.Wait();
|
||||||
|
}
|
||||||
|
private DriveTask _dt;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MovementTest(name = "测试先离车再终点跟踪")]
|
||||||
|
public class LeaveCarThenDstTrackerTest : MovementTest
|
||||||
|
{
|
||||||
|
private readonly Painter _painter = UI.GetPainter("LeaveCarThenDstTrackerTest");
|
||||||
|
|
||||||
|
public override void TestStop()
|
||||||
|
{
|
||||||
|
_dt?.Stop();
|
||||||
|
_painter?.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Test()
|
||||||
|
{
|
||||||
|
var src = UI.GetPoint("请在上位机选择离车后起点(src)");
|
||||||
|
var dst = UI.GetPoint("请在上位机选择终点(dst)");
|
||||||
|
|
||||||
|
_painter.Clear();
|
||||||
|
_painter.DrawLine(Color.Cyan, src.X, src.Y, dst.X, dst.Y, width: 3);
|
||||||
|
_painter.DrawCircle(Color.LimeGreen, src.X, src.Y, 80f);
|
||||||
|
_painter.DrawCircle(Color.OrangeRed, dst.X, dst.Y, 80f);
|
||||||
|
_painter.DrawText(Color.LimeGreen, "src", src.X + 80f, src.Y + 80f);
|
||||||
|
_painter.DrawText(Color.OrangeRed, "dst", dst.X + 80f, dst.Y + 80f);
|
||||||
|
|
||||||
|
IEnumerable<bool> LeaveThenFollow()
|
||||||
|
{
|
||||||
|
var following = new TireFollowing()
|
||||||
|
{
|
||||||
|
GetController = () => new ChassisController().Get(),
|
||||||
|
GuessRangeX = PilotDefinition.Conf.TireFilterLength / 2,
|
||||||
|
GuessRangeY = PilotDefinition.Conf.TireFilterWidth / 2,
|
||||||
|
detectors = new List<TireFollowing.DetectorDefinition>()
|
||||||
|
{
|
||||||
|
new TireFollowing.DetectorDefinition()
|
||||||
|
{
|
||||||
|
DetectFunction = (_, lastDetectX, filters) => TireDetect.Detect(lastDetectX, filters, false),
|
||||||
|
StartGuessingX = -PilotDefinition.Conf.TireFollowingStage2GuessX,
|
||||||
|
StartGuessingY = 0,
|
||||||
|
SwitchWalkBlindCondition = rd => rd <= PilotDefinition.Conf.TireFollowingWalkBlindSwitchingDistance,
|
||||||
|
FinishWalkBlindCondition = rd => rd <= PilotDefinition.Conf.TireFollowingWalkBlindFinishDistance,
|
||||||
|
PathTransformation = new Tuple<float, float, float>(
|
||||||
|
PilotDefinition.Conf.TireFollowingLeaveCarBackLidarPathTransformationX,
|
||||||
|
PilotDefinition.Conf.TireFollowingBackLidarPathTransformationY,
|
||||||
|
0),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
CarDirection = 180f,
|
||||||
|
SlowDistance = PilotDefinition.Conf.TireFollowingSlowDistance,
|
||||||
|
MaxSpeed = PilotDefinition.Conf.TireFollowingMaxSpeed,
|
||||||
|
WalkBlindTh = 0,
|
||||||
|
TireNum = 1
|
||||||
|
};
|
||||||
|
|
||||||
|
foreach (var running in following.Get())
|
||||||
|
{
|
||||||
|
if (!running) break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var running in new DstTracker()
|
||||||
|
{
|
||||||
|
Src = src,
|
||||||
|
Dst = dst,
|
||||||
|
CarDirectionBias = 180f,
|
||||||
|
}.Get())
|
||||||
|
{
|
||||||
|
if (!running) break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
yield return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_dt = new DriveTask(LeaveThenFollow());
|
||||||
|
_dt.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
|
private DriveTask _dt;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
[MovementTest(name = "驱动器下使能测试")]
|
[MovementTest(name = "驱动器下使能测试")]
|
||||||
public class DriverDisableTest : MovementTest
|
public class DriverDisableTest : MovementTest
|
||||||
{
|
{
|
||||||
@@ -274,6 +520,35 @@ namespace MultiWheelC
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[MovementTest(name = "底盘旋转测试")]
|
||||||
|
public class RotateToAngleTest : MovementTest
|
||||||
|
{
|
||||||
|
public override void TestStop()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Test()
|
||||||
|
{
|
||||||
|
var target = UI.GetInput("输入旋转角度:");
|
||||||
|
var chassis = (MultiWheelChassis)PilotDefinition.Chassis;
|
||||||
|
new DriveTask(new MultiWheelRotateInPlace()
|
||||||
|
{
|
||||||
|
AngleTarget = float.Parse(target),
|
||||||
|
PidparamsRead = () => new PIDParams()
|
||||||
|
{
|
||||||
|
Kp = PilotDefinition.Conf.TireFollowingThkp,
|
||||||
|
Ki = PilotDefinition.Conf.TireFollowingThki,
|
||||||
|
Kd = PilotDefinition.Conf.TireFollowingThkd,
|
||||||
|
DeadZone = PilotDefinition.Conf.TireFollowingThDeadZone,
|
||||||
|
SpeedAccPerSec = PilotDefinition.Conf.TireFollowingThSpeedAccPerSec,
|
||||||
|
OutputUpperThreshold = PilotDefinition.Conf.TireFollowingThThresh,
|
||||||
|
MaxI = PilotDefinition.Conf.TireFollowingThMaxI,
|
||||||
|
}
|
||||||
|
}.Get()).Wait();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public class utils
|
public class utils
|
||||||
{
|
{
|
||||||
public static List<(float x, float y, float th)> RemoveOutliers(List<(float x, float y, float th)> data, float threshold = 2.0f)
|
public static List<(float x, float y, float th)> RemoveOutliers(List<(float x, float y, float th)> data, float threshold = 2.0f)
|
||||||
|
|||||||
@@ -86,12 +86,25 @@ public class TwoLegDetect : MovementTest
|
|||||||
};
|
};
|
||||||
#pragma warning restore CS0612, CS0618
|
#pragma warning restore CS0612, CS0618
|
||||||
|
|
||||||
return detector.DetectWithGuess(
|
var result = detector.DetectWithGuess(
|
||||||
lidarName,
|
lidarName,
|
||||||
new LineSegment(new Vector2(guessX, 0), Vector2.Zero),
|
new LineSegment(new Vector2(guessX, 0), Vector2.Zero),
|
||||||
guessCoordinateSystem: CoordinateSystem.Car2D,
|
guessCoordinateSystem: CoordinateSystem.Car2D,
|
||||||
outCoordinateSystem: CoordinateSystem.Car2D,
|
outCoordinateSystem: CoordinateSystem.Car2D,
|
||||||
filters);
|
filters);
|
||||||
|
return ApplyOutputBias(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static LineSegment ApplyOutputBias(LineSegment result)
|
||||||
|
{
|
||||||
|
if (result == null) return null;
|
||||||
|
|
||||||
|
var conf = PilotDefinition.Conf;
|
||||||
|
if (Math.Abs(conf.TwoLegOutputBiasX) < 1e-6f && Math.Abs(conf.TwoLegOutputBiasY) < 1e-6f)
|
||||||
|
return result;
|
||||||
|
|
||||||
|
var bias = new Vector2(conf.TwoLegOutputBiasX, conf.TwoLegOutputBiasY);
|
||||||
|
return new LineSegment(result.Src + bias, result.Dst + bias);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>在猜测中心周围构造一个矩形 ROI,过滤掉框外点云,降低误识别。</summary>
|
/// <summary>在猜测中心周围构造一个矩形 ROI,过滤掉框外点云,降低误识别。</summary>
|
||||||
|
|||||||
@@ -7,7 +7,6 @@ using ClumsyCore.Pilot;
|
|||||||
using FundamentalLib;
|
using FundamentalLib;
|
||||||
using CommonUsage.Chassis;
|
using CommonUsage.Chassis;
|
||||||
using CommonUsage.Mathematics;
|
using CommonUsage.Mathematics;
|
||||||
using MDCSToolBox.Clumsy.MotionControllers;
|
|
||||||
using MDCSToolBox.Clumsy.Movements;
|
using MDCSToolBox.Clumsy.Movements;
|
||||||
using MDCSToolBox.Clumsy.Pilot;
|
using MDCSToolBox.Clumsy.Pilot;
|
||||||
using MDCSToolBox.Clumsy.Tracks;
|
using MDCSToolBox.Clumsy.Tracks;
|
||||||
@@ -206,13 +205,17 @@ public class FleetRotateInPlace : MovementDefinition
|
|||||||
var start = DateTime.Now;
|
var start = DateTime.Now;
|
||||||
var lastTime = start;
|
var lastTime = start;
|
||||||
var lastLog = DateTime.MinValue;
|
var lastLog = DateTime.MinValue;
|
||||||
|
var lastCenterLog = DateTime.MinValue;
|
||||||
var cmdMag = 0f; // 当前实际下发角速度大小(deg/s),缓启动从 0 斜坡爬升
|
var cmdMag = 0f; // 当前实际下发角速度大小(deg/s),缓启动从 0 斜坡爬升
|
||||||
|
var centerTracking = false;
|
||||||
|
float centerStartX = 0, centerStartY = 0, centerStartTh = 0;
|
||||||
|
float centerLastX = 0, centerLastY = 0, centerLastTh = 0, centerMaxDrift = 0;
|
||||||
// 无定位按时长估算时,补上缓启动斜坡少转的等效时间(≈ maxOmega/(2·accel)),使时长更接近目标角。
|
// 无定位按时长估算时,补上缓启动斜坡少转的等效时间(≈ maxOmega/(2·accel)),使时长更接近目标角。
|
||||||
var estDuration = maxOmega > 1e-3 ? targetMag / maxOmega : 0;
|
var estDuration = maxOmega > 1e-3 ? targetMag / maxOmega : 0;
|
||||||
if (accel > 1e-3) estDuration += maxOmega / (2 * accel);
|
if (accel > 1e-3) estDuration += maxOmega / (2 * accel);
|
||||||
|
|
||||||
DLog.Log(
|
DLog.Log(
|
||||||
$"START target={TargetDeltaDeg:0.0} dir={dir} omega={maxOmega:0.0} accel={accel:0.0} " +
|
$"REQUEST target={TargetDeltaDeg:0.0} dir={dir} omega={maxOmega:0.0} accel={accel:0.0} " +
|
||||||
$"slowDeg={slowDeg:0.0} minOmega={minOmega:0.0} useDetourHeading={hasPos} startTh={startTh:0.00} " +
|
$"slowDeg={slowDeg:0.0} minOmega={minOmega:0.0} useDetourHeading={hasPos} startTh={startTh:0.00} " +
|
||||||
$"estDuration={estDuration:0.00}s syncUseDetour={conf.MultiVehicleSyncUseDetour}",
|
$"estDuration={estDuration:0.00}s syncUseDetour={conf.MultiVehicleSyncUseDetour}",
|
||||||
"FleetRotateDbg");
|
"FleetRotateDbg");
|
||||||
@@ -224,6 +227,58 @@ public class FleetRotateInPlace : MovementDefinition
|
|||||||
self.MultiVehicleScriptMode = 2;
|
self.MultiVehicleScriptMode = 2;
|
||||||
self.MultiVehicleScriptVth = 0;
|
self.MultiVehicleScriptVth = 0;
|
||||||
self.MultiVehicleScriptEnabled = true;
|
self.MultiVehicleScriptEnabled = true;
|
||||||
|
self.MultiVehicleRotateWheelsReady = false;
|
||||||
|
self.MultiVehicleRotateFleetReady = false;
|
||||||
|
|
||||||
|
DLog.Log("WAIT_ALIGN fleet rotate wheels", "FleetRotateDbg");
|
||||||
|
while (!self.MultiVehicleRotateFleetReady)
|
||||||
|
{
|
||||||
|
self.MultiVehicleScriptVx = 0;
|
||||||
|
self.MultiVehicleScriptVy = 0;
|
||||||
|
self.MultiVehicleScriptMode = 2;
|
||||||
|
self.MultiVehicleScriptVth = 0;
|
||||||
|
self.MultiVehicleScriptEnabled = true;
|
||||||
|
Hedingben.ToastText("车队原地旋转舵轮预对齐中", "FleetRotate");
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
float centerStartCarX = 0, centerStartCarY = 0, centerStartCarTh = 0;
|
||||||
|
if (hasPos)
|
||||||
|
{
|
||||||
|
var startPos = DetourInterface.getCartLocation();
|
||||||
|
centerStartCarX = (float)startPos.x;
|
||||||
|
centerStartCarY = (float)startPos.y;
|
||||||
|
centerStartCarTh = (float)startPos.th;
|
||||||
|
prevTh = centerStartCarTh;
|
||||||
|
startTh = prevTh;
|
||||||
|
if (self.TryGetFleetCenterFromPose(centerStartCarX, centerStartCarY, centerStartCarTh,
|
||||||
|
out centerStartX, out centerStartY, out centerStartTh))
|
||||||
|
{
|
||||||
|
centerLastX = centerStartX;
|
||||||
|
centerLastY = centerStartY;
|
||||||
|
centerLastTh = centerStartTh;
|
||||||
|
centerMaxDrift = 0;
|
||||||
|
centerTracking = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
accumulated = 0f;
|
||||||
|
start = DateTime.Now;
|
||||||
|
lastTime = start;
|
||||||
|
lastLog = DateTime.MinValue;
|
||||||
|
lastCenterLog = DateTime.MinValue;
|
||||||
|
cmdMag = 0f;
|
||||||
|
DLog.Log(
|
||||||
|
$"START target={TargetDeltaDeg:0.0} dir={dir} omega={maxOmega:0.0} startTh={startTh:0.00} " +
|
||||||
|
$"fleetAligned={self.MultiVehicleRotateFleetReady}",
|
||||||
|
"FleetRotateDbg");
|
||||||
|
if (centerTracking)
|
||||||
|
{
|
||||||
|
DLog.Log(
|
||||||
|
$"START center=({centerStartX:0.0},{centerStartY:0.0},{centerStartTh:0.00}) " +
|
||||||
|
$"car=({centerStartCarX:0.0},{centerStartCarY:0.0},{centerStartCarTh:0.00}) " +
|
||||||
|
$"target={TargetDeltaDeg:0.0} omega={maxOmega:0.0}",
|
||||||
|
"FleetRotateCenterDbg");
|
||||||
|
}
|
||||||
|
|
||||||
var stopReason = "stop()";
|
var stopReason = "stop()";
|
||||||
while (true)
|
while (true)
|
||||||
@@ -237,7 +292,8 @@ public class FleetRotateInPlace : MovementDefinition
|
|||||||
float curTh = 0f, remaining = 0f, actualRate = 0f;
|
float curTh = 0f, remaining = 0f, actualRate = 0f;
|
||||||
if (hasPos)
|
if (hasPos)
|
||||||
{
|
{
|
||||||
curTh = (float)DetourInterface.getCartLocation().th;
|
var carPos = DetourInterface.getCartLocation();
|
||||||
|
curTh = (float)carPos.th;
|
||||||
var step = (float)CommonMath.ThDiff(curTh, prevTh); // 本帧实际转角(逆时针为正)
|
var step = (float)CommonMath.ThDiff(curTh, prevTh); // 本帧实际转角(逆时针为正)
|
||||||
accumulated += step;
|
accumulated += step;
|
||||||
actualRate = dt > 1e-3 ? step / dt : 0f; // 实际角速率(deg/s),用于对比指令
|
actualRate = dt > 1e-3 ? step / dt : 0f; // 实际角速率(deg/s),用于对比指令
|
||||||
@@ -251,6 +307,28 @@ public class FleetRotateInPlace : MovementDefinition
|
|||||||
desiredMag = remaining < slowDeg
|
desiredMag = remaining < slowDeg
|
||||||
? Math.Max(minOmega, maxOmega * (remaining / slowDeg))
|
? Math.Max(minOmega, maxOmega * (remaining / slowDeg))
|
||||||
: maxOmega;
|
: maxOmega;
|
||||||
|
|
||||||
|
if (centerTracking &&
|
||||||
|
self.TryGetFleetCenterFromPose((float)carPos.x, (float)carPos.y, (float)carPos.th,
|
||||||
|
out centerLastX, out centerLastY, out centerLastTh))
|
||||||
|
{
|
||||||
|
var centerDx = centerLastX - centerStartX;
|
||||||
|
var centerDy = centerLastY - centerStartY;
|
||||||
|
var centerDrift = (float)Math.Sqrt(centerDx * centerDx + centerDy * centerDy);
|
||||||
|
centerMaxDrift = Math.Max(centerMaxDrift, centerDrift);
|
||||||
|
var centerDth = (float)CommonMath.ThDiff(centerLastTh, centerStartTh);
|
||||||
|
if ((now - lastCenterLog).TotalMilliseconds >= 250)
|
||||||
|
{
|
||||||
|
lastCenterLog = now;
|
||||||
|
DLog.Log(
|
||||||
|
$"ACTION t={elapsed:0.00}s center=({centerLastX:0.0},{centerLastY:0.0},{centerLastTh:0.00}) " +
|
||||||
|
$"start=({centerStartX:0.0},{centerStartY:0.0},{centerStartTh:0.00}) " +
|
||||||
|
$"drift=({centerDx:0.0},{centerDy:0.0}) dist={centerDrift:0.0} max={centerMaxDrift:0.0} dth={centerDth:0.00} " +
|
||||||
|
$"cmdW={dir * cmdMag:0.000} actualW={actualRate:0.000} acc={accumulated:0.0} remain={remaining:0.0} " +
|
||||||
|
$"wheelReady={self.MultiVehicleRotateWheelsReady} fleetReady={self.MultiVehicleRotateFleetReady}",
|
||||||
|
"FleetRotateCenterDbg");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -300,6 +378,19 @@ public class FleetRotateInPlace : MovementDefinition
|
|||||||
$"DONE reason={stopReason} 累计转角={accumulated:0.0}° 目标={TargetDeltaDeg:0.0}° " +
|
$"DONE reason={stopReason} 累计转角={accumulated:0.0}° 目标={TargetDeltaDeg:0.0}° " +
|
||||||
$"用时={(DateTime.Now - start).TotalSeconds:0.00}s useDetourHeading={hasPos}",
|
$"用时={(DateTime.Now - start).TotalSeconds:0.00}s useDetourHeading={hasPos}",
|
||||||
"FleetRotateDbg");
|
"FleetRotateDbg");
|
||||||
|
if (centerTracking)
|
||||||
|
{
|
||||||
|
var centerDx = centerLastX - centerStartX;
|
||||||
|
var centerDy = centerLastY - centerStartY;
|
||||||
|
var centerDrift = (float)Math.Sqrt(centerDx * centerDx + centerDy * centerDy);
|
||||||
|
var centerDth = (float)CommonMath.ThDiff(centerLastTh, centerStartTh);
|
||||||
|
DLog.Log(
|
||||||
|
$"DONE reason={stopReason} center=({centerLastX:0.0},{centerLastY:0.0},{centerLastTh:0.00}) " +
|
||||||
|
$"start=({centerStartX:0.0},{centerStartY:0.0},{centerStartTh:0.00}) " +
|
||||||
|
$"drift=({centerDx:0.0},{centerDy:0.0}) dist={centerDrift:0.0} max={centerMaxDrift:0.0} dth={centerDth:0.00} " +
|
||||||
|
$"acc={accumulated:0.0} target={TargetDeltaDeg:0.0}",
|
||||||
|
"FleetRotateCenterDbg");
|
||||||
|
}
|
||||||
Hedingben.ToastText($"车队原地旋转完成({stopReason}) 累计{accumulated:0.0}°", "FleetRotate");
|
Hedingben.ToastText($"车队原地旋转完成({stopReason}) 累计{accumulated:0.0}°", "FleetRotate");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -334,233 +425,57 @@ public class FleetRotateInPlaceTest : MovementTest
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ===== 车队联动-自动蟹行动作 =====
|
[MovementTest(name = "车队联动-曲线行走")]
|
||||||
// 以当前车队中心为起点,构造与车队朝向夹角 x、长度 y 的直线路径;执行侧复用
|
public class FleetCurveWalkTest : MovementTest
|
||||||
// TickMultiVehicle 的脚本手动等价输入(mode=1),也就是 FleetRemote 手动蟹行同一条下发链路。
|
|
||||||
//
|
|
||||||
// 手动蟹行已验证丝滑,自动动作只额外做两件事:
|
|
||||||
// 1) 读取主车 Detour 反推车队中心,计算沿直线的进度和横向偏差;
|
|
||||||
// 2) 用小幅、带斜率限制的方向修正写 MultiVehicleScriptVx/Vy,避免几何控制器 bias/dTh 阶跃造成抖动。
|
|
||||||
//
|
|
||||||
// 与 FleetRemote 手动蟹行(mode==1)对照:TickMultiVehicle 仍负责合成 frontTh==rearTh 的蟹行舵角并广播给从车。
|
|
||||||
//
|
|
||||||
// 前提:在主车(MultiVehicleMasterEndpoint=="/")运行,且主车有 Detour 定位。
|
|
||||||
public class FleetCrabWalk : MovementDefinition
|
|
||||||
{
|
{
|
||||||
/// <summary>与当前车队朝向的夹角(deg,逆时针为正)。</summary>
|
private FleetCurveWalk _proc;
|
||||||
public float CrabAngleDeg = 45f;
|
private DriveTask _task;
|
||||||
|
|
||||||
/// <summary>路径长度(mm)。</summary>
|
public override void Test()
|
||||||
public float CrabLengthMm = 2000f;
|
|
||||||
|
|
||||||
/// <summary>行驶速度(m/s)。</summary>
|
|
||||||
public float CrabSpeed = 0.2f;
|
|
||||||
|
|
||||||
/// <summary>兼容旧配置;当前脚本手动等价实现不再直接使用几何控制器 gcp 上限。</summary>
|
|
||||||
public float GcpThetaThreshold = 95f;
|
|
||||||
|
|
||||||
/// <summary>横向误差转向增益,沿用 Stanley 形式:atan(gain * lateral / speed)。</summary>
|
|
||||||
public float CorrectionGain = 1f;
|
|
||||||
|
|
||||||
/// <summary>自动纠偏最大改向角(deg)。越小越接近手动蟹行,越大收敛越快。</summary>
|
|
||||||
public float CorrectionAngleThreshold = 8f;
|
|
||||||
|
|
||||||
/// <summary>脚本 Vx/Vy 命令斜率限制(m/s^2),避免纠偏量变化造成舵角阶跃。</summary>
|
|
||||||
public float CommandAccel = 0.4f;
|
|
||||||
|
|
||||||
private bool _stopping;
|
|
||||||
|
|
||||||
private void Cleanup()
|
|
||||||
{
|
{
|
||||||
var self = PilotDefinition.Self;
|
var self = PilotDefinition.Self;
|
||||||
self.MultiVehicleScriptVx = 0;
|
if (!self.TryGetFleetCenterFromMembers(out var x, out var y, out var th) &&
|
||||||
self.MultiVehicleScriptVy = 0;
|
!self.TryGetFleetCenterFromSlam(out x, out y, out th))
|
||||||
self.MultiVehicleScriptVth = 0;
|
{
|
||||||
self.MultiVehicleScriptMode = 0;
|
DLog.Log("FleetCurveWalkTest abort: failed to read fleet center.", "FleetCurveDbg");
|
||||||
self.MultiVehicleScriptEnabled = false;
|
Hedingben.ToastText("FleetCurve requires master localization", "FleetCurve");
|
||||||
self.MultiVehicleAutoVx = 0;
|
return;
|
||||||
self.MultiVehicleAutoFrontTh = 0;
|
|
||||||
self.MultiVehicleAutoRearTh = 0;
|
|
||||||
self.MultiVehicleAutoHasIdeal = false;
|
|
||||||
self.MultiVehicleAutoEnabled = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Stop()
|
var pointCount = Math.Max(3, PilotDefinition.Conf.FleetCurveTestControlPointCount);
|
||||||
|
var controlPoints = new List<Vector2>();
|
||||||
|
for (var i = 0; i < pointCount; i++)
|
||||||
|
controlPoints.Add(UI.GetPoint($"FleetCurve point {i + 1}/{pointCount}"));
|
||||||
|
var fleetCenter = new Vector2(x, y);
|
||||||
|
if (Vector2.Distance(fleetCenter, controlPoints[0]) >
|
||||||
|
Vector2.Distance(fleetCenter, controlPoints[controlPoints.Count - 1]))
|
||||||
|
controlPoints.Reverse();
|
||||||
|
var track = new BezierTrack(controlPoints)
|
||||||
{
|
{
|
||||||
_stopping = true;
|
Speed = PilotDefinition.Conf.FleetCurveSpeed,
|
||||||
Cleanup();
|
CarDirectionBias = 0f
|
||||||
|
};
|
||||||
|
|
||||||
|
_proc = new FleetCurveWalk
|
||||||
|
{
|
||||||
|
Track = track,
|
||||||
|
CurveSpeed = PilotDefinition.Conf.FleetCurveSpeed,
|
||||||
|
CarDirectionBias = 0f,
|
||||||
|
SlowDistance = PilotDefinition.Conf.FleetCurveSlowDistance,
|
||||||
|
FinishDistance = PilotDefinition.Conf.FleetCurveFinishDistance,
|
||||||
|
FinishSpeed = PilotDefinition.Conf.FleetCurveFinishSpeed,
|
||||||
|
SlowingPow = PilotDefinition.Conf.FleetCurveSlowingPow,
|
||||||
|
GcpThetaThreshold = PilotDefinition.Conf.FleetCrabGcpThetaThreshold,
|
||||||
|
StartSyncTimeoutSec = PilotDefinition.Conf.FleetCrabStartSyncTimeoutSec
|
||||||
|
};
|
||||||
|
_task = new DriveTask(_proc.Get());
|
||||||
|
_task.Wait();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static float Slew(float current, float target, float maxStep)
|
public override void TestStop()
|
||||||
{
|
{
|
||||||
var diff = target - current;
|
_proc?.Stop();
|
||||||
if (Math.Abs(diff) <= maxStep) return target;
|
_task?.Stop();
|
||||||
return current + Math.Sign(diff) * maxStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override IEnumerable<bool> Get()
|
|
||||||
{
|
|
||||||
var self = PilotDefinition.Self;
|
|
||||||
var conf = PilotDefinition.Conf;
|
|
||||||
_stopping = false;
|
|
||||||
|
|
||||||
DLog.Log(
|
|
||||||
$"ENTER master?={conf.MultiVehicleMasterEndpoint == "/"} endpoint={conf.MultiVehicleMasterEndpoint} " +
|
|
||||||
$"fleetNum={conf.MultiVehicleFleetNum} useDetect={conf.MultiVehicleUseDetect} " +
|
|
||||||
$"syncUseDetour={conf.MultiVehicleSyncUseDetour} useIdealCenter={conf.MultiVehicleAutoUseIdealCenter} " +
|
|
||||||
$"manualLike=true corrGain={CorrectionGain:0.00} corrMax={CorrectionAngleThreshold:0.0} accel={CommandAccel:0.00}",
|
|
||||||
"FleetCrabDbg");
|
|
||||||
|
|
||||||
if (conf.MultiVehicleMasterEndpoint != "/")
|
|
||||||
{
|
|
||||||
DLog.Log($"ABORT: 非主车 (endpoint={conf.MultiVehicleMasterEndpoint})", "FleetCrabDbg");
|
|
||||||
Hedingben.ToastText("车队蟹行需在主车(主车端点=\"/\")运行", "FleetCrab");
|
|
||||||
yield break;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 注意:getCartLocation() 在无有效 Detour 定位时会阻塞——若卡在这里且后面看不到 CENTER 日志,即定位未就绪。
|
|
||||||
DLog.Log("主车校验通过,开始读取车队中心 (getCartLocation 无定位会阻塞)…", "FleetCrabDbg");
|
|
||||||
if (!self.TryGetFleetCenterFromSlam(out var x0, out var y0, out var theta))
|
|
||||||
{
|
|
||||||
DLog.Log("ABORT: TryGetFleetCenterFromSlam 返回 false (无定位)", "FleetCrabDbg");
|
|
||||||
Hedingben.ToastText("车队蟹行需要主车 Detour 定位", "FleetCrab");
|
|
||||||
yield break;
|
|
||||||
}
|
|
||||||
DLog.Log($"CENTER 车队中心=({x0:0},{y0:0},{theta:0.0})", "FleetCrabDbg");
|
|
||||||
|
|
||||||
var phi = CommonMath.RoundTh(theta + CrabAngleDeg);
|
|
||||||
var dst = CommonMath.Transform2D(new Vector2(x0, y0), phi, new Vector2(CrabLengthMm, 0));
|
|
||||||
var phiRad = phi / 180.0 * Math.PI;
|
|
||||||
var pathDir = new Vector2((float)Math.Cos(phiRad), (float)Math.Sin(phiRad));
|
|
||||||
var pathLeft = new Vector2(-pathDir.Y, pathDir.X);
|
|
||||||
|
|
||||||
DLog.Log(
|
|
||||||
$"START center=({x0:0},{y0:0},{theta:0.0}) crabAngle={CrabAngleDeg:0.0} phi={phi:0.0} " +
|
|
||||||
$"len={CrabLengthMm:0} dst=({dst.X:0},{dst.Y:0}) speed={CrabSpeed:0.000}",
|
|
||||||
"FleetCrabDbg");
|
|
||||||
|
|
||||||
// 手动蟹行已验证丝滑:这里复用 TickMultiVehicle 的脚本手动等价输入(mode=1),
|
|
||||||
// 只在本动作内根据车队中心相对直线的横向误差缓慢调整 Vx/Vy 方向。
|
|
||||||
self.MultiVehicleScriptEnabled = true;
|
|
||||||
self.MultiVehicleScriptMode = 1;
|
|
||||||
self.MultiVehicleScriptVx = 0;
|
|
||||||
self.MultiVehicleScriptVy = 0;
|
|
||||||
self.MultiVehicleScriptVth = 0;
|
|
||||||
self.PrimeMasterAutoFromSlam();
|
|
||||||
DLog.Log("WARMUP 已启用脚本蟹行(mode=1),等待编队成员就位…", "FleetCrabDbg");
|
|
||||||
|
|
||||||
var warmEnd = DateTime.Now.AddSeconds(2.0);
|
|
||||||
var warmIter = 0;
|
|
||||||
var warmReady = false;
|
|
||||||
while (!_stopping && DateTime.Now < warmEnd)
|
|
||||||
{
|
|
||||||
warmIter++;
|
|
||||||
self.MultiVehicleScriptEnabled = true;
|
|
||||||
self.MultiVehicleScriptMode = 1;
|
|
||||||
self.PrimeMasterAutoFromSlam();
|
|
||||||
var snap = self.GetFleetCenterSnapshot();
|
|
||||||
int cnt;
|
|
||||||
lock (self.FleetLock) cnt = self.MultiVehicleFleet.Count;
|
|
||||||
if (warmIter % 5 == 0)
|
|
||||||
DLog.Log(
|
|
||||||
$"WARMUP#{warmIter} 快照=({snap.X:0},{snap.Y:0},{snap.Th:0.0}) tick={snap.Tick} " +
|
|
||||||
$"scriptEn={self.MultiVehicleScriptEnabled} cnt={cnt}/{conf.MultiVehicleFleetNum}",
|
|
||||||
"FleetCrabDbg");
|
|
||||||
if (cnt >= conf.MultiVehicleFleetNum)
|
|
||||||
{
|
|
||||||
warmReady = true;
|
|
||||||
DLog.Log(
|
|
||||||
$"WARMUP done iter={warmIter} 快照=({snap.X:0},{snap.Y:0},{snap.Th:0.0}) cnt={cnt}",
|
|
||||||
"FleetCrabDbg");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
yield return true;
|
|
||||||
}
|
|
||||||
if (!warmReady)
|
|
||||||
DLog.Log("WARMUP 超时:编队仍未就位,继续进入脚本蟹行(若不动请查看 FleetDiagClumsy ready/cnt)",
|
|
||||||
"FleetCrabDbg");
|
|
||||||
|
|
||||||
Hedingben.ToastText($"车队蟹行 夹角{CrabAngleDeg:0.0}° 长度{CrabLengthMm:0}mm", "FleetCrab");
|
|
||||||
|
|
||||||
var iter = 0;
|
|
||||||
var cmdVx = 0f;
|
|
||||||
var cmdVy = 0f;
|
|
||||||
var lastTime = DateTime.Now;
|
|
||||||
var lastLog = DateTime.MinValue;
|
|
||||||
var finishDistance = Math.Max(20f, conf.FinishDistance);
|
|
||||||
var stopReason = "done";
|
|
||||||
|
|
||||||
while (!_stopping)
|
|
||||||
{
|
|
||||||
iter++;
|
|
||||||
var now = DateTime.Now;
|
|
||||||
var dt = (float)Math.Min(0.2, Math.Max(0.001, (now - lastTime).TotalSeconds));
|
|
||||||
lastTime = now;
|
|
||||||
|
|
||||||
self.TryGetFleetCenterFromSlam(out var cx, out var cy, out var cth);
|
|
||||||
var delta = new Vector2(cx - x0, cy - y0);
|
|
||||||
var along = Vector2.Dot(delta, pathDir);
|
|
||||||
var lateral = Vector2.Dot(delta, pathLeft);
|
|
||||||
var remain = CrabLengthMm - along;
|
|
||||||
if (remain <= finishDistance)
|
|
||||||
break;
|
|
||||||
|
|
||||||
var speed = Math.Abs(CrabSpeed);
|
|
||||||
if (remain < conf.SlowDistance && conf.SlowDistance > 1)
|
|
||||||
{
|
|
||||||
var ratio = (float)Math.Pow(Math.Max(0, remain) / conf.SlowDistance, conf.SlowingPow);
|
|
||||||
speed = ratio * (speed - Math.Abs(conf.FinishSpeed)) + Math.Abs(conf.FinishSpeed);
|
|
||||||
}
|
|
||||||
|
|
||||||
var correction = (float)(-Math.Atan(CorrectionGain * lateral / 1000f / Math.Max(speed, 0.3f)) / Math.PI * 180.0);
|
|
||||||
correction = Math.Sign(correction) * Math.Min(Math.Abs(correction), Math.Abs(CorrectionAngleThreshold));
|
|
||||||
var desiredWorldAngle = CommonMath.RoundTh(phi + correction);
|
|
||||||
var localAngle = (float)CommonMath.ThDiff(desiredWorldAngle, cth);
|
|
||||||
var localRad = localAngle / 180.0 * Math.PI;
|
|
||||||
var targetVx = speed * (float)Math.Cos(localRad);
|
|
||||||
var targetVy = speed * (float)Math.Sin(localRad);
|
|
||||||
var maxStep = Math.Max(0.05f, CommandAccel) * dt;
|
|
||||||
cmdVx = Slew(cmdVx, targetVx, maxStep);
|
|
||||||
cmdVy = Slew(cmdVy, targetVy, maxStep);
|
|
||||||
|
|
||||||
self.MultiVehicleScriptEnabled = true;
|
|
||||||
self.MultiVehicleScriptMode = 1;
|
|
||||||
self.MultiVehicleScriptVx = cmdVx;
|
|
||||||
self.MultiVehicleScriptVy = cmdVy;
|
|
||||||
self.MultiVehicleScriptVth = 0;
|
|
||||||
|
|
||||||
if ((DateTime.Now - lastLog).TotalMilliseconds >= 300)
|
|
||||||
{
|
|
||||||
lastLog = DateTime.Now;
|
|
||||||
var snap = self.GetFleetCenterSnapshot();
|
|
||||||
int fleetCnt;
|
|
||||||
lock (self.FleetLock) fleetCnt = self.MultiVehicleFleet.Count;
|
|
||||||
DLog.Log(
|
|
||||||
$"ITER#{iter} center=({cx:0},{cy:0},{cth:0.0}) snap=({snap.X:0},{snap.Y:0},{snap.Th:0.0}) " +
|
|
||||||
$"along={along:0} lateral={lateral:0} remain={remain:0} corr={correction:0.0} " +
|
|
||||||
$"localAngle={localAngle:0.0} cmd=({cmdVx:0.000},{cmdVy:0.000}) cnt={fleetCnt}/{conf.MultiVehicleFleetNum}",
|
|
||||||
"FleetCrabDbg");
|
|
||||||
}
|
|
||||||
yield return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_stopping)
|
|
||||||
stopReason = "stop";
|
|
||||||
|
|
||||||
self.MultiVehicleScriptVx = 0;
|
|
||||||
self.MultiVehicleScriptVy = 0;
|
|
||||||
self.MultiVehicleScriptVth = 0;
|
|
||||||
var settleEnd = DateTime.Now.AddMilliseconds(Math.Max(100, conf.MultiVehicleSyncInterval * 3));
|
|
||||||
while (!_stopping && DateTime.Now < settleEnd)
|
|
||||||
{
|
|
||||||
self.MultiVehicleScriptEnabled = true;
|
|
||||||
self.MultiVehicleScriptMode = 1;
|
|
||||||
yield return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Cleanup();
|
|
||||||
Hedingben.ToastText("车队蟹行完成", "FleetCrab");
|
|
||||||
DLog.Log($"DONE iter={iter} reason={stopReason}", "FleetCrabDbg");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -575,12 +490,16 @@ public class FleetCrabWalkTest : MovementTest
|
|||||||
_proc = new FleetCrabWalk
|
_proc = new FleetCrabWalk
|
||||||
{
|
{
|
||||||
CrabAngleDeg = PilotDefinition.Conf.FleetCrabAngleDeg,
|
CrabAngleDeg = PilotDefinition.Conf.FleetCrabAngleDeg,
|
||||||
|
BodyToPathAngleDeg = PilotDefinition.Conf.FleetCrabAngleDeg,
|
||||||
CrabLengthMm = PilotDefinition.Conf.FleetCrabLengthMm,
|
CrabLengthMm = PilotDefinition.Conf.FleetCrabLengthMm,
|
||||||
CrabSpeed = PilotDefinition.Conf.FleetCrabSpeed,
|
CrabSpeed = PilotDefinition.Conf.FleetCrabSpeed,
|
||||||
GcpThetaThreshold = PilotDefinition.Conf.FleetCrabGcpThetaThreshold,
|
FleetCrabAccel = PilotDefinition.Conf.FleetCrabAccel,
|
||||||
CorrectionGain = PilotDefinition.Conf.FleetCrabCorrectionGain,
|
FleetCrabStartAccel = PilotDefinition.Conf.FleetCrabStartAccel,
|
||||||
CorrectionAngleThreshold = PilotDefinition.Conf.FleetCrabCorrectionAngleDeg,
|
FleetCrabSlowDistance = PilotDefinition.Conf.FleetCrabSlowDistance,
|
||||||
CommandAccel = PilotDefinition.Conf.FleetCrabCommandAccel
|
FleetCrabFinishDistance = PilotDefinition.Conf.FleetCrabFinishDistance,
|
||||||
|
FleetCrabFinishSpeed = PilotDefinition.Conf.FleetCrabFinishSpeed,
|
||||||
|
FleetCrabSlowingPow = PilotDefinition.Conf.FleetCrabSlowingPow,
|
||||||
|
GcpThetaThreshold = PilotDefinition.Conf.FleetCrabGcpThetaThreshold
|
||||||
};
|
};
|
||||||
_task = new DriveTask(_proc.Get());
|
_task = new DriveTask(_proc.Get());
|
||||||
_task.Wait();
|
_task.Wait();
|
||||||
|
|||||||
@@ -25,6 +25,7 @@ using System.Numerics;
|
|||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
using static ClumsyCore.DTools.Painter;
|
||||||
|
|
||||||
namespace MultiWheelC
|
namespace MultiWheelC
|
||||||
{
|
{
|
||||||
@@ -73,6 +74,50 @@ namespace MultiWheelC
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public class ClampToTarget : MovementDefinition
|
||||||
|
{
|
||||||
|
public float LeftClampTarget;
|
||||||
|
public float RightClampTarget;
|
||||||
|
|
||||||
|
public float MaxClampSpeed = PilotDefinition.Conf.MaxClampSpeed;
|
||||||
|
public float ClampKp = PilotDefinition.Conf.ClampControlKp;
|
||||||
|
public float ClampKi = PilotDefinition.Conf.ClampControlKi;
|
||||||
|
public float ClampKd = PilotDefinition.Conf.ClampControlKd;
|
||||||
|
public float ClampMaxI = PilotDefinition.Conf.ClampControlMaxI;
|
||||||
|
public float ClampSpeedAcc = PilotDefinition.Conf.ClampControlSpeedAcc;
|
||||||
|
public float ClampDeadZone = PilotDefinition.Conf.ClampControlDeadZone;
|
||||||
|
private PIDController leftpid, rightpid;
|
||||||
|
|
||||||
|
public override IEnumerable<bool> Get()
|
||||||
|
{
|
||||||
|
leftpid = new PIDController(() => PilotDefinition.Self.ActualPosLeftArm, ClampKp, ClampKi, ClampKd,
|
||||||
|
ClampMaxI, ClampDeadZone, MaxClampSpeed)
|
||||||
|
{ SpeedAccPerSec = ClampSpeedAcc };
|
||||||
|
|
||||||
|
rightpid = new PIDController(() => PilotDefinition.Self.ActualPosRightArm, ClampKp, ClampKi, ClampKd,
|
||||||
|
ClampMaxI, ClampDeadZone, MaxClampSpeed)
|
||||||
|
{ SpeedAccPerSec = ClampSpeedAcc };
|
||||||
|
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
var leftspeed = leftpid.GetResponse(LeftClampTarget);
|
||||||
|
var rightspeed = rightpid.GetResponse(RightClampTarget);
|
||||||
|
Console.WriteLine($"left arm speed:{leftspeed} right arm speed:{rightspeed}");
|
||||||
|
PilotDefinition.Self.SpeedLeftArm = leftspeed;
|
||||||
|
PilotDefinition.Self.SpeedRightArm = rightspeed;
|
||||||
|
if (leftpid.IsArrived()) PilotDefinition.Self.SpeedLeftArm = 0;
|
||||||
|
if (rightpid.IsArrived()) PilotDefinition.Self.SpeedRightArm = 0;
|
||||||
|
|
||||||
|
if (leftpid.IsArrived() && rightpid.IsArrived()) break;
|
||||||
|
yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
PilotDefinition.Self.SpeedLeftArm = 0;
|
||||||
|
PilotDefinition.Self.SpeedRightArm = 0;
|
||||||
|
Console.WriteLine($"left clamp to target:{LeftClampTarget} right clamp to target:{RightClampTarget}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public class Sleep : MovementDefinition
|
public class Sleep : MovementDefinition
|
||||||
{
|
{
|
||||||
public float Second = 2;
|
public float Second = 2;
|
||||||
@@ -123,6 +168,41 @@ namespace MultiWheelC
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//在世界坐标系下,从路径起点追踪到终点并停车
|
||||||
|
public class DstTracker : MovementDefinition
|
||||||
|
{
|
||||||
|
public Vector2 Src;
|
||||||
|
public Vector2 Dst;
|
||||||
|
public float CarDirectionBias = 0f;
|
||||||
|
public Painter Painter = UI.GetPainter("DstTracker");
|
||||||
|
|
||||||
|
public float InitialSendSpeed = 0;
|
||||||
|
|
||||||
|
public override IEnumerable<bool> Get()
|
||||||
|
{
|
||||||
|
Console.WriteLine($"DstTracker src:({Src.X:F2}, {Src.Y:F2}) dst:({Dst.X:F2}, {Dst.Y:F2})");
|
||||||
|
Painter.DrawLine(Color.Cyan, Src.X, Src.Y, Dst.X, Dst.Y, width: 3);
|
||||||
|
|
||||||
|
var tracker = new ChassisController().Get();
|
||||||
|
|
||||||
|
if (InitialSendSpeed != 0)
|
||||||
|
{
|
||||||
|
tracker.SkipInitialRotate = true;
|
||||||
|
tracker.InitialSendSpeed = InitialSendSpeed;
|
||||||
|
}
|
||||||
|
|
||||||
|
var linePath = new LineTrack(Src, Dst) { CarDirectionBias = CarDirectionBias, Speed = PilotDefinition.Conf.DstTrackerMaxSpeed };
|
||||||
|
tracker.AddTrack(linePath);
|
||||||
|
var task = new DriveTask(tracker.Track());
|
||||||
|
task.Wait();
|
||||||
|
|
||||||
|
// 到点后兜底停车
|
||||||
|
var chassis = (MultiWheelChassis)PilotDefinition.Chassis;
|
||||||
|
chassis.SendXYThSpeed(0f, 0f, 0f);
|
||||||
|
yield return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//直线行走基于轮里程
|
//直线行走基于轮里程
|
||||||
public class LineTracking : MovementDefinition
|
public class LineTracking : MovementDefinition
|
||||||
{
|
{
|
||||||
@@ -136,25 +216,42 @@ namespace MultiWheelC
|
|||||||
public int DstId = -1;
|
public int DstId = -1;
|
||||||
public Action<int> LeaveSrcFunction = null;
|
public Action<int> LeaveSrcFunction = null;
|
||||||
private PIDController pid;
|
private PIDController pid;
|
||||||
|
// 末段衔接:接近目标后不再让 PID 把速度降到 0,保留一个接力速度给后续动作接管
|
||||||
|
public bool EnableHandover = false;
|
||||||
|
public float HandoverDistance = 80f; // mm
|
||||||
|
public float HandoverSpeed = 0.15f; // m/s
|
||||||
|
|
||||||
public override IEnumerable<bool> Get()
|
public override IEnumerable<bool> Get()
|
||||||
{
|
{
|
||||||
pid = new PIDController(() => (PilotDefinition.Self.LFLActualPos + PilotDefinition.Self.LFRActualPos) / 2, Kp, Ki, Kd, 0,
|
|
||||||
DeadZone, MaxSpeed)
|
pid = new PIDController(() =>
|
||||||
|
(PilotDefinition.Self.LFLActualPos + PilotDefinition.Self.LFRActualPos) / 2,
|
||||||
|
Kp, Ki, Kd, 0, DeadZone, MaxSpeed)
|
||||||
{ SpeedAccPerSec = MaxSpeed / 2f };
|
{ SpeedAccPerSec = MaxSpeed / 2f };
|
||||||
|
|
||||||
var chassis = (MultiWheelChassis)PilotDefinition.Chassis;
|
var chassis = (MultiWheelChassis)PilotDefinition.Chassis;
|
||||||
|
//chassis.SetOriginBias(0, 0, 0);
|
||||||
|
DLog.Log($"直线行驶距离:{Target}", "TireFollowing");
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
|
var current = (PilotDefinition.Self.LFLActualPos + PilotDefinition.Self.LFRActualPos) / 2;
|
||||||
|
var remain = Target - current;
|
||||||
|
if (EnableHandover && Math.Abs(remain) <= Math.Max(1f, HandoverDistance))
|
||||||
|
{
|
||||||
|
var handoverSign = Math.Sign(remain);
|
||||||
|
if (handoverSign == 0) handoverSign = 1;
|
||||||
|
var handoverSpeed = Math.Abs(HandoverSpeed) * handoverSign;
|
||||||
|
Console.WriteLine($"handover speed: {handoverSpeed:F3}, remain: {remain:F2}");
|
||||||
|
chassis.SendXYThSpeed(handoverSpeed, 0, 0);
|
||||||
|
// 保留一拍接力速度,让后续 DstTracker 无缝接管
|
||||||
|
yield return true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
var speed = pid.GetResponse(Target);
|
var speed = pid.GetResponse(Target);
|
||||||
Console.WriteLine($"output: {speed} current: {(PilotDefinition.Self.LFLActualPos + PilotDefinition.Self.LFRActualPos) / 2}");
|
Console.WriteLine($"output: {speed} current: {(PilotDefinition.Self.LFLActualPos + PilotDefinition.Self.LFRActualPos) / 2}");
|
||||||
var current = (PilotDefinition.Self.LFLActualPos + PilotDefinition.Self.LFRActualPos) / 2;
|
|
||||||
chassis.SendXYThSpeed(speed, 0, 0);
|
chassis.SendXYThSpeed(speed, 0, 0);
|
||||||
//if (Math.Abs(current - Target) < pid.DeadZone)
|
|
||||||
//{
|
|
||||||
// chassis.SendXYThSpeed(0f, 0f, 0f);
|
|
||||||
// Console.WriteLine($"调整退出:当前({current:f2}) ,目标:({Target:f2})");
|
|
||||||
// break;
|
|
||||||
//}
|
|
||||||
if (pid.IsArrived()) break;
|
if (pid.IsArrived()) break;
|
||||||
yield return true;
|
yield return true;
|
||||||
}
|
}
|
||||||
@@ -169,26 +266,60 @@ namespace MultiWheelC
|
|||||||
|
|
||||||
public class DriverAble : MovementDefinition
|
public class DriverAble : MovementDefinition
|
||||||
{
|
{
|
||||||
|
public int WaitTimeoutMs = 2000;
|
||||||
|
public int PollIntervalMs = 50;
|
||||||
|
|
||||||
public override IEnumerable<bool> Get()
|
public override IEnumerable<bool> Get()
|
||||||
{
|
{
|
||||||
Console.WriteLine("驱动器上使能");
|
Console.WriteLine("驱动器上使能");
|
||||||
PilotDefinition.Self.ResetFromC = true;
|
PilotDefinition.Self.ResetFromC = true;
|
||||||
Thread.Sleep(200);
|
|
||||||
|
var start = DateTime.Now;
|
||||||
|
var timeoutMs = Math.Max(0, WaitTimeoutMs);
|
||||||
|
var pollMs = Math.Max(1, PollIntervalMs);
|
||||||
|
var success = PilotDefinition.Self.WheelAbleState;
|
||||||
|
while (!success && (DateTime.Now - start).TotalMilliseconds < timeoutMs)
|
||||||
|
{
|
||||||
|
Thread.Sleep(pollMs);
|
||||||
|
success = PilotDefinition.Self.WheelAbleState;
|
||||||
|
if (!success) yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
PilotDefinition.Self.ResetFromC = false;
|
PilotDefinition.Self.ResetFromC = false;
|
||||||
Console.WriteLine("驱动器上使能完成");
|
if (success)
|
||||||
|
Console.WriteLine($"驱动器上使能完成,WheelAbleState={PilotDefinition.Self.WheelAbleState}");
|
||||||
|
else
|
||||||
|
Console.WriteLine($"驱动器上使能超时,WheelAbleState={PilotDefinition.Self.WheelAbleState},等待{timeoutMs}ms");
|
||||||
yield return false;
|
yield return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class DriverDisable : MovementDefinition
|
public class DriverDisable : MovementDefinition
|
||||||
{
|
{
|
||||||
|
public int WaitTimeoutMs = 3000;
|
||||||
|
public int PollIntervalMs = 20;
|
||||||
|
|
||||||
public override IEnumerable<bool> Get()
|
public override IEnumerable<bool> Get()
|
||||||
{
|
{
|
||||||
Console.WriteLine("驱动器下使能");
|
Console.WriteLine("驱动器下使能");
|
||||||
PilotDefinition.Self.DisableFromC = true;
|
PilotDefinition.Self.DisableFromC = true;
|
||||||
Thread.Sleep(200);
|
|
||||||
|
var start = DateTime.Now;
|
||||||
|
var timeoutMs = Math.Max(0, WaitTimeoutMs);
|
||||||
|
var pollMs = Math.Max(1, PollIntervalMs);
|
||||||
|
var success = !PilotDefinition.Self.WheelAbleState;
|
||||||
|
while (!success && (DateTime.Now - start).TotalMilliseconds < timeoutMs)
|
||||||
|
{
|
||||||
|
Thread.Sleep(pollMs);
|
||||||
|
success = !PilotDefinition.Self.WheelAbleState;
|
||||||
|
if (!success) yield return true;
|
||||||
|
}
|
||||||
|
|
||||||
PilotDefinition.Self.DisableFromC = false;
|
PilotDefinition.Self.DisableFromC = false;
|
||||||
Console.WriteLine("驱动器下使能完成");
|
if (success)
|
||||||
|
Console.WriteLine($"驱动器下使能完成,WheelAbleState={PilotDefinition.Self.WheelAbleState}");
|
||||||
|
else
|
||||||
|
Console.WriteLine($"驱动器下使能超时,WheelAbleState={PilotDefinition.Self.WheelAbleState},等待{timeoutMs}ms");
|
||||||
yield return false;
|
yield return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,14 +6,14 @@ namespace MultiWheelC;
|
|||||||
|
|
||||||
public class PilotConfig : MultiWheelPilotConfig
|
public class PilotConfig : MultiWheelPilotConfig
|
||||||
{
|
{
|
||||||
// ===== 多车联动(已从 MDCSToolBox 内联回 Tutorial)=====
|
[FieldMember(desc = "[sync] steering angle acceleration(deg/s^2)")] public float SyncThAccPerSec = 30f;
|
||||||
[FieldMember(desc = "[sync] 转向角加速度(deg/s^2)")] public float SyncThAccPerSec = 30f;
|
[FieldMember(desc = "[sync] fleet member distance(mm)")] public float TestCarSyncDistance = 2400f;
|
||||||
[FieldMember(desc = "[sync] 编队车间距(mm)")] public float TestCarSyncDistance = 2400f;
|
[FieldMember(desc = "[sync] fleet layout bias angle(deg)")] public float TestCarSyncTh = 0f;
|
||||||
[FieldMember(desc = "[sync] 编队布局偏角(deg)")] public float TestCarSyncTh = 0f;
|
// Fleet manual remote IO values are normalized joystick ratios. Keep all speed/angle scaling here.
|
||||||
// 手动遥控 Vx 已是 m/s、Vth 已是转向角(deg),此处系数保持 1(直通),不要再次缩放。
|
[FieldMember(desc = "[sync] fleet manual max linear speed(m/s)")] public float FleetManualMaxSpeed = 0.3f;
|
||||||
[FieldMember(desc = "[sync] 手动Vx系数")] public float ManualCarSyncVxFac = 1f;
|
[FieldMember(desc = "[sync] fleet manual normal-mode full-stick steering angle(deg)")] public float FleetManualMaxSteerAngleDeg = 45f;
|
||||||
[FieldMember(desc = "[sync] 手动Vy系数(蟹行横向)")] public float ManualCarSyncVyFac = 1f;
|
[FieldMember(desc = "[sync] fleet manual crab-mode full-stick steering angle(deg)")] public float FleetManualMaxCrabAngleDeg = 60f;
|
||||||
[FieldMember(desc = "[sync] 手动Vth系数")] public float ManualCarSyncVthFac = 1f;
|
[FieldMember(desc = "[sync] fleet manual rotate-mode full-stick angular speed(deg/s)")] public float FleetManualMaxRotateOmegaDegPerSec = 45f;
|
||||||
[FieldMember(desc = "[sync] 蟹行舵角上限(deg,应与Medulla舵轮角度限制匹配,默认120)")] public float MultiVehicleCrabSteerLimitDeg = 120f;
|
[FieldMember(desc = "[sync] 蟹行舵角上限(deg,应与Medulla舵轮角度限制匹配,默认120)")] public float MultiVehicleCrabSteerLimitDeg = 120f;
|
||||||
[FieldMember(desc = "[sync] 检测中心偏移(mm)")] public float DeltaDetectCenter = 350f;
|
[FieldMember(desc = "[sync] 检测中心偏移(mm)")] public float DeltaDetectCenter = 350f;
|
||||||
// 仅控制"车队内姿态纠正"(POS 补偿)是否使用 Detour 的 SLAM 位姿,不影响"整个车队姿态的计算"。
|
// 仅控制"车队内姿态纠正"(POS 补偿)是否使用 Detour 的 SLAM 位姿,不影响"整个车队姿态的计算"。
|
||||||
@@ -22,12 +22,16 @@ public class PilotConfig : MultiWheelPilotConfig
|
|||||||
// 注意:无论该开关如何,自动模式下整队姿态(反推/广播车队中心、SLAM 间距、自动安全门)始终依赖 Detour 全局定位;
|
// 注意:无论该开关如何,自动模式下整队姿态(反推/广播车队中心、SLAM 间距、自动安全门)始终依赖 Detour 全局定位;
|
||||||
// 主车自动模式必调用 getCartLocation(),若无有效全局定位该调用会阻塞 → 联动线程阻塞不下发速度(安全停车)。
|
// 主车自动模式必调用 getCartLocation(),若无有效全局定位该调用会阻塞 → 联动线程阻塞不下发速度(安全停车)。
|
||||||
[FieldMember(desc = "[sync] 定位是否参与车队内姿态纠正(不影响整队姿态计算)")] public bool MultiVehicleSyncUseDetour = false;
|
[FieldMember(desc = "[sync] 定位是否参与车队内姿态纠正(不影响整队姿态计算)")] public bool MultiVehicleSyncUseDetour = false;
|
||||||
|
// 手动外部遥控联动默认只走 2 腿检测/几何同步,避免 Detour getCartLocation 阻塞导致遥控和检测可视化变慢。
|
||||||
|
[FieldMember(desc = "[sync] 手动联动是否启用定位姿态纠正(默认关闭)")] public bool MultiVehicleManualUseDetourCorrection = false;
|
||||||
|
|
||||||
[FieldMember(desc = "多车联动:总车数")] public int MultiVehicleFleetNum = 2;
|
[FieldMember(desc = "多车联动:总车数")] public int MultiVehicleFleetNum = 2;
|
||||||
[FieldMember(desc = "联动线程周期(ms)")] public int MultiVehicleSyncInterval = 50;
|
[FieldMember(desc = "联动线程周期(ms)")] public int MultiVehicleSyncInterval = 50;
|
||||||
[FieldMember(desc = "多车联动:主车端点 ip:port,/ 表示本车为主车")] public string MultiVehicleMasterEndpoint = "/";
|
[FieldMember(desc = "多车联动:主车端点 ip:port,/ 表示本车为主车")] public string MultiVehicleMasterEndpoint = "/";
|
||||||
[FieldMember(desc = "多车联动:本车同步 IP")] public string SimpleIp = "127.0.0.1";
|
[FieldMember(desc = "多车联动:本车同步 IP")] public string SimpleIp = "127.0.0.1";
|
||||||
|
|
||||||
|
[FieldMember(desc = "多车联动:本车回连端点 ip:port,供主车 notify 回连,空=127.0.0.1:本车port")] public string MultiVehicleSelfEndpoint = "";
|
||||||
|
|
||||||
[JsonProperty("MultiVehicleMasterIp")]
|
[JsonProperty("MultiVehicleMasterIp")]
|
||||||
private string LegacyMasterIpSetter
|
private string LegacyMasterIpSetter
|
||||||
{
|
{
|
||||||
@@ -41,9 +45,6 @@ public class PilotConfig : MultiWheelPilotConfig
|
|||||||
|
|
||||||
[FieldMember(desc = "多车联动:启用互识别纠正")] public bool MultiVehicleUseDetect = false;
|
[FieldMember(desc = "多车联动:启用互识别纠正")] public bool MultiVehicleUseDetect = false;
|
||||||
|
|
||||||
// E: 编队控制点半径(mm)。0 表示自动取 syncDistance/2(与 SetOriginBias 几何一致),>0 时按本值固定。
|
|
||||||
// 取代历史硬编码 510,避免改间距后控制点半径不跟随导致转向/补偿几何错位。
|
|
||||||
[FieldMember(desc = "多车联动:控制点半径(mm,0=syncDistance/2)")] public float MultiVehicleControlRadius = 0f;
|
|
||||||
// B: 自动速度命令新鲜度(ms)。主车超过此时长未从路径控制器收到新速度命令(路径结束/早退/卡顿),
|
// B: 自动速度命令新鲜度(ms)。主车超过此时长未从路径控制器收到新速度命令(路径结束/早退/卡顿),
|
||||||
// 即视为失效并清零下发速度,避免车队按末速度滑行。0 表示自动取 max(200, interval*4)。
|
// 即视为失效并清零下发速度,避免车队按末速度滑行。0 表示自动取 max(200, interval*4)。
|
||||||
[FieldMember(desc = "多车联动:自动速度命令超时(ms,0=auto)")] public int MultiVehicleAutoCmdTimeoutMs = 0;
|
[FieldMember(desc = "多车联动:自动速度命令超时(ms,0=auto)")] public int MultiVehicleAutoCmdTimeoutMs = 0;
|
||||||
@@ -82,10 +83,9 @@ public class PilotConfig : MultiWheelPilotConfig
|
|||||||
// 仅当车队实际被指令旋转(|fleetOmega|超过此阈值)时才运行纠偏 PI;否则清零并复位积分,
|
// 仅当车队实际被指令旋转(|fleetOmega|超过此阈值)时才运行纠偏 PI;否则清零并复位积分,
|
||||||
// 避免松开摇杆后积分残留持续驱动车辆"自行旋转停不下来"。
|
// 避免松开摇杆后积分残留持续驱动车辆"自行旋转停不下来"。
|
||||||
[FieldMember(desc = "原地旋转纠偏:生效的最小角速度阈值(deg/s)")] public float MultiVehicleRotateActiveOmega = 0.5f;
|
[FieldMember(desc = "原地旋转纠偏:生效的最小角速度阈值(deg/s)")] public float MultiVehicleRotateActiveOmega = 0.5f;
|
||||||
// 可选硬安全网:每轮纠偏速度幅值 ≤ 该比例×本轮旋转切向速度,限制合速度相对纯切向的最大偏角。
|
// 安全网:每轮纠偏速度幅值 <= 该比例 * 本轮旋转切向速度,限制合速度相对纯切向的最大偏角。
|
||||||
// 默认 <0 关闭——纠偏随转速缩放(代码 #1)已让"纠偏:切向"比例全程恒定,匀速段不应再被削弱。
|
// 旧配置若仍为 <0,运行时按安全默认 0.10 处理;确需放宽时可在主车显式调大并同步给从车。
|
||||||
// 仅在极端启动偏差导致匀速段仍乱打方向时,可设为 ~1.0(偏角≤45°) 兜底。
|
[FieldMember(desc = "原地旋转纠偏:纠偏/旋转切向比例硬上限,<0使用安全默认0.10")] public float MultiVehicleRotateCompTangentFrac = 0.10f;
|
||||||
[FieldMember(desc = "原地旋转纠偏:纠偏/旋转切向比例硬上限(默认-1关闭)")] public float MultiVehicleRotateCompTangentFrac = -1f;
|
|
||||||
|
|
||||||
[FieldMember(desc = "单车同步 xy 精度(mm)")] public float SingleCarSyncPrecisionXy = 10f;
|
[FieldMember(desc = "单车同步 xy 精度(mm)")] public float SingleCarSyncPrecisionXy = 10f;
|
||||||
[FieldMember(desc = "单车同步 th 精度(deg)")] public float SingleCarSyncPrecisionTh = 0.2f;
|
[FieldMember(desc = "单车同步 th 精度(deg)")] public float SingleCarSyncPrecisionTh = 0.2f;
|
||||||
@@ -93,6 +93,9 @@ public class PilotConfig : MultiWheelPilotConfig
|
|||||||
[FieldMember(desc = "Playground WebAPI 基地址")]
|
[FieldMember(desc = "Playground WebAPI 基地址")]
|
||||||
public string PlaygroundWebApiUrl = "http://localhost:18090";
|
public string PlaygroundWebApiUrl = "http://localhost:18090";
|
||||||
|
|
||||||
|
[FieldMember(desc = "MultiVehicle rotate pose WebAPI diagnostics (simulation only)")]
|
||||||
|
public bool MultiVehicleRotatePoseWebApiDiagEnabled = false;
|
||||||
|
|
||||||
[FieldMember(desc = "Playground 小车名称(场景 robots[].name)")]
|
[FieldMember(desc = "Playground 小车名称(场景 robots[].name)")]
|
||||||
public string PlaygroundRobotName = "agv_multi_1";
|
public string PlaygroundRobotName = "agv_multi_1";
|
||||||
|
|
||||||
@@ -117,6 +120,9 @@ public class PilotConfig : MultiWheelPilotConfig
|
|||||||
[FieldMember(desc = "原地旋转:起转前舵轮对齐精度(deg)")]
|
[FieldMember(desc = "原地旋转:起转前舵轮对齐精度(deg)")]
|
||||||
public float InPlaceRotateWheelAlignDeg = 2f;
|
public float InPlaceRotateWheelAlignDeg = 2f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "原地旋转:旋转过程中舵轮偏差重对齐阈值(deg)")]
|
||||||
|
public float InPlaceRotateActiveWheelAlignDeg = 10f;
|
||||||
|
|
||||||
// ===== 车队联动-原地旋转动作(FleetRotateInPlace / 对应 FleetRemote 原地旋转模式)=====
|
// ===== 车队联动-原地旋转动作(FleetRotateInPlace / 对应 FleetRemote 原地旋转模式)=====
|
||||||
// 通过 Clumsy 内部脚本字段驱动 TickMultiVehicle 的 mode2 旋转(绕车队中心 + PI 纠偏),需主车运行。
|
// 通过 Clumsy 内部脚本字段驱动 TickMultiVehicle 的 mode2 旋转(绕车队中心 + PI 纠偏),需主车运行。
|
||||||
[FieldMember(desc = "车队原地旋转:角速度大小(deg/s,方向由目标角符号决定)")]
|
[FieldMember(desc = "车队原地旋转:角速度大小(deg/s,方向由目标角符号决定)")]
|
||||||
@@ -146,29 +152,71 @@ public class PilotConfig : MultiWheelPilotConfig
|
|||||||
public bool FleetRotateUseDetourHeading = true;
|
public bool FleetRotateUseDetourHeading = true;
|
||||||
|
|
||||||
// ===== 车队联动-自动蟹行(FleetCrabWalk)=====
|
// ===== 车队联动-自动蟹行(FleetCrabWalk)=====
|
||||||
// 以当前车队中心为起点,构造与车队朝向夹角 FleetCrabAngleDeg、长度 FleetCrabLengthMm 的直线路径,
|
// 以当前车队中心为起点,构造一条直线路径;MovementTest 中车身保持启动朝向追踪该路径。
|
||||||
// 复用脚本手动等价输入(mode=1)斜向平移;动作侧只把横向误差转换成小幅、带斜率限制的蟹行方向修正。
|
// 动作侧参考几何控制器的路径跟踪思路,直接写入 MultiVehicleAuto... 字段,不再复用脚本手动链路。
|
||||||
[FieldMember(desc = "车队蟹行:与车队朝向夹角(deg,逆时针为正)")]
|
[FieldMember(desc = "车队蟹行:路径方向相对启动时车队朝向夹角(deg,逆时针为正;路径在车右侧x度时填-x)")]
|
||||||
public float FleetCrabAngleDeg = 45f;
|
public float FleetCrabAngleDeg = 45f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "车队蟹行:AGV入口使用的车队世界系目标朝向(deg)")]
|
||||||
|
public float FleetCrabBodyWorldHeadingDeg = 0f;
|
||||||
|
|
||||||
[FieldMember(desc = "车队蟹行:路径长度(mm)")]
|
[FieldMember(desc = "车队蟹行:路径长度(mm)")]
|
||||||
public float FleetCrabLengthMm = 2000f;
|
public float FleetCrabLengthMm = 2000f;
|
||||||
|
|
||||||
[FieldMember(desc = "车队蟹行:行驶速度(m/s)")]
|
[FieldMember(desc = "车队蟹行:行驶速度(m/s)")]
|
||||||
public float FleetCrabSpeed = 0.2f;
|
public float FleetCrabSpeed = 0.2f;
|
||||||
|
|
||||||
// 兼容旧版几何控制器实现;当前自动蟹行走脚本手动等价输入,不再直接使用该上限。
|
[FieldMember(desc = "车队蟹行:速度命令加速度限制(m/s^2,<=0表示不限制)")]
|
||||||
[FieldMember(desc = "车队蟹行:旧几何控制器gcp角度上限(deg)")]
|
public float FleetCrabAccel = 0.2f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "车队蟹行:预对齐后正式下发速度前5秒加速度(m/s^2,<=0表示不限制)")]
|
||||||
|
public float FleetCrabStartAccel = 0.01f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "车队蟹行:末端开始减速距离(mm)")]
|
||||||
|
public float FleetCrabSlowDistance = 2000f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "车队蟹行:完成距离(mm),低于该剩余距离结束动作")]
|
||||||
|
public float FleetCrabFinishDistance = 20f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "车队蟹行:末端最低速度(m/s)")]
|
||||||
|
public float FleetCrabFinishSpeed = 0.02f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "车队蟹行:末端减速曲线指数")]
|
||||||
|
public float FleetCrabSlowingPow = 0.8f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "车队蟹行:GCP舵角修正上限(deg)")]
|
||||||
public float FleetCrabGcpThetaThreshold = 95f;
|
public float FleetCrabGcpThetaThreshold = 95f;
|
||||||
|
|
||||||
[FieldMember(desc = "车队蟹行:横向误差纠偏增益")]
|
[FieldMember(desc = "车队蟹行:headingErr角度纠偏比例系数")]
|
||||||
public float FleetCrabCorrectionGain = 1f;
|
public float FleetCrabDthLinearFac = 1f;
|
||||||
|
|
||||||
[FieldMember(desc = "车队蟹行:自动纠偏最大改向角(deg)")]
|
[FieldMember(desc = "车队蟹行:headingErr角度纠偏舵角限幅(deg)")]
|
||||||
public float FleetCrabCorrectionAngleDeg = 8f;
|
public float FleetCrabDthLinearThreshold = 10f;
|
||||||
|
|
||||||
[FieldMember(desc = "车队蟹行:脚本速度命令斜率(m/s^2)")]
|
[FieldMember(desc = "FleetCrab startup sync timeout(s)")]
|
||||||
public float FleetCrabCommandAccel = 0.4f;
|
public float FleetCrabStartSyncTimeoutSec = 8f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "FleetCrab startup wheel alignment tolerance(deg)")]
|
||||||
|
public float FleetCrabStartWheelAlignDeg = 2f;
|
||||||
|
|
||||||
|
// ===== Fleet linked Bezier curve walk =====
|
||||||
|
[FieldMember(desc = "FleetCurve MovementTest Bezier control point count")]
|
||||||
|
public int FleetCurveTestControlPointCount = 4;
|
||||||
|
|
||||||
|
[FieldMember(desc = "FleetCurve speed(m/s)")]
|
||||||
|
public float FleetCurveSpeed = 0.2f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "FleetCurve slow distance(mm)")]
|
||||||
|
public float FleetCurveSlowDistance = 2000f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "FleetCurve finish distance(mm)")]
|
||||||
|
public float FleetCurveFinishDistance = 20f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "FleetCurve finish speed(m/s)")]
|
||||||
|
public float FleetCurveFinishSpeed = 0.02f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "FleetCurve slowing curve exponent")]
|
||||||
|
public float FleetCurveSlowingPow = 0.8f;
|
||||||
|
|
||||||
// ===== 2腿检测(单线雷达识别两腿托盘 / 轮胎)=====
|
// ===== 2腿检测(单线雷达识别两腿托盘 / 轮胎)=====
|
||||||
[FieldMember(desc = "2腿检测:雷达名(逗号分隔可多个)")]
|
[FieldMember(desc = "2腿检测:雷达名(逗号分隔可多个)")]
|
||||||
@@ -204,6 +252,12 @@ public class PilotConfig : MultiWheelPilotConfig
|
|||||||
[FieldMember(desc = "2腿检测:中心X偏移(mm)")]
|
[FieldMember(desc = "2腿检测:中心X偏移(mm)")]
|
||||||
public float TwoLegCenterChangeX = 0f;
|
public float TwoLegCenterChangeX = 0f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "2腿检测:输出X补偿(mm)")]
|
||||||
|
public float TwoLegOutputBiasX = 0f;
|
||||||
|
|
||||||
|
[FieldMember(desc = "2腿检测:输出Y补偿(mm)")]
|
||||||
|
public float TwoLegOutputBiasY = 0f;
|
||||||
|
|
||||||
[FieldMember(desc = "2腿检测:ROI滤波框长(mm)")]
|
[FieldMember(desc = "2腿检测:ROI滤波框长(mm)")]
|
||||||
public float TwoLegFilterLength = 1800f;
|
public float TwoLegFilterLength = 1800f;
|
||||||
|
|
||||||
@@ -230,6 +284,15 @@ public class PilotConfig : MultiWheelPilotConfig
|
|||||||
[FieldMember(desc = "轮胎识别:后雷达参数")] public int TireBackTwoLegSgnDir = 1;
|
[FieldMember(desc = "轮胎识别:后雷达参数")] public int TireBackTwoLegSgnDir = 1;
|
||||||
[FieldMember(desc = "轮胎识别:后雷达参数")] public float TireBackTwoLegCenterChangeX = 0;
|
[FieldMember(desc = "轮胎识别:后雷达参数")] public float TireBackTwoLegCenterChangeX = 0;
|
||||||
|
|
||||||
|
[FieldMember(desc = "抱夹控制pid:Kp")] public float ClampControlKp = 0.1f;
|
||||||
|
[FieldMember(desc = "抱夹控制pid:Ki")] public float ClampControlKi = 0f;
|
||||||
|
[FieldMember(desc = "抱夹控制pid:Kd")] public float ClampControlKd = 0f;
|
||||||
|
[FieldMember(desc = "抱夹控制pid:MaxI")] public float ClampControlMaxI = 0f;
|
||||||
|
[FieldMember(desc = "抱夹控制pid:Acc")] public float ClampControlSpeedAcc = 1f;
|
||||||
|
[FieldMember(desc = "抱夹控制pid:Thresh")] public float ClampControlThresh = 0.2f;
|
||||||
|
[FieldMember(desc = "抱夹控制pid:DeadZone")] public float ClampControlDeadZone = 5f;
|
||||||
|
[FieldMember(desc = "抱夹最大速度")] public float MaxClampSpeed = 1.5f;
|
||||||
|
|
||||||
[FieldMember(desc = "直线行走距离")] public float LineTrackDistance = 1000f;
|
[FieldMember(desc = "直线行走距离")] public float LineTrackDistance = 1000f;
|
||||||
[FieldMember(desc = "直线行走最大速度")] public float LineTrackMaxSpeed = 0.3f;
|
[FieldMember(desc = "直线行走最大速度")] public float LineTrackMaxSpeed = 0.3f;
|
||||||
[FieldMember(desc = "直线行走Kp")] public float LineTrackKp = 0.2f;
|
[FieldMember(desc = "直线行走Kp")] public float LineTrackKp = 0.2f;
|
||||||
@@ -257,5 +320,15 @@ public class PilotConfig : MultiWheelPilotConfig
|
|||||||
[FieldMember(desc = "轮胎跟踪:距离过近角度忽略阈值")] public float TireFollowingAngleIgnoreThr = 0.2f;
|
[FieldMember(desc = "轮胎跟踪:距离过近角度忽略阈值")] public float TireFollowingAngleIgnoreThr = 0.2f;
|
||||||
[FieldMember(desc = "轮胎跟踪:Y最大平均数")] public int TireFollowingYAverageFrameCount = 5;
|
[FieldMember(desc = "轮胎跟踪:Y最大平均数")] public int TireFollowingYAverageFrameCount = 5;
|
||||||
|
|
||||||
|
[FieldMember(desc = "终点跟踪:速度")] public float DstTrackerMaxSpeed = 0.3f;
|
||||||
|
[FieldMember(desc = "轮胎跟踪:释放锁点距离")] public float TireFollowingReleaseDistance = 1600;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
[FieldMember(desc = "轮胎跟踪:角度调整kp")] public float TireFollowingThkp = 0.05f;
|
||||||
|
[FieldMember(desc = "轮胎跟踪:角度调整ki")] public float TireFollowingThki = 0.01f;
|
||||||
|
[FieldMember(desc = "轮胎跟踪:角度调整kd")] public float TireFollowingThkd = 0f;
|
||||||
|
[FieldMember(desc = "轮胎跟踪:角度调整SpeedAcc")] public float TireFollowingThSpeedAccPerSec = 1f;
|
||||||
|
[FieldMember(desc = "轮胎跟踪:角度调整Thresh")] public float TireFollowingThThresh = 0.1f;
|
||||||
|
[FieldMember(desc = "轮胎跟踪:角度调整DeadZone")] public float TireFollowingThDeadZone = 5f;
|
||||||
|
[FieldMember(desc = "轮胎跟踪:角度调整MaxI")] public float TireFollowingThMaxI = 0.01f;
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -50,6 +50,11 @@ namespace MultiWheelC
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public float MaxSpeed = 0.3f;
|
public float MaxSpeed = 0.3f;
|
||||||
|
|
||||||
|
// 末段衔接:接近盲走终点时给非零速度,供后续动作连续接管
|
||||||
|
public bool EnableHandover = false;
|
||||||
|
public float HandoverDistance = 200f; // mm
|
||||||
|
public float HandoverSpeed = 0.2f; // m/s
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 钻轮胎数量
|
/// 钻轮胎数量
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -200,7 +205,12 @@ namespace MultiWheelC
|
|||||||
controller.FinishDistance = float.MinValue;
|
controller.FinishDistance = float.MinValue;
|
||||||
controller.FirstThAccuracy = 999;
|
controller.FirstThAccuracy = 999;
|
||||||
_dt = new DriveTask(controller.Track(true, CoordinateSystem.Car2D));
|
_dt = new DriveTask(controller.Track(true, CoordinateSystem.Car2D));
|
||||||
|
void HardStop()
|
||||||
|
{
|
||||||
|
_dt?.Stop();
|
||||||
|
((MultiWheelChassis)PilotDefinition.Chassis).DriveStop();
|
||||||
|
DLog.Log($"Hard Stop!", "TireFollowing");
|
||||||
|
}
|
||||||
float WalkBlindCarPathDstX = -1f, WalkBlindCarPathDstY = -1f, WalkBlindCarPathDstTh = -1f;
|
float WalkBlindCarPathDstX = -1f, WalkBlindCarPathDstY = -1f, WalkBlindCarPathDstTh = -1f;
|
||||||
bool WalkBlindStage1 = false, WalkBlindStage2 = false;
|
bool WalkBlindStage1 = false, WalkBlindStage2 = false;
|
||||||
var angle2target = -1f;
|
var angle2target = -1f;
|
||||||
@@ -280,9 +290,16 @@ namespace MultiWheelC
|
|||||||
//第二次盲走时或只钻一个轮胎时
|
//第二次盲走时或只钻一个轮胎时
|
||||||
if (WalkBlindStage2 || detectors.Count == 1 || TireNum == 1)
|
if (WalkBlindStage2 || detectors.Count == 1 || TireNum == 1)
|
||||||
{
|
{
|
||||||
|
//controller.FinishDistance = 10f;
|
||||||
controller.SlowDistance = SlowDistance;
|
controller.SlowDistance = SlowDistance;
|
||||||
controller.SlowingPow = 0.7f;
|
controller.SlowingPow = 0.7f;
|
||||||
}
|
}
|
||||||
|
if (EnableHandover)
|
||||||
|
{
|
||||||
|
controller.SlowDistance = float.MinValue;
|
||||||
|
controller.FinishSpeed = 0.2f;
|
||||||
|
controller.FinishDistance = 50;
|
||||||
|
}
|
||||||
(WalkBlindCarPathDstX, WalkBlindCarPathDstY, WalkBlindCarPathDstTh) = GetCurrentPos2Dst(WalkBlindCarPathDstX, WalkBlindCarPathDstY, WalkBlindCarPathDstTh);
|
(WalkBlindCarPathDstX, WalkBlindCarPathDstY, WalkBlindCarPathDstTh) = GetCurrentPos2Dst(WalkBlindCarPathDstX, WalkBlindCarPathDstY, WalkBlindCarPathDstTh);
|
||||||
var walkBlindPathEnd = Tuple.Create(WalkBlindCarPathDstX, WalkBlindCarPathDstY, WalkBlindCarPathDstTh);
|
var walkBlindPathEnd = Tuple.Create(WalkBlindCarPathDstX, WalkBlindCarPathDstY, WalkBlindCarPathDstTh);
|
||||||
var walkBlindPathStart = LessMath.Transform2D(walkBlindPathEnd, Tuple.Create(CarDirection == 0 ? -3000f : 3000f, 0f, 0f));
|
var walkBlindPathStart = LessMath.Transform2D(walkBlindPathEnd, Tuple.Create(CarDirection == 0 ? -3000f : 3000f, 0f, 0f));
|
||||||
@@ -318,16 +335,19 @@ namespace MultiWheelC
|
|||||||
_remainAngleList.Clear();
|
_remainAngleList.Clear();
|
||||||
_remainDistanceList.Clear();
|
_remainDistanceList.Clear();
|
||||||
detectorIndex++;
|
detectorIndex++;
|
||||||
if (detectors.Count == 1 || TireNum == 1)
|
if ((detectors.Count == 1 || TireNum == 1) && !EnableHandover)
|
||||||
{
|
{
|
||||||
_dt.Stop();
|
HardStop();
|
||||||
yield return false;
|
yield return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (WalkBlindStage2)
|
else if (WalkBlindStage2)
|
||||||
{
|
{
|
||||||
DLog.Log("达到第二对轮胎处,停止移动", "TireFollowing");
|
DLog.Log("达到第二对轮胎处,停止移动", "TireFollowing");
|
||||||
_dt.Stop();
|
if (!EnableHandover)
|
||||||
|
{
|
||||||
|
HardStop();
|
||||||
|
}
|
||||||
yield return false;
|
yield return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -397,6 +417,14 @@ namespace MultiWheelC
|
|||||||
while (_remainDistanceList.Count > 3) _remainDistanceList.RemoveAt(0);
|
while (_remainDistanceList.Count > 3) _remainDistanceList.RemoveAt(0);
|
||||||
rd = _remainDistanceList.Average();
|
rd = _remainDistanceList.Average();
|
||||||
_painter.DrawText(Color.Green, $"{rd:F3}", distanceLabelPos.X, distanceLabelPos.Y - 200);
|
_painter.DrawText(Color.Green, $"{rd:F3}", distanceLabelPos.X, distanceLabelPos.Y - 200);
|
||||||
|
if(rd < PilotDefinition.Conf.TireFollowingReleaseDistance)
|
||||||
|
{
|
||||||
|
if (detectors[detectorIndex].SrcId != -1 && detectors[detectorIndex].LeaveSrcFunction != null)
|
||||||
|
{
|
||||||
|
detectors[detectorIndex].LeaveSrcFunction(detectors[detectorIndex].SrcId);
|
||||||
|
DLog.Log($"释放预取车点{detectors[detectorIndex].SrcId}", "TireFollowing");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (detectorIndex < detectors.Count - 1)
|
if (detectorIndex < detectors.Count - 1)
|
||||||
{
|
{
|
||||||
@@ -404,11 +432,11 @@ namespace MultiWheelC
|
|||||||
if (detectors[detectorIndex].SwitchWalkBlindCondition(rd))
|
if (detectors[detectorIndex].SwitchWalkBlindCondition(rd))
|
||||||
{
|
{
|
||||||
WalkBlindStage1 = true;
|
WalkBlindStage1 = true;
|
||||||
if (detectors[detectorIndex].SrcId != -1 && detectors[detectorIndex].LeaveSrcFunction != null)
|
//if (detectors[detectorIndex].SrcId != -1 && detectors[detectorIndex].LeaveSrcFunction != null)
|
||||||
{
|
//{
|
||||||
detectors[detectorIndex].LeaveSrcFunction(detectors[detectorIndex].SrcId);
|
// detectors[detectorIndex].LeaveSrcFunction(detectors[detectorIndex].SrcId);
|
||||||
DLog.Log($"释放预取车点{detectors[detectorIndex].SrcId}", "TireFollowing");
|
// DLog.Log($"释放预取车点{detectors[detectorIndex].SrcId}", "TireFollowing");
|
||||||
}
|
//}
|
||||||
WalkBlindCarPathDstX = trackDst.X;
|
WalkBlindCarPathDstX = trackDst.X;
|
||||||
WalkBlindCarPathDstY = trackDst.Y;
|
WalkBlindCarPathDstY = trackDst.Y;
|
||||||
WalkBlindCarPathDstTh = angle2target + WalkBlindTh;
|
WalkBlindCarPathDstTh = angle2target + WalkBlindTh;
|
||||||
|
|||||||
@@ -0,0 +1,277 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace MultiWheelC;
|
||||||
|
|
||||||
|
internal static class VehicleSyncBinaryCodec
|
||||||
|
{
|
||||||
|
private const byte Version = 2;
|
||||||
|
private const byte RegisterType = 1;
|
||||||
|
private const byte NotificationType = 2;
|
||||||
|
private static readonly byte[] Magic = Encoding.ASCII.GetBytes("MVS1");
|
||||||
|
|
||||||
|
public static byte[] EncodeRegister(int carNum, VehicleSyncInfo info)
|
||||||
|
{
|
||||||
|
using var stream = new MemoryStream();
|
||||||
|
using var writer = new BinaryWriter(stream, Encoding.UTF8);
|
||||||
|
WriteHeader(writer, RegisterType);
|
||||||
|
writer.Write(carNum);
|
||||||
|
WriteInfo(writer, info);
|
||||||
|
writer.Flush();
|
||||||
|
return stream.ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static (int CarNum, VehicleSyncInfo Info) DecodeRegister(byte[] payload)
|
||||||
|
{
|
||||||
|
using var stream = new MemoryStream(payload ?? throw new ArgumentNullException(nameof(payload)));
|
||||||
|
using var reader = new BinaryReader(stream, Encoding.UTF8);
|
||||||
|
var version = ReadHeader(reader, RegisterType);
|
||||||
|
var carNum = reader.ReadInt32();
|
||||||
|
var info = ReadInfo(reader, version);
|
||||||
|
EnsureFullyRead(stream);
|
||||||
|
return (carNum, info);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static byte[] EncodeNotification(VehicleSyncNotification notification)
|
||||||
|
{
|
||||||
|
using var stream = new MemoryStream();
|
||||||
|
using var writer = new BinaryWriter(stream, Encoding.UTF8);
|
||||||
|
WriteHeader(writer, NotificationType);
|
||||||
|
|
||||||
|
writer.Write(notification.Seq);
|
||||||
|
writer.Write(BuildNotificationFlags(notification));
|
||||||
|
writer.Write(notification.Mode);
|
||||||
|
writer.Write(notification.FleetStopSourceCar);
|
||||||
|
writer.Write(notification.CenterX);
|
||||||
|
writer.Write(notification.CenterY);
|
||||||
|
writer.Write(notification.CenterTh);
|
||||||
|
writer.Write(notification.FleetVx);
|
||||||
|
writer.Write(notification.FleetFrontTh);
|
||||||
|
writer.Write(notification.FleetRearTh);
|
||||||
|
writer.Write(notification.FleetOmega);
|
||||||
|
writer.Write(notification.RequestedFleetOmega);
|
||||||
|
writer.Write(notification.SyncTh);
|
||||||
|
writer.Write(notification.SyncDistance);
|
||||||
|
writer.Write(notification.DeltaDetectCenter);
|
||||||
|
writer.Write(notification.RotateActiveOmega);
|
||||||
|
writer.Write(notification.RotateCompXyFac);
|
||||||
|
writer.Write(notification.RotateCompXyIFac);
|
||||||
|
writer.Write(notification.RotateCompXyMax);
|
||||||
|
writer.Write(notification.RotateCompThFac);
|
||||||
|
writer.Write(notification.RotateCompThIFac);
|
||||||
|
writer.Write(notification.RotateCompThMax);
|
||||||
|
writer.Write(notification.RotateCompTangentFrac);
|
||||||
|
writer.Write(notification.RotateStartWheelAlignDeg);
|
||||||
|
writer.Write(notification.RotateActiveWheelAlignDeg);
|
||||||
|
writer.Write(notification.IdealX);
|
||||||
|
writer.Write(notification.IdealY);
|
||||||
|
writer.Write(notification.IdealTh);
|
||||||
|
WriteString(writer, notification.FleetStopReason);
|
||||||
|
|
||||||
|
var fleet = notification.Fleet ?? new Dictionary<int, VehicleSyncInfo>();
|
||||||
|
if (fleet.Count > ushort.MaxValue)
|
||||||
|
throw new InvalidOperationException($"Fleet count {fleet.Count} exceeds binary protocol limit.");
|
||||||
|
writer.Write((ushort)fleet.Count);
|
||||||
|
foreach (var kv in fleet)
|
||||||
|
{
|
||||||
|
writer.Write(kv.Key);
|
||||||
|
WriteInfo(writer, kv.Value);
|
||||||
|
}
|
||||||
|
|
||||||
|
writer.Flush();
|
||||||
|
return stream.ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static VehicleSyncNotification DecodeNotification(byte[] payload)
|
||||||
|
{
|
||||||
|
using var stream = new MemoryStream(payload ?? throw new ArgumentNullException(nameof(payload)));
|
||||||
|
using var reader = new BinaryReader(stream, Encoding.UTF8);
|
||||||
|
var version = ReadHeader(reader, NotificationType);
|
||||||
|
|
||||||
|
var notification = new VehicleSyncNotification
|
||||||
|
{
|
||||||
|
Seq = reader.ReadInt64()
|
||||||
|
};
|
||||||
|
|
||||||
|
ApplyNotificationFlags(notification, reader.ReadUInt16());
|
||||||
|
notification.Mode = reader.ReadInt32();
|
||||||
|
notification.FleetStopSourceCar = reader.ReadInt32();
|
||||||
|
notification.CenterX = reader.ReadSingle();
|
||||||
|
notification.CenterY = reader.ReadSingle();
|
||||||
|
notification.CenterTh = reader.ReadSingle();
|
||||||
|
notification.FleetVx = reader.ReadSingle();
|
||||||
|
notification.FleetFrontTh = reader.ReadSingle();
|
||||||
|
notification.FleetRearTh = reader.ReadSingle();
|
||||||
|
notification.FleetOmega = reader.ReadSingle();
|
||||||
|
notification.RequestedFleetOmega = reader.ReadSingle();
|
||||||
|
notification.SyncTh = reader.ReadSingle();
|
||||||
|
notification.SyncDistance = reader.ReadSingle();
|
||||||
|
notification.DeltaDetectCenter = reader.ReadSingle();
|
||||||
|
notification.RotateActiveOmega = reader.ReadSingle();
|
||||||
|
notification.RotateCompXyFac = reader.ReadSingle();
|
||||||
|
notification.RotateCompXyIFac = reader.ReadSingle();
|
||||||
|
notification.RotateCompXyMax = reader.ReadSingle();
|
||||||
|
notification.RotateCompThFac = reader.ReadSingle();
|
||||||
|
notification.RotateCompThIFac = reader.ReadSingle();
|
||||||
|
notification.RotateCompThMax = reader.ReadSingle();
|
||||||
|
notification.RotateCompTangentFrac = reader.ReadSingle();
|
||||||
|
notification.RotateStartWheelAlignDeg = reader.ReadSingle();
|
||||||
|
notification.RotateActiveWheelAlignDeg = reader.ReadSingle();
|
||||||
|
notification.IdealX = reader.ReadSingle();
|
||||||
|
notification.IdealY = reader.ReadSingle();
|
||||||
|
notification.IdealTh = reader.ReadSingle();
|
||||||
|
notification.FleetStopReason = ReadString(reader);
|
||||||
|
|
||||||
|
var fleetCount = reader.ReadUInt16();
|
||||||
|
notification.Fleet = new Dictionary<int, VehicleSyncInfo>(fleetCount);
|
||||||
|
for (var i = 0; i < fleetCount; ++i)
|
||||||
|
{
|
||||||
|
var carNum = reader.ReadInt32();
|
||||||
|
notification.Fleet[carNum] = ReadInfo(reader, version);
|
||||||
|
}
|
||||||
|
|
||||||
|
EnsureFullyRead(stream);
|
||||||
|
return notification;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void WriteHeader(BinaryWriter writer, byte type)
|
||||||
|
{
|
||||||
|
writer.Write(Magic);
|
||||||
|
writer.Write(Version);
|
||||||
|
writer.Write(type);
|
||||||
|
writer.Write((ushort)0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static byte ReadHeader(BinaryReader reader, byte expectedType)
|
||||||
|
{
|
||||||
|
for (var i = 0; i < Magic.Length; ++i)
|
||||||
|
{
|
||||||
|
if (reader.ReadByte() != Magic[i])
|
||||||
|
throw new InvalidDataException("Invalid multi-vehicle sync binary magic.");
|
||||||
|
}
|
||||||
|
|
||||||
|
var version = reader.ReadByte();
|
||||||
|
if (version < 1 || version > Version)
|
||||||
|
throw new InvalidDataException($"Unsupported multi-vehicle sync binary version {version}.");
|
||||||
|
|
||||||
|
var type = reader.ReadByte();
|
||||||
|
if (type != expectedType)
|
||||||
|
throw new InvalidDataException($"Unexpected multi-vehicle sync packet type {type}.");
|
||||||
|
|
||||||
|
var reserved = reader.ReadUInt16();
|
||||||
|
if (reserved != 0)
|
||||||
|
throw new InvalidDataException("Invalid multi-vehicle sync binary reserved field.");
|
||||||
|
|
||||||
|
return version;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void WriteInfo(BinaryWriter writer, VehicleSyncInfo info)
|
||||||
|
{
|
||||||
|
writer.Write(BuildInfoFlags(info));
|
||||||
|
WriteString(writer, info.Ip);
|
||||||
|
writer.Write(info.Port);
|
||||||
|
writer.Write(info.X);
|
||||||
|
writer.Write(info.Y);
|
||||||
|
writer.Write(info.Th);
|
||||||
|
writer.Write(info.LayoutX);
|
||||||
|
writer.Write(info.LayoutY);
|
||||||
|
writer.Write(info.LayoutTh);
|
||||||
|
WriteString(writer, info.MotionInfeasibleReason);
|
||||||
|
WriteString(writer, info.RotateWheelAlignDetail);
|
||||||
|
writer.Write(info.AppliedNotificationSeq);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static VehicleSyncInfo ReadInfo(BinaryReader reader, byte version)
|
||||||
|
{
|
||||||
|
var info = new VehicleSyncInfo();
|
||||||
|
ApplyInfoFlags(info, reader.ReadUInt16());
|
||||||
|
info.Ip = ReadString(reader);
|
||||||
|
info.Port = reader.ReadInt32();
|
||||||
|
info.X = reader.ReadSingle();
|
||||||
|
info.Y = reader.ReadSingle();
|
||||||
|
info.Th = reader.ReadSingle();
|
||||||
|
info.LayoutX = reader.ReadSingle();
|
||||||
|
info.LayoutY = reader.ReadSingle();
|
||||||
|
info.LayoutTh = reader.ReadSingle();
|
||||||
|
info.MotionInfeasibleReason = ReadString(reader);
|
||||||
|
info.RotateWheelAlignDetail = ReadString(reader);
|
||||||
|
info.AppliedNotificationSeq = version >= 2 ? reader.ReadInt64() : -1;
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ushort BuildInfoFlags(VehicleSyncInfo info)
|
||||||
|
{
|
||||||
|
ushort flags = 0;
|
||||||
|
if (info.Master) flags |= 1 << 0;
|
||||||
|
if (info.PosAvailable) flags |= 1 << 1;
|
||||||
|
if (info.Aligned) flags |= 1 << 2;
|
||||||
|
if (info.DetectOk) flags |= 1 << 3;
|
||||||
|
if (info.MotionFeasible) flags |= 1 << 4;
|
||||||
|
if (info.RotateWheelsAligned) flags |= 1 << 5;
|
||||||
|
return flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void ApplyInfoFlags(VehicleSyncInfo info, ushort flags)
|
||||||
|
{
|
||||||
|
info.Master = (flags & (1 << 0)) != 0;
|
||||||
|
info.PosAvailable = (flags & (1 << 1)) != 0;
|
||||||
|
info.Aligned = (flags & (1 << 2)) != 0;
|
||||||
|
info.DetectOk = (flags & (1 << 3)) != 0;
|
||||||
|
info.MotionFeasible = (flags & (1 << 4)) != 0;
|
||||||
|
info.RotateWheelsAligned = (flags & (1 << 5)) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ushort BuildNotificationFlags(VehicleSyncNotification notification)
|
||||||
|
{
|
||||||
|
ushort flags = 0;
|
||||||
|
if (notification.PosAvailable) flags |= 1 << 0;
|
||||||
|
if (notification.Aligned) flags |= 1 << 1;
|
||||||
|
if (notification.FleetMotionReleased) flags |= 1 << 2;
|
||||||
|
if (notification.FleetStopActive) flags |= 1 << 3;
|
||||||
|
if (notification.AutoEnabled) flags |= 1 << 4;
|
||||||
|
if (notification.ManualEnabled) flags |= 1 << 5;
|
||||||
|
if (notification.HasIdeal) flags |= 1 << 6;
|
||||||
|
if (notification.RotateParamsValid) flags |= 1 << 7;
|
||||||
|
if (notification.UseDetourCorrection) flags |= 1 << 8;
|
||||||
|
return flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void ApplyNotificationFlags(VehicleSyncNotification notification, ushort flags)
|
||||||
|
{
|
||||||
|
notification.PosAvailable = (flags & (1 << 0)) != 0;
|
||||||
|
notification.Aligned = (flags & (1 << 1)) != 0;
|
||||||
|
notification.FleetMotionReleased = (flags & (1 << 2)) != 0;
|
||||||
|
notification.FleetStopActive = (flags & (1 << 3)) != 0;
|
||||||
|
notification.AutoEnabled = (flags & (1 << 4)) != 0;
|
||||||
|
notification.ManualEnabled = (flags & (1 << 5)) != 0;
|
||||||
|
notification.HasIdeal = (flags & (1 << 6)) != 0;
|
||||||
|
notification.RotateParamsValid = (flags & (1 << 7)) != 0;
|
||||||
|
notification.UseDetourCorrection = (flags & (1 << 8)) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void WriteString(BinaryWriter writer, string value)
|
||||||
|
{
|
||||||
|
var bytes = Encoding.UTF8.GetBytes(value ?? "");
|
||||||
|
if (bytes.Length > ushort.MaxValue)
|
||||||
|
throw new InvalidOperationException($"String payload length {bytes.Length} exceeds binary protocol limit.");
|
||||||
|
writer.Write((ushort)bytes.Length);
|
||||||
|
writer.Write(bytes);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string ReadString(BinaryReader reader)
|
||||||
|
{
|
||||||
|
var length = reader.ReadUInt16();
|
||||||
|
var bytes = reader.ReadBytes(length);
|
||||||
|
if (bytes.Length != length)
|
||||||
|
throw new EndOfStreamException("Truncated multi-vehicle sync string payload.");
|
||||||
|
return Encoding.UTF8.GetString(bytes);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void EnsureFullyRead(MemoryStream stream)
|
||||||
|
{
|
||||||
|
if (stream.Position != stream.Length)
|
||||||
|
throw new InvalidDataException("Unexpected trailing bytes in multi-vehicle sync packet.");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -19,6 +19,11 @@ public class VehicleSyncInfo
|
|||||||
[JsonProperty("Aligned")] public bool Aligned { get; set; }
|
[JsonProperty("Aligned")] public bool Aligned { get; set; }
|
||||||
// 本车本轮是否成功识别到邻车(关闭互识别时恒为 true)。任一车为 false 则整队停车。
|
// 本车本轮是否成功识别到邻车(关闭互识别时恒为 true)。任一车为 false 则整队停车。
|
||||||
[JsonProperty("DetectOk")] public bool DetectOk { get; set; }
|
[JsonProperty("DetectOk")] public bool DetectOk { get; set; }
|
||||||
|
[JsonProperty("MotionFeasible")] public bool MotionFeasible { get; set; } = true;
|
||||||
|
[JsonProperty("MotionInfeasibleReason")] public string MotionInfeasibleReason { get; set; } = "";
|
||||||
|
[JsonProperty("RotateWheelsAligned")] public bool RotateWheelsAligned { get; set; } = true;
|
||||||
|
[JsonProperty("RotateWheelAlignDetail")] public string RotateWheelAlignDetail { get; set; } = "";
|
||||||
|
[JsonProperty("AppliedNotificationSeq")] public long AppliedNotificationSeq { get; set; } = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class VehicleSyncNotification
|
public class VehicleSyncNotification
|
||||||
@@ -36,11 +41,29 @@ public class VehicleSyncNotification
|
|||||||
[JsonProperty("Mode")] public int Mode { get; set; }
|
[JsonProperty("Mode")] public int Mode { get; set; }
|
||||||
// 原地旋转角速度(deg/s,逆时针为正),仅 Mode==2 有效
|
// 原地旋转角速度(deg/s,逆时针为正),仅 Mode==2 有效
|
||||||
[JsonProperty("FleetOmega")] public float FleetOmega { get; set; }
|
[JsonProperty("FleetOmega")] public float FleetOmega { get; set; }
|
||||||
|
[JsonProperty("RequestedFleetOmega")] public float RequestedFleetOmega { get; set; }
|
||||||
|
[JsonProperty("FleetMotionReleased")] public bool FleetMotionReleased { get; set; } = true;
|
||||||
|
[JsonProperty("FleetStopActive")] public bool FleetStopActive { get; set; }
|
||||||
|
[JsonProperty("FleetStopReason")] public string FleetStopReason { get; set; } = "";
|
||||||
|
[JsonProperty("FleetStopSourceCar")] public int FleetStopSourceCar { get; set; }
|
||||||
[JsonProperty("AutoEnabled")] public bool AutoEnabled { get; set; }
|
[JsonProperty("AutoEnabled")] public bool AutoEnabled { get; set; }
|
||||||
[JsonProperty("ManualEnabled")] public bool ManualEnabled { get; set; }
|
[JsonProperty("ManualEnabled")] public bool ManualEnabled { get; set; }
|
||||||
|
[JsonProperty("UseDetourCorrection")] public bool UseDetourCorrection { get; set; }
|
||||||
[JsonProperty("SyncTh")] public float SyncTh { get; set; }
|
[JsonProperty("SyncTh")] public float SyncTh { get; set; }
|
||||||
[JsonProperty("SyncDistance")] public float SyncDistance { get; set; }
|
[JsonProperty("SyncDistance")] public float SyncDistance { get; set; }
|
||||||
[JsonProperty("DeltaDetectCenter")] public float DeltaDetectCenter { get; set; }
|
[JsonProperty("DeltaDetectCenter")] public float DeltaDetectCenter { get; set; }
|
||||||
|
// 原地旋转纠偏参数由主车广播,从车运行时使用同一套增益/限幅,避免主从补偿强度不一致。
|
||||||
|
[JsonProperty("RotateParamsValid")] public bool RotateParamsValid { get; set; }
|
||||||
|
[JsonProperty("RotateActiveOmega")] public float RotateActiveOmega { get; set; }
|
||||||
|
[JsonProperty("RotateCompXyFac")] public float RotateCompXyFac { get; set; }
|
||||||
|
[JsonProperty("RotateCompXyIFac")] public float RotateCompXyIFac { get; set; }
|
||||||
|
[JsonProperty("RotateCompXyMax")] public float RotateCompXyMax { get; set; }
|
||||||
|
[JsonProperty("RotateCompThFac")] public float RotateCompThFac { get; set; }
|
||||||
|
[JsonProperty("RotateCompThIFac")] public float RotateCompThIFac { get; set; }
|
||||||
|
[JsonProperty("RotateCompThMax")] public float RotateCompThMax { get; set; }
|
||||||
|
[JsonProperty("RotateCompTangentFrac")] public float RotateCompTangentFrac { get; set; }
|
||||||
|
[JsonProperty("RotateStartWheelAlignDeg")] public float RotateStartWheelAlignDeg { get; set; }
|
||||||
|
[JsonProperty("RotateActiveWheelAlignDeg")] public float RotateActiveWheelAlignDeg { get; set; }
|
||||||
// F: 单调递增序列号,从车据此丢弃乱序到达的旧 notify 包。
|
// F: 单调递增序列号,从车据此丢弃乱序到达的旧 notify 包。
|
||||||
[JsonProperty("Seq")] public long Seq { get; set; }
|
[JsonProperty("Seq")] public long Seq { get; set; }
|
||||||
// D: 自动模式下主车路径控制器算出的车队中心理想位姿(世界系),由 idealPos/idealAngle 透传而来。
|
// D: 自动模式下主车路径控制器算出的车队中心理想位姿(世界系),由 idealPos/idealAngle 透传而来。
|
||||||
|
|||||||
@@ -89,22 +89,25 @@ public partial class CartDefinition : CartActivator.CartDefinition
|
|||||||
[AsLowerIO(desc = "(手动)多车联动模式")]
|
[AsLowerIO(desc = "(手动)多车联动模式")]
|
||||||
public int MultiVehicleManualMode;
|
public int MultiVehicleManualMode;
|
||||||
|
|
||||||
[AsLowerIO(desc = "多车联动:遥控器Vx")]
|
[AsLowerIO(desc = "多车联动:遥控器Vx比例")]
|
||||||
public float MultiVehicleManualVx;
|
public float MultiVehicleManualVx;
|
||||||
|
|
||||||
[AsLowerIO(desc = "多车联动:遥控器Vy")]
|
[AsLowerIO(desc = "多车联动:遥控器Vy比例")]
|
||||||
public float MultiVehicleManualVy;
|
public float MultiVehicleManualVy;
|
||||||
|
|
||||||
[AsLowerIO(desc = "多车联动:遥控器Vth")]
|
[AsLowerIO(desc = "多车联动:遥控器Vth比例")]
|
||||||
public float MultiVehicleManualVth;
|
public float MultiVehicleManualVth;
|
||||||
|
|
||||||
[AsInitParam(desc = "手动最大速度(m/s)")]
|
[AsLowerIO(desc = "多车联动:遥控暂停")]
|
||||||
|
public bool MultiVehicleHold;
|
||||||
|
|
||||||
|
[AsInitParam(desc = "普通手动最大速度(m/s),车队联动不使用")]
|
||||||
public float MaxManualSpeed = 0.3f;
|
public float MaxManualSpeed = 0.3f;
|
||||||
|
|
||||||
[AsInitParam(desc = "手动最大自旋角速度(deg/s)")]
|
[AsInitParam(desc = "普通手动最大自旋角速度(deg/s),车队联动不使用")]
|
||||||
public float MaxManualAngularSpeed = 45f;
|
public float MaxManualAngularSpeed = 45f;
|
||||||
|
|
||||||
[AsInitParam(desc = "手动最大转向角度(deg)")]
|
[AsInitParam(desc = "普通手动最大转向角度(deg),车队联动不使用")]
|
||||||
public float MaxManualTheta = 45f;
|
public float MaxManualTheta = 45f;
|
||||||
|
|
||||||
[AsInitParam(desc = "遥控转向输入幂数")]
|
[AsInitParam(desc = "遥控转向输入幂数")]
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ public partial class CartDefinition
|
|||||||
MultiVehicleManualVx = 0;
|
MultiVehicleManualVx = 0;
|
||||||
MultiVehicleManualVy = 0;
|
MultiVehicleManualVy = 0;
|
||||||
MultiVehicleManualVth = 0;
|
MultiVehicleManualVth = 0;
|
||||||
|
MultiVehicleHold = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
[IOObjectUtility]
|
[IOObjectUtility]
|
||||||
@@ -43,7 +44,6 @@ public partial class CartDefinition
|
|||||||
var crabOn = false; // 蟹行(四轮同向平移)
|
var crabOn = false; // 蟹行(四轮同向平移)
|
||||||
var rotateOn = false; // 原地旋转(绕车队中心)
|
var rotateOn = false; // 原地旋转(绕车队中心)
|
||||||
// 速度比例 0~1,作用于摇杆输出的线速度/横移/角速度。
|
// 速度比例 0~1,作用于摇杆输出的线速度/横移/角速度。
|
||||||
var speedRatio = 1f;
|
|
||||||
UseGesture? manip = null;
|
UseGesture? manip = null;
|
||||||
|
|
||||||
// 0=常规(前进+转向) 1=蟹行 2=原地旋转。crab 优先于 rotate(同时打开时蟹行生效)。
|
// 0=常规(前进+转向) 1=蟹行 2=原地旋转。crab 优先于 rotate(同时打开时蟹行生效)。
|
||||||
@@ -87,7 +87,6 @@ public partial class CartDefinition
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var ratio = Math.Clamp(speedRatio, 0, 1);
|
|
||||||
var px = Math.Clamp(pos.X, -1, 1);
|
var px = Math.Clamp(pos.X, -1, 1);
|
||||||
var py = Math.Clamp(pos.Y, -1, 1);
|
var py = Math.Clamp(pos.Y, -1, 1);
|
||||||
var mode = CurrentMode();
|
var mode = CurrentMode();
|
||||||
@@ -95,31 +94,27 @@ public partial class CartDefinition
|
|||||||
|
|
||||||
if (mode == 2)
|
if (mode == 2)
|
||||||
{
|
{
|
||||||
// 原地旋转:pos.X(左右) → 角速度(deg/s),绕车队中心。
|
|
||||||
MultiVehicleManualVx = 0;
|
MultiVehicleManualVx = 0;
|
||||||
MultiVehicleManualVy = 0;
|
MultiVehicleManualVy = 0;
|
||||||
MultiVehicleManualVth = px * MaxManualAngularSpeed * ratio;
|
MultiVehicleManualVth = px;
|
||||||
}
|
}
|
||||||
else if (mode == 1)
|
else if (mode == 1)
|
||||||
{
|
{
|
||||||
// 蟹行:pos.Y → 前后向线速度,pos.X → 横向线速度(m/s)。
|
MultiVehicleManualVx = py;
|
||||||
MultiVehicleManualVx = py * MaxManualSpeed * ratio;
|
MultiVehicleManualVy = px;
|
||||||
MultiVehicleManualVy = px * MaxManualSpeed * ratio;
|
|
||||||
MultiVehicleManualVth = 0;
|
MultiVehicleManualVth = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// 常规:pos.Y → 线速度(m/s),pos.X → 转向角(deg)。
|
MultiVehicleManualVx = py;
|
||||||
MultiVehicleManualVx = py * MaxManualSpeed * ratio;
|
|
||||||
MultiVehicleManualVy = 0;
|
MultiVehicleManualVy = 0;
|
||||||
MultiVehicleManualVth = px * MaxManualAngularSpeed * ratio;
|
MultiVehicleManualVth = px;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((DateTime.Now - _fleetDiagLastStick).TotalMilliseconds >= 200)
|
if ((DateTime.Now - _fleetDiagLastStick).TotalMilliseconds >= 200)
|
||||||
{
|
{
|
||||||
_fleetDiagLastStick = DateTime.Now;
|
_fleetDiagLastStick = DateTime.Now;
|
||||||
FleetDiag($"STICK mode={mode} pos=({pos.X:0.00},{pos.Y:0.00}) manip={manipulating} ratio={ratio:0.00} " +
|
FleetDiag($"STICK mode={mode} pos=({pos.X:0.00},{pos.Y:0.00}) manip={manipulating} raw " +
|
||||||
$"-> Vx={MultiVehicleManualVx:0.000} Vy={MultiVehicleManualVy:0.000} Vth={MultiVehicleManualVth:0.0} en={MultiVehicleManualEnabled}");
|
$"-> Vx={MultiVehicleManualVx:0.000} Vy={MultiVehicleManualVy:0.000} Vth={MultiVehicleManualVth:0.000} en={MultiVehicleManualEnabled}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -169,15 +164,6 @@ public partial class CartDefinition
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
manip.AddWidget(new UseGesture.ThrottleWidget
|
|
||||||
{
|
|
||||||
name = "fleet_speed_ratio",
|
|
||||||
text = "速度比例",
|
|
||||||
position = "50%+10px, 64%+10px",
|
|
||||||
size = "37.5%-10px, 10%-10px",
|
|
||||||
bounceBack = false,
|
|
||||||
OnValue = (val, _) => speedRatio = Math.Clamp(val, 0, 1)
|
|
||||||
});
|
|
||||||
|
|
||||||
manip.AddWidget(new UseGesture.ButtonWidget
|
manip.AddWidget(new UseGesture.ButtonWidget
|
||||||
{
|
{
|
||||||
@@ -218,8 +204,7 @@ public partial class CartDefinition
|
|||||||
pb.SeparatorText("状态");
|
pb.SeparatorText("状态");
|
||||||
var modeName = MultiVehicleManualMode == 2 ? "原地旋转" : MultiVehicleManualMode == 1 ? "蟹行" : "常规";
|
var modeName = MultiVehicleManualMode == 2 ? "原地旋转" : MultiVehicleManualMode == 1 ? "蟹行" : "常规";
|
||||||
pb.Label($"车队联动: {MultiVehicleManualEnabled} 模式: {modeName}");
|
pb.Label($"车队联动: {MultiVehicleManualEnabled} 模式: {modeName}");
|
||||||
pb.Label($"速度比例: {speedRatio:0.00}");
|
pb.Label($"VxRatio={MultiVehicleManualVx:0.000} VyRatio={MultiVehicleManualVy:0.000}, VthRatio={MultiVehicleManualVth:0.000}");
|
||||||
pb.Label($"Vx={MultiVehicleManualVx:0.000} Vy={MultiVehicleManualVy:0.000} m/s, Vth={MultiVehicleManualVth:0.0}");
|
|
||||||
pb.Label($"优先级: {CartActivator.CartDefinition.currentPriority} ({CartActivator.CartDefinition.currentPriorityDesc})");
|
pb.Label($"优先级: {CartActivator.CartDefinition.currentPriority} ({CartActivator.CartDefinition.currentPriorityDesc})");
|
||||||
pb.Label("请勿同时打开「手动控制」面板");
|
pb.Label("请勿同时打开「手动控制」面板");
|
||||||
pb.Panel.Repaint();
|
pb.Panel.Repaint();
|
||||||
|
|||||||
@@ -1,22 +0,0 @@
|
|||||||
using System.Threading.Tasks;
|
|
||||||
using SimpleComposer.RCS;
|
|
||||||
using SimpleCore.PropType;
|
|
||||||
|
|
||||||
namespace MultiWheelS
|
|
||||||
{
|
|
||||||
[CarType(Name = "多车联动AGV")]
|
|
||||||
public class MultiVehicleCar : GhostCar
|
|
||||||
{
|
|
||||||
public bool MultiVehicleSync = true;
|
|
||||||
|
|
||||||
public static new async Task<MultiVehicleCar> Create()
|
|
||||||
{
|
|
||||||
return new MultiVehicleCar
|
|
||||||
{
|
|
||||||
lstatus = "连接中",
|
|
||||||
address = "127.0.0.1",
|
|
||||||
name = "联动AGV"
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,62 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
||||||
<PropertyGroup>
|
|
||||||
<LangVersion>latest</LangVersion>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup>
|
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
||||||
<ProjectGuid>{D1D1D1D1-E2E2-F3F3-A4A4-B5B5B5B5B5B3}</ProjectGuid>
|
|
||||||
<OutputType>Library</OutputType>
|
|
||||||
<RootNamespace>MultiWheelS</RootNamespace>
|
|
||||||
<AssemblyName>MultiWheelS</AssemblyName>
|
|
||||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
|
||||||
<FileAlignment>512</FileAlignment>
|
|
||||||
<Deterministic>true</Deterministic>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<DebugSymbols>true</DebugSymbols>
|
|
||||||
<DebugType>full</DebugType>
|
|
||||||
<Optimize>false</Optimize>
|
|
||||||
<OutputPath>bin\Debug\</OutputPath>
|
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
<DebugType>pdbonly</DebugType>
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="LessokajiWeaverUtilities">
|
|
||||||
<HintPath>D:\MDCS\Release\deps\LessokajiWeaverUtilities.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="RefSimpleCore">
|
|
||||||
<HintPath>D:\MDCS\Dependencies\Simple\RefSimpleCore.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="SimpleComposer">
|
|
||||||
<HintPath>D:\MDCS\Executables\Simple\SimpleComposer.exe</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System" />
|
|
||||||
<Reference Include="System.Core" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Include="MultiVehicleCar.cs" />
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
||||||
<PropertyGroup>
|
|
||||||
<PostBuildEvent>if not exist "$(SolutionDir)build\Simple\plugins" mkdir "$(SolutionDir)build\Simple\plugins"
|
|
||||||
if not exist "$(SolutionDir)build\Simple" mkdir "$(SolutionDir)build\Simple"
|
|
||||||
xcopy "$(TargetDir)$(TargetFileName)" "$(SolutionDir)build\Simple\plugins" /y
|
|
||||||
xcopy "$(TargetDir)$(TargetName).pdb" "$(SolutionDir)build\Simple\plugins" /y
|
|
||||||
copy /Y "D:\MDCS\Executables\Simple\SimpleComposer.exe" "$(SolutionDir)build\Simple\"
|
|
||||||
copy /Y "D:\MDCS\Release\MDCSToolBox.dll" "$(SolutionDir)build\Simple\"
|
|
||||||
copy /Y "D:\MDCS\Release\CommonUsage.dll" "$(SolutionDir)build\Simple\"
|
|
||||||
copy /Y "D:\MDCS\Dependencies\Simple\RefSimpleCore.dll" "$(SolutionDir)build\Simple\"</PostBuildEvent>
|
|
||||||
</PropertyGroup>
|
|
||||||
</Project>
|
|
||||||
@@ -1,4 +1,3 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio Version 17
|
# Visual Studio Version 17
|
||||||
VisualStudioVersion = 17.5.33424.131
|
VisualStudioVersion = 17.5.33424.131
|
||||||
@@ -15,8 +14,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MultiWheelM", "MultiWheel\M
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MultiWheelC", "MultiWheel\MultiWheelC\MultiWheelC.csproj", "{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MultiWheelC", "MultiWheel\MultiWheelC\MultiWheelC.csproj", "{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MultiWheelS", "MultiWheel\MultiWheelS\MultiWheelS.csproj", "{D1D1D1D1-E2E2-F3F3-A4A4-B5B5B5B5B5B3}"
|
|
||||||
EndProject
|
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
@@ -39,10 +36,6 @@ Global
|
|||||||
{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0}.Release|Any CPU.Build.0 = Release|Any CPU
|
{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{D1D1D1D1-E2E2-F3F3-A4A4-B5B5B5B5B5B3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{D1D1D1D1-E2E2-F3F3-A4A4-B5B5B5B5B5B3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{D1D1D1D1-E2E2-F3F3-A4A4-B5B5B5B5B5B3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{D1D1D1D1-E2E2-F3F3-A4A4-B5B5B5B5B5B3}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
@@ -52,7 +45,6 @@ Global
|
|||||||
{A1B2C3D4-E5F6-7890-ABCD-EF1234567890} = {A1A1A1A1-B2B2-C3C3-D4D4-E5E5E5E5E5E1}
|
{A1B2C3D4-E5F6-7890-ABCD-EF1234567890} = {A1A1A1A1-B2B2-C3C3-D4D4-E5E5E5E5E5E1}
|
||||||
{B7B53B6B-98B5-4B6F-9B09-598F7B8166C9} = {A1A1A1A1-B2B2-C3C3-D4D4-E5E5E5E5E5E2}
|
{B7B53B6B-98B5-4B6F-9B09-598F7B8166C9} = {A1A1A1A1-B2B2-C3C3-D4D4-E5E5E5E5E5E2}
|
||||||
{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0} = {A1A1A1A1-B2B2-C3C3-D4D4-E5E5E5E5E5E2}
|
{C8C64C7C-A9C6-5C7F-0C1A-609F8C9277D0} = {A1A1A1A1-B2B2-C3C3-D4D4-E5E5E5E5E5E2}
|
||||||
{D1D1D1D1-E2E2-F3F3-A4A4-B5B5B5B5B5B3} = {A1A1A1A1-B2B2-C3C3-D4D4-E5E5E5E5E5E2}
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
SolutionGuid = {EF6B92D5-5691-42DE-8B38-C17AE7DD7418}
|
SolutionGuid = {EF6B92D5-5691-42DE-8B38-C17AE7DD7418}
|
||||||
|
|||||||
@@ -1,15 +0,0 @@
|
|||||||
{
|
|
||||||
"WheelConfig": {
|
|
||||||
"LeftFront": { "Position": { "X": 525.0, "Y": 200.0 } },
|
|
||||||
"LeftRear": { "Position": { "X": -525.0, "Y": 200.0 } },
|
|
||||||
"RightFront": { "Position": { "X": 525.0, "Y": -200.0 } },
|
|
||||||
"RightRear": { "Position": { "X": -525.0, "Y": -200.0 } }
|
|
||||||
},
|
|
||||||
"MaxSpeed": 0.3,
|
|
||||||
"AccPerSecond": 0.3,
|
|
||||||
"DeAccPerSecond": 0.5,
|
|
||||||
"MinTurnSpeedFac": 0.25,
|
|
||||||
"ControlPointRadius": 500.0,
|
|
||||||
"GcpThetaPerSecond": 10.0,
|
|
||||||
"MinimumTurningAngleForAckermann": 60.0
|
|
||||||
}
|
|
||||||
@@ -1,60 +0,0 @@
|
|||||||
{
|
|
||||||
"basicSpeed": 0.2,
|
|
||||||
"DriveTaskInterval": 50,
|
|
||||||
"script": "MultiWheelC.dll",
|
|
||||||
"detourHost": "127.0.0.1",
|
|
||||||
"detourPort": 4321,
|
|
||||||
"msConf": {
|
|
||||||
"MultiVehicleMasterEndpoint": "/",
|
|
||||||
"MultiVehicleFleetNum": 2,
|
|
||||||
"MultiVehicleSyncInterval": 50,
|
|
||||||
"TestCarSyncDistance": 2400,
|
|
||||||
"TestCarSyncTh": 0,
|
|
||||||
"ManualCarSyncVxFac": 1.0,
|
|
||||||
"ManualCarSyncVthFac": 1.0,
|
|
||||||
"SyncThAccPerSec": 30,
|
|
||||||
"MultiVehicleSyncUseDetour": true,
|
|
||||||
"SimpleIp": "127.0.0.1",
|
|
||||||
"CarNum": 1
|
|
||||||
},
|
|
||||||
"layout": {
|
|
||||||
"chassis": {
|
|
||||||
"width": 1000,
|
|
||||||
"length": 1550,
|
|
||||||
"contour": [
|
|
||||||
750, -500, -750, -500, -750, -300, -800, -280, -800, -220,
|
|
||||||
-750, -200, -750, 200, -800, 220, -800, 280, -750, 300,
|
|
||||||
-750, 500, 750, 500
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"components": [
|
|
||||||
{
|
|
||||||
"type": "lidar2d",
|
|
||||||
"options": {
|
|
||||||
"name": "front_lidar_1",
|
|
||||||
"x": 700, "y": 0, "yaw": 0, "z": 0, "pitch": 0, "roll": 0,
|
|
||||||
"isCircle": false, "ignoreDist": 100, "maxDist": 200000,
|
|
||||||
"filterChassis": true
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "lidar2d",
|
|
||||||
"options": {
|
|
||||||
"name": "rear_left_lidar_1",
|
|
||||||
"x": -700, "y": 450, "yaw": 180, "z": 0, "pitch": 0, "roll": 0,
|
|
||||||
"isCircle": false, "ignoreDist": 100, "maxDist": 200000,
|
|
||||||
"filterChassis": true
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "lidar2d",
|
|
||||||
"options": {
|
|
||||||
"name": "rear_right_lidar_1",
|
|
||||||
"x": -700, "y": -450, "yaw": 180, "z": 0, "pitch": 0, "roll": 0,
|
|
||||||
"isCircle": false, "ignoreDist": 100, "maxDist": 200000,
|
|
||||||
"filterChassis": true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
{
|
|
||||||
"port": 8008,
|
|
||||||
"allowMultiple": true,
|
|
||||||
"soTag": "Multi1",
|
|
||||||
"detourHost": "127.0.0.1",
|
|
||||||
"detourPort": 4321,
|
|
||||||
"HideConsoleOnStart": false,
|
|
||||||
"FollowCarOnStart": true,
|
|
||||||
"ShowRobot3dModel": true,
|
|
||||||
"ShowRobotArrow": true
|
|
||||||
}
|
|
||||||
@@ -1,60 +0,0 @@
|
|||||||
{
|
|
||||||
"basicSpeed": 0.2,
|
|
||||||
"DriveTaskInterval": 50,
|
|
||||||
"script": "MultiWheelC.dll",
|
|
||||||
"detourHost": "127.0.0.1",
|
|
||||||
"detourPort": 4421,
|
|
||||||
"msConf": {
|
|
||||||
"MultiVehicleMasterEndpoint": "127.0.0.1:8008",
|
|
||||||
"MultiVehicleFleetNum": 2,
|
|
||||||
"MultiVehicleSyncInterval": 50,
|
|
||||||
"TestCarSyncDistance": 2400,
|
|
||||||
"TestCarSyncTh": 0,
|
|
||||||
"ManualCarSyncVxFac": 1.0,
|
|
||||||
"ManualCarSyncVthFac": 1.0,
|
|
||||||
"SyncThAccPerSec": 30,
|
|
||||||
"MultiVehicleSyncUseDetour": true,
|
|
||||||
"SimpleIp": "127.0.0.1",
|
|
||||||
"CarNum": 2
|
|
||||||
},
|
|
||||||
"layout": {
|
|
||||||
"chassis": {
|
|
||||||
"width": 1000,
|
|
||||||
"length": 1550,
|
|
||||||
"contour": [
|
|
||||||
750, -500, -750, -500, -750, -300, -800, -280, -800, -220,
|
|
||||||
-750, -200, -750, 200, -800, 220, -800, 280, -750, 300,
|
|
||||||
-750, 500, 750, 500
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"components": [
|
|
||||||
{
|
|
||||||
"type": "lidar2d",
|
|
||||||
"options": {
|
|
||||||
"name": "front_lidar_2",
|
|
||||||
"x": 700, "y": 0, "yaw": 0, "z": 0, "pitch": 0, "roll": 0,
|
|
||||||
"isCircle": false, "ignoreDist": 100, "maxDist": 200000,
|
|
||||||
"filterChassis": true
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "lidar2d",
|
|
||||||
"options": {
|
|
||||||
"name": "rear_left_lidar_2",
|
|
||||||
"x": -700, "y": 450, "yaw": 180, "z": 0, "pitch": 0, "roll": 0,
|
|
||||||
"isCircle": false, "ignoreDist": 100, "maxDist": 200000,
|
|
||||||
"filterChassis": true
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "lidar2d",
|
|
||||||
"options": {
|
|
||||||
"name": "rear_right_lidar_2",
|
|
||||||
"x": -700, "y": -450, "yaw": 180, "z": 0, "pitch": 0, "roll": 0,
|
|
||||||
"isCircle": false, "ignoreDist": 100, "maxDist": 200000,
|
|
||||||
"filterChassis": true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
{
|
|
||||||
"port": 8009,
|
|
||||||
"allowMultiple": true,
|
|
||||||
"soTag": "Multi2",
|
|
||||||
"detourHost": "127.0.0.1",
|
|
||||||
"detourPort": 4421,
|
|
||||||
"HideConsoleOnStart": false,
|
|
||||||
"FollowCarOnStart": true,
|
|
||||||
"ShowRobot3dModel": true,
|
|
||||||
"ShowRobotArrow": true
|
|
||||||
}
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
{
|
|
||||||
"basicSpeed": 0.2,
|
|
||||||
"DriveTaskInterval": 50,
|
|
||||||
"script": "DiffWheelC.dll",
|
|
||||||
"msConf": {
|
|
||||||
"ChassisWidth": 600,
|
|
||||||
"SimpleIp": "127.0.0.1"
|
|
||||||
},
|
|
||||||
"layout": {
|
|
||||||
"chassis": {
|
|
||||||
"width": 600,
|
|
||||||
"length": 900,
|
|
||||||
"contour": [-450, 300, 450, 300, 450, -300, -450, -300]
|
|
||||||
},
|
|
||||||
"components": []
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
@echo off
|
|
||||||
setlocal
|
|
||||||
cd /d "%~dp0"
|
|
||||||
if not exist chassis.json copy /Y ..\..\deploy\chassis.json chassis.json >nul
|
|
||||||
if not exist clumsy.json copy /Y ..\..\deploy\clumsy_agv1\clumsy.json clumsy.json >nul
|
|
||||||
if not exist clumsyconsole.json copy /Y ..\..\deploy\clumsy_agv1\clumsyconsole.json clumsyconsole.json >nul
|
|
||||||
echo [Clumsy AGV1] Master, tag Multi1. Start Medulla build\Medulla first.
|
|
||||||
ClumsyLite.exe
|
|
||||||
pause
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
@echo off
|
|
||||||
setlocal
|
|
||||||
cd /d "%~dp0"
|
|
||||||
if not exist chassis.json copy /Y ..\..\deploy\chassis.json chassis.json >nul
|
|
||||||
if not exist clumsy.json copy /Y ..\..\deploy\clumsy_agv2\clumsy.json clumsy.json >nul
|
|
||||||
if not exist clumsyconsole.json copy /Y ..\..\deploy\clumsy_agv2\clumsyconsole.json clumsyconsole.json >nul
|
|
||||||
echo [Clumsy AGV2] Slave, tag Multi2. Start Medulla build\Medulla_AGV2 first.
|
|
||||||
ClumsyLite.exe
|
|
||||||
pause
|
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
> 本文档汇总 **当前仓库状态、外部依赖、运行/日志路径、代码地图与待解决问题**,便于后续继续调试「车队联动-自动蟹行」。
|
> 本文档汇总 **当前仓库状态、外部依赖、运行/日志路径、代码地图与待解决问题**,便于后续继续调试「车队联动-自动蟹行」。
|
||||||
>
|
>
|
||||||
> 最后更新:2026-06-29
|
> 最后更新:2026-07-01
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -11,8 +11,8 @@
|
|||||||
| 阶段 | 状态 | 说明 |
|
| 阶段 | 状态 | 说明 |
|
||||||
|------|------|------|
|
|------|------|------|
|
||||||
| 动作能启动、能下发运动 | ✅ 已解决 | 方案 1(预热)修复了启动期 `(0,0,0)` 快照导致 `Track()` 立即结束(`iter=0`)的问题 |
|
| 动作能启动、能下发运动 | ✅ 已解决 | 方案 1(预热)修复了启动期 `(0,0,0)` 快照导致 `Track()` 立即结束(`iter=0`)的问题 |
|
||||||
| 路径跟踪质量 | 🔧 已改,待实测 | 2026-06-29 继续处理:自动蟹行改为复用手动蟹行同款 `mode=1` 下发链路,只叠加小幅平滑横向纠偏 |
|
| 路径跟踪质量 | 🔧 已改,待实测 | 2026-07-01 改为自动字段链路;MovementTest 中 `FleetCrabAngleDeg=-x` 表示车身保持当前角度,以 x 度夹角追踪路径 |
|
||||||
| 与手动蟹行对照 | ✅ 已验证 | 手动模式(FleetRemote `mode==1`)丝滑;因此自动抖动主要来自纠偏链路而非底盘执行能力 |
|
| 与手动蟹行对照 | ✅ 已验证 | 手动模式(FleetRemote `mode==1`)仍保留;自动蟹行不再复用脚本手动链路 |
|
||||||
|
|
||||||
**触发方式**:主车 Clumsy → MovementTest 面板 → **「车队联动-自动蟹行」**(`FleetCrabWalkTest`)。
|
**触发方式**:主车 Clumsy → MovementTest 面板 → **「车队联动-自动蟹行」**(`FleetCrabWalkTest`)。
|
||||||
|
|
||||||
@@ -36,37 +36,39 @@
|
|||||||
- 已处理:`TickMultiVehicle` 每拍开头的 `PublishFleetCenter(0,0,0)` 已移除,避免动作/控制线程并发读到假中心。
|
- 已处理:`TickMultiVehicle` 每拍开头的 `PublishFleetCenter(0,0,0)` 已移除,避免动作/控制线程并发读到假中心。
|
||||||
|
|
||||||
2. **横向纠偏 `bias` 项在蟹行模式下的参考系**
|
2. **横向纠偏 `bias` 项在蟹行模式下的参考系**
|
||||||
- `MultiWheelGeometricController.PerformGoing` 中 `bias = -bias` 后按 Stanley 形式修正 gcp(`BiasFac` / `BiasThreshold`)。
|
- 当前实现不改 MDCSToolbox,只参考几何控制器思路在 `MultiWheelC` 内计算。
|
||||||
- 蟹行时 `thDiff` 来自路径切线(≈夹角),`dTh` 参考固定 `CrabTargetHeading`;若 `bias` 符号或 fleet 中心更新滞后,会持续向一侧推。
|
- `lateral` 通过 `BiasFac/BiasThreshold` 转为前后 GCP 同向修正;`headingErr` 通过 `DthLinearFac/DthLinearThreshold` 转为前后 GCP 反向修正。
|
||||||
- 已绕开:`FleetCrabWalk` 当前不再用几何控制器直接下发 gcp;改为 Detour 计算 `along/lateral/remain`,再写脚本 `MultiVehicleScriptVx/Vy`。
|
- 输出直接写 `MultiVehicleAutoVx/FrontTh/RearTh/IdealX/Y/Th`,由 `TickMultiVehicle` 自动分支统一下发。
|
||||||
|
- MovementTest 会令 `BodyToPathAngleDeg = FleetCrabAngleDeg`,因此 `targetBodyTh = pathTh - BodyToPathAngleDeg = 启动时车队朝向`。
|
||||||
|
|
||||||
3. **`MultiVehicleSyncUseDetour=true` 时的 POS 补偿与控制器抢方向盘**
|
3. **`MultiVehicleSyncUseDetour=true` 时的 POS 补偿与控制器抢方向盘**
|
||||||
- 当前 `deploy/clumsy_agv1/clumsy.json` 中 `MultiVehicleSyncUseDetour: true`。
|
- 当前 `deploy/clumsy_agv1/clumsy.json` 中 `MultiVehicleSyncUseDetour: true`。
|
||||||
- 各车 SLAM 偏差经 `PosBias*` 叠加到 `SendMotion`,可能与几何控制器横向纠偏形成耦合振荡。
|
- 各车 SLAM 偏差经 `PosBias*` 叠加到 `SendMotion`,可能与几何控制器横向纠偏形成耦合振荡。
|
||||||
|
|
||||||
4. **动作期间关闭了 `MultiVehicleAutoUseIdealCenter`**
|
4. **理想车队中心前馈**
|
||||||
- 有意为之(避免 ideal 中心回灌快照、抹平真实 bias)。副作用是仅依赖「快照中心 + bias 闭环」,对快照质量更敏感。
|
- 当前动作会发布 `MultiVehicleAutoIdealX/Y/Th`。
|
||||||
|
- `MultiVehicleAutoUseIdealCenter=true` 时,从车使用该理想中心做 layout 前馈;关闭后只用当前广播中心和补偿项。
|
||||||
|
|
||||||
5. **路径/起点几何**
|
5. **路径/起点几何**
|
||||||
- 起点:`TryGetFleetCenterFromSlam()`;路径:`LineTrack(x0,y0 → dst)`,`phi = theta + CrabAngleDeg`。
|
- 起点:`TryGetFleetCenterFromSlam()`;路径:`LineTrack(x0,y0 → dst)`,`phi = theta + CrabAngleDeg`。
|
||||||
- 若 `theta` 与运行时 `CenterTh` 不一致,或 layout 反推中心与控制器使用的快照中心有系统偏差,会表现为沿某一轴漂移。
|
- 若 `theta` 与运行时 `CenterTh` 不一致,或 layout 反推中心与控制器使用的快照中心有系统偏差,会表现为沿某一轴漂移。
|
||||||
|
|
||||||
**建议下一轮日志对照**:
|
**建议下一轮日志对照**:
|
||||||
- `FleetCrabDbg`:`lateral` 是否收敛、`corr/localAngle/cmd` 是否平滑、有无到达纠偏上限
|
- `FleetCrabDbg`:`lateral` 是否收敛、`headingErr` 是否收敛、`bias/dth` 是否到达阈值、`auto(vx,fTh,rTh)` 是否稳定
|
||||||
- `MultiVehicleDbg`:`frontTh/rearTh/speed` 是否接近手动蟹行、POS/Detect 补偿是否在持续驱动,`CRAB in/raw/limit/rev` 是否显示 `raw=-95°` 这类角度未被反向等价转换
|
- `MultiVehicleDbg`:自动分支是否为 `auto:true/manual:false/script:false`,`BASE/SEND` 是否接近 `FleetCrabDbg` 输出,POS/Detect 补偿是否持续驱动
|
||||||
- 如需回退旧几何控制器路线,再看 `CrabDbg` 的 `bias/biasItem/gcp/fleetPos`
|
- 重点看 `FleetCrabGcpThetaThreshold`、`BiasThreshold`、`DthLinearThreshold` 三个限幅是否过早截断纠偏
|
||||||
|
|
||||||
**2026-06-29 DLog 结论(自动蟹行仍抖动)**:
|
**2026-06-29 DLog 结论(旧脚本链路下自动蟹行仍抖动)**:
|
||||||
- `FleetCrabDbg` 中 `along/lateral/remain/corr/localAngle/cmd` 基本平滑,横向误差多在几十 mm 内,未见路径控制器发散。
|
- 旧 `FleetCrabDbg` 中 `along/lateral/remain/旧方向修正/旧命令` 基本平滑,横向误差多在几十 mm 内,未见路径控制器发散。
|
||||||
- 主/从 `MultiVehicleDbg` 中 `BASE vx` 在正负之间跳,同时 `fTh/rTh` 在 `+90°/-90°` 附近翻转;这是同一横移矢量被错误地按 ±90° 边界转换成两种等价表示,底盘执行层会看到接近 180° 的转向跳变。
|
- 主/从 `MultiVehicleDbg` 中 `BASE vx` 在正负之间跳,同时 `fTh/rTh` 在 `+90°/-90°` 附近翻转;这是同一横移矢量被错误地按 ±90° 边界转换成两种等价表示,底盘执行层会看到接近 180° 的转向跳变。
|
||||||
- POS 补偿在该批日志中为关闭/零补偿(`corr:false`、`POS comp 0`),Detect 补偿有小幅值但不是主因。
|
- POS 补偿在该批日志中为关闭/零补偿(`corr:false`、`POS comp 0`),Detect 补偿有小幅值但不是主因。
|
||||||
- 因此本轮判定为 **mode=1 蟹行矢量合成把 ±90° 误当舵角边界**,不是优先调 `FleetCrabCorrectionGain`。Medulla 侧 `WheelAngleLowerLimit/UpperLimit` 默认约为 `-120/+120`,自动蟹行应允许 `-95°` 直接下发。
|
- 因此本轮判定为 **mode=1 蟹行矢量合成把 ±90° 误当舵角边界**,不是优先调横向纠偏增益。Medulla 侧 `WheelAngleLowerLimit/UpperLimit` 默认约为 `-120/+120`,自动蟹行应允许 `-95°` 直接下发。
|
||||||
|
|
||||||
**2026-06-29 DLog 结论(±120 修复后仍 Y+ 漂移)**:
|
**2026-06-29 DLog 结论(±120 修复后仍 Y+ 漂移)**:
|
||||||
- Clumsy 侧 `MultiVehicleDbg` 已显示 `CRAB raw=-9x`、`limit=120.0`、`rev:false`,`BASE vx` 不再正负翻转,说明上层 `mode=1` 表达已连续,剧烈抖动问题已消失。
|
- Clumsy 侧 `MultiVehicleDbg` 已显示 `CRAB raw=-9x`、`limit=120.0`、`rev:false`,`BASE vx` 不再正负翻转,说明上层 `mode=1` 表达已连续,剧烈抖动问题已消失。
|
||||||
- 但 `FleetCrabDbg` 中 `lateral` 仍从 `0` 单调增长到约 `+171mm`,`corr` 到达 `-8°` 上限后无法拉回;主/从 `DETECT dy` 也增长到百毫米量级,`DETECT comp y` 达到 `20mm/s` 上限。
|
- 但 `FleetCrabDbg` 中 `lateral` 仍从 `0` 单调增长到约 `+171mm`,`corr` 到达 `-8°` 上限后无法拉回;主/从 `DETECT dy` 也增长到百毫米量级,`DETECT comp y` 达到 `20mm/s` 上限。
|
||||||
- 进一步检查 Playground 发现:`D:\MDCS\Source\Core\Medulla\Playground\default_scene.json` 与运行目录 `bin\Debug\net8.0\default_scene.json` 中两台 `multi-steering` 仍为 `"maxSteeringAngle": 90`,而 `ActuatorModels.cs` 会把模块舵角 clamp 到 `[-MaxSteeringAngleRad,+MaxSteeringAngleRad]`。
|
- 进一步检查 Playground 发现:`D:\MDCS\Source\Core\Medulla\Playground\default_scene.json` 与运行目录 `bin\Debug\net8.0\default_scene.json` 中两台 `multi-steering` 仍为 `"maxSteeringAngle": 90`,而 `ActuatorModels.cs` 会把模块舵角 clamp 到 `[-MaxSteeringAngleRad,+MaxSteeringAngleRad]`。
|
||||||
- 这意味着 Clumsy 发出的 `-98°` 路径纠偏,在 Playground 实际执行时会被夹回 `-90°`,纠偏分量被吞掉;这比继续调 `FleetCrabCorrectionGain` 更像 Y+ 漂移的直接原因。
|
- 这意味着 Clumsy 发出的 `-98°` 路径纠偏,在 Playground 实际执行时会被夹回 `-90°`,纠偏分量被吞掉;这比继续调横向纠偏增益更像 Y+ 漂移的直接原因。
|
||||||
- 已把 Playground 源码场景和运行目录场景改为 `maxSteeringAngle: 120`,并在仿真器中加入 `multi-steering clamp` 节流日志;复测前必须重启 Playground 使场景重载。若复测时仍出现该日志,说明还有其他配置或场景副本在限制舵角。
|
- 已把 Playground 源码场景和运行目录场景改为 `maxSteeringAngle: 120`,并在仿真器中加入 `multi-steering clamp` 节流日志;复测前必须重启 Playground 使场景重载。若复测时仍出现该日志,说明还有其他配置或场景副本在限制舵角。
|
||||||
|
|
||||||
### 2.2 两车抖动、不丝滑
|
### 2.2 两车抖动、不丝滑
|
||||||
@@ -82,7 +84,7 @@
|
|||||||
**建议对照实验**:
|
**建议对照实验**:
|
||||||
- 手动 FleetRemote 蟹行(同速度、同角度)是否也抖
|
- 手动 FleetRemote 蟹行(同速度、同角度)是否也抖
|
||||||
- 临时 `MultiVehicleSyncUseDetour=false` 复测
|
- 临时 `MultiVehicleSyncUseDetour=false` 复测
|
||||||
- 看 `FleetCrabDbg` 的 `corr/localAngle/cmd` 与 `MultiVehicleDbg` 的 `frontTh/rearTh` 是否周期跳变
|
- 看 `FleetCrabDbg` 的 `auto(vx,fTh,rTh)` 与 `MultiVehicleDbg` 的 `BASE/SEND` 是否周期跳变
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -214,8 +216,8 @@ DLog 由 **Clumsy 进程工作目录**下的 `dlog\` 管理(FundamentalLib)
|
|||||||
|
|
||||||
| Topic | 来源 | 内容 |
|
| Topic | 来源 | 内容 |
|
||||||
|-------|------|------|
|
|-------|------|------|
|
||||||
| **`FleetCrabDbg`** | `MovementTests.cs` | `ENTER/CENTER/START/WARMUP/ITER/DONE`,含 `along/lateral/remain/corr/localAngle/cmd` |
|
| **`FleetCrabDbg`** | `MovementTests.cs` | `ENTER/CENTER/START/WARMUP/ITER/DONE`,含 `along/lateral/remain/headingErr/baseTh/bias/dth/auto/ideal` |
|
||||||
| **`CrabDbg`** | `MultiWheelGeometricController.cs` | 旧几何控制器路线诊断;当前脚本蟹行实现不再依赖 |
|
| **`CrabDbg`** | `MultiWheelGeometricController.cs` | MDCSToolbox 几何控制器诊断;当前自动蟹行只参考其思路,不修改也不依赖该源码 |
|
||||||
| **`MultiVehicleDbg`** | `PilotDefinition.cs` | 联动循环:速度、舵角、补偿、ready 状态 |
|
| **`MultiVehicleDbg`** | `PilotDefinition.cs` | 联动循环:速度、舵角、补偿、ready 状态 |
|
||||||
| **`FleetDiagClumsy`** | `PilotDefinition.cs` | 精简 fleet 诊断(带 `car{N}` 前缀) |
|
| **`FleetDiagClumsy`** | `PilotDefinition.cs` | 精简 fleet 诊断(带 `car{N}` 前缀) |
|
||||||
| **`MultiVehicle`** | `PilotDefinition.cs` | 初始化、心跳、HTTP 错误 |
|
| **`MultiVehicle`** | `PilotDefinition.cs` | 初始化、心跳、HTTP 错误 |
|
||||||
@@ -223,9 +225,9 @@ DLog 由 **Clumsy 进程工作目录**下的 `dlog\` 管理(FundamentalLib)
|
|||||||
|
|
||||||
### 6.3 建议抓取顺序(排查漂移/抖动)
|
### 6.3 建议抓取顺序(排查漂移/抖动)
|
||||||
|
|
||||||
1. 主车 `FleetCrabDbg`:`WARMUP done` → `ITER#` 中 `lateral/remain/corr/localAngle/cmd`
|
1. 主车 `FleetCrabDbg`:`WARMUP done` → `ITER#` 中 `lateral/remain/headingErr/bias/dth/auto(vx,fTh,rTh)`
|
||||||
2. 主车 + 从车 `MultiVehicleDbg`:`frontTh/rearTh`、`PosBias*`、是否 `ready=false`
|
2. 主车 + 从车 `MultiVehicleDbg`:`auto:true/manual:false`、`BASE/SEND`、`PosBias*`、是否 `ready=false`
|
||||||
3. 若回退旧几何控制器路线,再看主车 `CrabDbg`:`bias` 是否单调增大;`fleetPos` 是否偶发 `(0,0,0)`
|
3. 若怀疑 MDCSToolbox 自动路径,再看主车 `CrabDbg`;当前 `FleetCrabWalk` 不直接调用该控制器
|
||||||
4. 从车 `FleetDiagClumsy`:是否频繁掉线 / register 超时
|
4. 从车 `FleetDiagClumsy`:是否频繁掉线 / register 超时
|
||||||
|
|
||||||
---
|
---
|
||||||
@@ -237,23 +239,26 @@ MovementTest「车队联动-自动蟹行」
|
|||||||
FleetCrabWalk.Get()
|
FleetCrabWalk.Get()
|
||||||
TryGetFleetCenterFromSlam() → 路径起点 (x0,y0,θ)
|
TryGetFleetCenterFromSlam() → 路径起点 (x0,y0,θ)
|
||||||
phi = theta + FleetCrabAngleDeg
|
phi = theta + FleetCrabAngleDeg
|
||||||
MultiVehicleScriptEnabled = true
|
BodyToPathAngleDeg = FleetCrabAngleDeg
|
||||||
MultiVehicleScriptMode = 1 → 复用 FleetRemote 手动蟹行下发链路
|
targetBodyTh = phi - BodyToPathAngleDeg = theta
|
||||||
|
MultiVehicleScriptEnabled = false
|
||||||
|
MultiVehicleAutoEnabled = true → 进入 TickMultiVehicle 自动分支
|
||||||
WARMUP → 等编队成员就位
|
WARMUP → 等编队成员就位
|
||||||
loop:
|
loop:
|
||||||
TryGetFleetCenterFromSlam() → 当前车队中心
|
TryGetFleetCenterFromSlam() → 当前车队中心
|
||||||
along/lateral/remain → 沿线进度、横向偏差、剩余距离
|
along/lateral/remain/headingErr → 沿线进度、横向偏差、剩余距离、车身目标朝向偏差
|
||||||
corr = clamp(Stanley(lateral), ±FleetCrabCorrectionAngleDeg)
|
bias = clamp(Stanley(lateral), ±BiasThreshold)
|
||||||
localAngle = (phi + corr) - currentTheta
|
dth = clamp(DthLinearFac * (targetBodyTh-currentTheta), ±DthLinearThreshold)
|
||||||
Vx/Vy slew limit → FleetCrabCommandAccel 平滑
|
frontTh/rearTh = clamp(phi-currentTheta + bias ± dth, ±FleetCrabGcpThetaThreshold)
|
||||||
MultiVehicleScriptVx/Vy = cmd
|
ideal = pathStart + pathDir * clamp(along, 0, FleetCrabLengthMm)
|
||||||
|
MultiVehicleAutoVx/FrontTh/RearTh/Ideal* = cmd
|
||||||
PilotDefinition.TickMultiVehicle (50ms)
|
PilotDefinition.TickMultiVehicle (50ms)
|
||||||
manual/script mode==1
|
auto branch
|
||||||
Vx/Vy → speed + frontTh==rearTh
|
MultiVehicleAuto* → speed + frontTh/rearTh + ideal center
|
||||||
notify → 从车 SendMotion + POS/Detect 补偿
|
notify → 从车 SendMotion + POS/Detect 补偿
|
||||||
```
|
```
|
||||||
|
|
||||||
**对照 baseline**:`PilotDefinition.cs` 手动分支 `fleetMode == 1`(FleetRemote 蟹行)直接合成 `frontTh/rearTh`,不经几何控制器 `bias` 闭环。
|
**对照 baseline**:`PilotDefinition.cs` 手动分支 `fleetMode == 1`(FleetRemote 蟹行)仍直接合成 `frontTh/rearTh`;自动蟹行当前不走该分支。
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -263,15 +268,19 @@ MovementTest「车队联动-自动蟹行」
|
|||||||
|
|
||||||
| 字段 | 默认 | 作用 |
|
| 字段 | 默认 | 作用 |
|
||||||
|------|------|------|
|
|------|------|------|
|
||||||
| `FleetCrabAngleDeg` | 45 | 路径与车队朝向夹角 (deg) |
|
| `FleetCrabAngleDeg` | 45 | 路径方向相对启动时车队朝向的夹角 (deg)。MovementTest 同时把车身-路径夹角设为该值;若输入“路径与小车夹角 x 度”,应填 `-x` 以保持当前车身角度 |
|
||||||
| `FleetCrabLengthMm` | 2000 | 路径长度 (mm) |
|
| `FleetCrabLengthMm` | 2000 | 路径长度 (mm) |
|
||||||
| `FleetCrabSpeed` | 0.2 | 速度 (m/s) |
|
| `FleetCrabSpeed` | 0.2 | 巡航速度 (m/s),接近终点时由自动蟹行专用减速参数下调 |
|
||||||
| `FleetCrabGcpThetaThreshold` | 95 | 兼容旧几何控制器实现;当前脚本蟹行不直接使用 |
|
| `FleetCrabAccel` | 0.2 | 速度命令加速度限制 (m/s^2),限制 `MultiVehicleAutoVx` 每拍变化量;`<=0` 表示不限制 |
|
||||||
| `FleetCrabCorrectionGain` | 1.0 | 横向误差纠偏增益 |
|
| `FleetCrabSlowDistance` | 2000 | 末端开始减速距离 (mm) |
|
||||||
| `FleetCrabCorrectionAngleDeg` | 8 | 自动纠偏最大改向角,越小越接近手动蟹行 |
|
| `FleetCrabFinishDistance` | 20 | 完成距离 (mm),剩余距离低于该值时结束动作 |
|
||||||
| `FleetCrabCommandAccel` | 0.4 | 脚本 `Vx/Vy` 命令斜率限制(m/s²) |
|
| `FleetCrabFinishSpeed` | 0.02 | 末端最低速度 (m/s) |
|
||||||
|
| `FleetCrabSlowingPow` | 0.8 | 末端减速曲线指数;越大越靠近终点才明显降速,越小越早降速 |
|
||||||
|
| `FleetCrabGcpThetaThreshold` | 95 | 自动蟹行输出 `frontTh/rearTh` 的绝对值上限,应给实际舵角限位与 `AngleLimitMarginDeg` 留余量 |
|
||||||
|
|
||||||
动作行为:当前不再改 `MultiVehicleAutoUseIdealCenter`,结束/急停会清零 `MultiVehicleScript*` 和 `MultiVehicleAuto*`。
|
已删除旧字段:`FleetCrabCorrectionGain`、`FleetCrabCorrectionAngleDeg`、`FleetCrabCommandAccel`。旧 `clumsy.json` 若残留这些 key,会被配置反序列化忽略;新的自动链路使用 `FleetCrabAccel` 控制 `MultiVehicleAutoVx` 速度命令斜率。
|
||||||
|
|
||||||
|
动作行为:当前不再改 `MultiVehicleAutoUseIdealCenter`,结束/急停会清零 `MultiVehicleAuto*`,并保持 `MultiVehicleScriptEnabled=false`。
|
||||||
|
|
||||||
### 8.2 影响跟踪/手感的全局项(节选)
|
### 8.2 影响跟踪/手感的全局项(节选)
|
||||||
|
|
||||||
@@ -282,7 +291,12 @@ MovementTest「车队联动-自动蟹行」
|
|||||||
| `TestCarSyncDistance` | 2400 | 与 Playground 双车间距一致 |
|
| `TestCarSyncDistance` | 2400 | 与 Playground 双车间距一致 |
|
||||||
| `MultiVehicleSyncInterval` | 50 | 联动周期 ms |
|
| `MultiVehicleSyncInterval` | 50 | 联动周期 ms |
|
||||||
| `DriveTaskInterval` | 50 | `clumsy.json` 顶层 |
|
| `DriveTaskInterval` | 50 | `clumsy.json` 顶层 |
|
||||||
| `BiasFac` / `DthLinearFac` 等 | 继承 `MultiWheelPilotConfig` | 几何控制器 PID 形态参数 |
|
| `BiasFac` / `BiasThreshold` | 继承 `MultiWheelPilotConfig` | 横向偏差 `lateral` → 前后 GCP 同向修正 |
|
||||||
|
| `DthLinearFac` / `DthLinearThreshold` | 继承 `MultiWheelPilotConfig` | 车身目标朝向偏差 `headingErr` → 前后 GCP 反向修正 |
|
||||||
|
| `FleetCrabSlowDistance` / `FleetCrabSlowingPow` / `FleetCrabFinishDistance` / `FleetCrabFinishSpeed` | `PilotConfig` | 自动蟹行专用终点减速和结束判定 |
|
||||||
|
| `MultiVehicleAutoUseIdealCenter` | true(默认) | 使用自动蟹行发布的 ideal center 给从车做前馈 |
|
||||||
|
| `MultiVehicleAutoRequireFleetCenter` | true(默认) | 自动模式无有效车队中心时整队停车 |
|
||||||
|
| `MultiVehicleAutoCmdTimeoutMs` | 0(auto) | 自动命令新鲜度超时,避免控制器停发后沿末速度滑行 |
|
||||||
|
|
||||||
详见 [MultiVehicleConfig.md](./MultiVehicleConfig.md) §2–§6。
|
详见 [MultiVehicleConfig.md](./MultiVehicleConfig.md) §2–§6。
|
||||||
|
|
||||||
@@ -296,20 +310,20 @@ MovementTest「车队联动-自动蟹行」
|
|||||||
| 蟹行要求朝向不变但有纠偏 | `CrabHoldHeading` + `CrabTargetHeading`;保留 `dTh` |
|
| 蟹行要求朝向不变但有纠偏 | `CrabHoldHeading` + `CrabTargetHeading`;保留 `dTh` |
|
||||||
| 多车 firstTurn 破坏队形 | `MultiVehicleSync` 时跳过 `firstTurnN`(TODO 整队预旋转) |
|
| 多车 firstTurn 破坏队形 | `MultiVehicleSync` 时跳过 `firstTurnN`(TODO 整队预旋转) |
|
||||||
| gcp 被 45° 上限截断 | 动作侧 `GcpThetaThreshold=95` |
|
| gcp 被 45° 上限截断 | 动作侧 `GcpThetaThreshold=95` |
|
||||||
| ideal 中心抹平横向误差 | 动作期间关 `MultiVehicleAutoUseIdealCenter` |
|
| ideal 中心抹平横向误差 | 已改为显式发布 `MultiVehicleAutoIdealX/Y/Th`,由 `MultiVehicleAutoUseIdealCenter` 控制是否前馈 |
|
||||||
| Tick 中间窗口发布 `(0,0,0)` 假中心 | 已移除 tick 开头 `PublishFleetCenter(0,0,0)` |
|
| Tick 中间窗口发布 `(0,0,0)` 假中心 | 已移除 tick 开头 `PublishFleetCenter(0,0,0)` |
|
||||||
| 自动蟹行纠偏导致抖动 | 已改为脚本手动蟹行链路 + 小幅平滑横向纠偏 |
|
| 自动蟹行纠偏导致抖动 | 已改为自动字段链路,按 `lateral/headingErr/remain` 计算 `MultiVehicleAuto*` |
|
||||||
| 接近纯横移时速度符号/舵角表示翻转 | `fleetMode==1` 改为按 `MultiVehicleCrabSteerLimitDeg`(默认 120°)归一化;`-95°` 直接下发,超过上限才做速度取反的等价转换,并在 `MultiVehicleDbg` 输出 `CRAB in/raw/limit/rev` |
|
| 接近纯横移时速度符号/舵角表示翻转 | `fleetMode==1` 改为按 `MultiVehicleCrabSteerLimitDeg`(默认 120°)归一化;`-95°` 直接下发,超过上限才做速度取反的等价转换,并在 `MultiVehicleDbg` 输出 `CRAB in/raw/limit/rev` |
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## 10. 后续工作建议(优先级)
|
## 10. 后续工作建议(优先级)
|
||||||
|
|
||||||
1. **复测 -90° 自动蟹行**:重点看 `MultiVehicleDbg` 的 `CRAB raw=-9x`、`limit=120.0`、`rev:false`,以及 `BASE vx/fTh/rTh` 是否不再正负翻转。
|
1. **复测自动蟹行**:重点看 `FleetCrabDbg` 的 `auto=(vx,fTh,rTh)` 与 `MultiVehicleDbg` 的 `auto:true/manual:false` 是否一致。
|
||||||
2. **A/B:`MultiVehicleCrabSteerLimitDeg`** 默认 120,应与 Medulla 侧 `WheelAngleLowerLimit/UpperLimit` 匹配;若实际轮角限制不同,先同步该值。
|
2. **A/B:`FleetCrabGcpThetaThreshold`** 默认 95,应与实车舵角限制和 `AngleLimitMarginDeg` 匹配;若输出很快被限幅,先核对该值。
|
||||||
3. **A/B:`FleetCrabCorrectionAngleDeg`** 先试 4、8、12:4 最接近手动,12 收敛更快;当前不再因跨 ±90° 直接翻面。
|
3. **A/B:`BiasFac/BiasThreshold`** 若 `lateral` 单向增长,先看 `bias` 是否到上限;需要更强横向纠偏时调这组参数。
|
||||||
4. **A/B:`MultiVehicleSyncUseDetour=false`** 若仍抖,跑同一条蟹行,区分脚本纠偏 vs POS 补偿贡献。
|
4. **A/B:`DthLinearFac/DthLinearThreshold`** 若车队朝向偏差收敛慢或前后 GCP 差动过大,调这组参数。
|
||||||
5. **路径误差**:若仍持续 Y+ 漂移,看 `lateral` 是否持续单向增长;若增长但 `corr` 已到上限,增大 `FleetCrabCorrectionAngleDeg` 或 `FleetCrabCorrectionGain`。
|
5. **A/B:`MultiVehicleSyncUseDetour=false`** 若仍抖,跑同一条蟹行,区分自动路径纠偏 vs POS 补偿贡献。
|
||||||
6. **notify 平滑**(中长期):见 `MultiVehicleAutoSyncReview.md` §F。
|
6. **notify 平滑**(中长期):见 `MultiVehicleAutoSyncReview.md` §F。
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|||||||
@@ -127,7 +127,7 @@ lock (MultiVehicleFleet)
|
|||||||
编队间距配置变更时,实际控制点半径仍固定 510mm,补偿/转向几何与 `TestCarSyncDistance` 不一致,调参困难。
|
编队间距配置变更时,实际控制点半径仍固定 510mm,补偿/转向几何与 `TestCarSyncDistance` 不一致,调参困难。
|
||||||
|
|
||||||
**建议修复**
|
**建议修复**
|
||||||
统一使用 `syncDistance / 2f` 或配置项 `MultiVehicleControlRadius`,删除 magic number 510。
|
统一使用 `syncDistance / 2f`,删除 magic number 510。
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -203,7 +203,7 @@ lock (MultiVehicleFleet)
|
|||||||
- **B**:`MultiVehicleSendMotion` 回调写入 `MultiVehicleAutoCmdTime`;主车自动分支按 `MultiVehicleAutoCmdTimeoutMs`(0=auto) 判定命令新鲜度,超时清零速度/idealPos 并关闭 `AutoEnabled`,避免末速度滑行。
|
- **B**:`MultiVehicleSendMotion` 回调写入 `MultiVehicleAutoCmdTime`;主车自动分支按 `MultiVehicleAutoCmdTimeoutMs`(0=auto) 判定命令新鲜度,超时清零速度/idealPos 并关闭 `AutoEnabled`,避免末速度滑行。
|
||||||
- **C**:新增本地 `_multiVehicleFleetSeen` 存活时刻表,register/notify 收到即刷新;主车 Tick `PruneStaleFleetMembers()` 按 `MultiVehicleMemberTtlMs`(0=auto) 剔除掉线成员,`fleetReady`(数量==总数) 因此蕴含全员新鲜。
|
- **C**:新增本地 `_multiVehicleFleetSeen` 存活时刻表,register/notify 收到即刷新;主车 Tick `PruneStaleFleetMembers()` 按 `MultiVehicleMemberTtlMs`(0=auto) 剔除掉线成员,`fleetReady`(数量==总数) 因此蕴含全员新鲜。
|
||||||
- **D**:回调不再丢弃 `idealPos/idealAngle`,写入 `MultiVehicleAutoIdeal*` 并经 notify(`HasIdeal/IdealX/Y/Th`) 广播;自动模式下以理想车队中心作为各车 layout 前馈目标(`MultiVehicleAutoUseIdealCenter`,默认开)。
|
- **D**:回调不再丢弃 `idealPos/idealAngle`,写入 `MultiVehicleAutoIdeal*` 并经 notify(`HasIdeal/IdealX/Y/Th`) 广播;自动模式下以理想车队中心作为各车 layout 前馈目标(`MultiVehicleAutoUseIdealCenter`,默认开)。
|
||||||
- **E**:新增 `MultiVehicleControlRadius`(0=syncDistance/2),`ControlPointRadius` 与 `SendMotion(localControlRadius)` 统一取该值,删除硬编码 510。
|
- **E**:`ControlPointRadius` 与 `SendMotion(localControlRadius)` 统一取 `syncDistance / 2f`,删除硬编码 510。
|
||||||
- **F**:notify 改为 POST + JSON body(取代 GET query 串);新增单调递增 `Seq`,从车丢弃乱序旧包(含主车重启回退识别)。
|
- **F**:notify 改为 POST + JSON body(取代 GET query 串);新增单调递增 `Seq`,从车丢弃乱序旧包(含主车重启回退识别)。
|
||||||
- **G**:新增 `FleetCenterSnapshot` 不可变快照 + `volatile` 引用,`PublishFleetCenter` 整体赋值,控制器线程 `GetFleetCenterSnapshot()` 只读完整快照,消除 torn read。
|
- **G**:新增 `FleetCenterSnapshot` 不可变快照 + `volatile` 引用,`PublishFleetCenter` 整体赋值,控制器线程 `GetFleetCenterSnapshot()` 只读完整快照,消除 torn read。
|
||||||
- **H**:自动模式新增 `MultiVehicleAutoRequireFleetCenter`(默认开) 门控——无有效车队中心(定位丢失)时强制停车,补上纯 SLAM 模式安全网;手动模式不受限。
|
- **H**:自动模式新增 `MultiVehicleAutoRequireFleetCenter`(默认开) 门控——无有效车队中心(定位丢失)时强制停车,补上纯 SLAM 模式安全网;手动模式不受限。
|
||||||
|
|||||||
+52
-27
@@ -94,17 +94,18 @@ TwoLegGuessX = -(TestCarSyncDistance - DeltaDetectCenter)
|
|||||||
|
|
||||||
## 4. 手动遥控(Medulla 车队遥控)
|
## 4. 手动遥控(Medulla 车队遥控)
|
||||||
|
|
||||||
遥控在 Medulla 侧产生指令(`MultiVehicleManual*`,`[AsLowerIO]` 上报 Clumsy)。摇杆输出已是物理单位,Clumsy 端系数应保持 **1(直通)**。
|
遥控在 Medulla 侧产生指令(`MultiVehicleManual*`,`[AsLowerIO]` 上报 Clumsy)。车队联动遥控只上报归一化摇杆比例 `[-1,1]`;实际速度/舵角/角速度统一在 Clumsy 的 `FleetManual*` 参数中换算,避免 Medulla 和 Clumsy 两层缩放叠加。
|
||||||
|
|
||||||
| 端 | 字段 | 含义 | 推荐值 |
|
| 端 | 字段 | 含义 | 推荐值 |
|
||||||
|----|------|------|--------|
|
|----|------|------|--------|
|
||||||
| Medulla `[AsInitParam]` | `MaxManualSpeed` | 车队手动**最大线速度(m/s)** | `0.3` |
|
| Medulla `[AsLowerIO]` | `MultiVehicleManualVx/Vy/Vth` | 车队遥控摇杆比例(仅 `[-1,1]`,不带物理单位) | 摇杆值 |
|
||||||
| Medulla `[AsInitParam]` | `MaxManualAngularSpeed` | 车队手动**最大转向角(deg)** | `45` |
|
| Clumsy `clumsy.json` | `FleetManualMaxSpeed` | 满杆线速度(m/s) | `0.3` |
|
||||||
| Clumsy `clumsy.json` | `ManualCarSyncVxFac` | 手动 Vx 系数(**保持 1,勿再缩放**) | `1.0` |
|
| Clumsy `clumsy.json` | `FleetManualMaxSteerAngleDeg` | 常规模式满杆转向舵角(deg) | `45` |
|
||||||
| Clumsy `clumsy.json` | `ManualCarSyncVthFac` | 手动 Vth 系数(**保持 1**) | `1.0` |
|
| Clumsy `clumsy.json` | `FleetManualMaxCrabAngleDeg` | 蟹行模式满杆蟹行舵角(deg) | `60` |
|
||||||
|
| Clumsy `clumsy.json` | `FleetManualMaxRotateOmegaDegPerSec` | 原地旋转模式满杆角速度(deg/s) | `45` |
|
||||||
| Clumsy `clumsy.json` | `SyncThAccPerSec` | 转向角爬升速率(deg/s) | `30` |
|
| Clumsy `clumsy.json` | `SyncThAccPerSec` | 转向角爬升速率(deg/s) | `30` |
|
||||||
|
|
||||||
> 历史坑:`ManualCarSyncVxFac=0.2 × MaxManualSpeed=0.3 → 0.06 m/s`,肉眼几乎不动;`VthFac=5 → 225°` 超舵轮范围。已统一为系数=1。
|
> 历史坑:旧链路会出现 `ManualCarSyncVxFac × MaxManualSpeed` 叠乘,导致满杆只有 `0.06 m/s` 这类异常低速;现在车队联动不再使用 Medulla 的 `MaxManualSpeed/MaxManualAngularSpeed`,这些字段只属于普通手动遥控。
|
||||||
|
|
||||||
操作:在 Medulla 打开车体工具 **「FleetRemote / 车队联动遥控」**(workspace 摇杆,松手自动回零),开「车队联动」开关后拖摇杆即可。主车摇杆驱动全队;从车由主车广播自动跟随,**无需**各自开开关。**不要**同时打开普通「手动控制」面板(会抢占优先级)。
|
操作:在 Medulla 打开车体工具 **「FleetRemote / 车队联动遥控」**(workspace 摇杆,松手自动回零),开「车队联动」开关后拖摇杆即可。主车摇杆驱动全队;从车由主车广播自动跟随,**无需**各自开开关。**不要**同时打开普通「手动控制」面板(会抢占优先级)。
|
||||||
|
|
||||||
@@ -144,28 +145,49 @@ TwoLegGuessX = -(TestCarSyncDistance - DeltaDetectCenter)
|
|||||||
|
|
||||||
## 6. 自动蟹行动作(FleetCrabWalk / MovementTest「车队联动-自动蟹行」)
|
## 6. 自动蟹行动作(FleetCrabWalk / MovementTest「车队联动-自动蟹行」)
|
||||||
|
|
||||||
在 Clumsy 侧 MovementTest 面板触发,以**当前车队中心**为起点,构造一条与车队朝向夹角 `FleetCrabAngleDeg`、长度 `FleetCrabLengthMm` 的**直线路径**,执行侧复用 FleetRemote 已验证丝滑的脚本手动等价输入(`MultiVehicleScriptEnabled + mode=1`)让整队**斜向平移(蟹行)**:
|
在 Clumsy 侧 MovementTest 面板触发,以**当前车队中心**为起点,构造一条与启动时车队朝向夹角 `FleetCrabAngleDeg`、长度 `FleetCrabLengthMm` 的**直线路径**。MovementTest 会保持启动时车身朝向追踪路径;因此如果“路径相对小车”的夹角为 `x` 度(路径在车体右侧为正),应配置 `FleetCrabAngleDeg = -x`。当前实现不再复用脚本手动链路,而是参考几何控制器思路,在 `MultiWheelC` 内计算并写入 `MultiVehicleAuto...` 字段:
|
||||||
|
|
||||||
- 动作每拍读取主车 Detour 反推车队中心,计算直线进度 `along`、横向偏差 `lateral` 和剩余距离 `remain`。
|
- 动作每拍读取主车 Detour 反推车队中心,计算直线进度 `along`、横向偏差 `lateral`、剩余距离 `remain` 和车身目标朝向偏差 `headingErr`。
|
||||||
- 横向偏差只转成一个**小幅、带斜率限制的蟹行方向修正**,再写入 `MultiVehicleScriptVx/Vy`;`TickMultiVehicle` 仍按手动蟹行逻辑合成 `frontTh==rearTh` 并广播从车。
|
- `lateral` 通过 `BiasFac/BiasThreshold` 转为前后 GCP 同向舵角修正;`headingErr` 通过 `DthLinearFac/DthLinearThreshold` 转为前后 GCP 反向舵角修正。
|
||||||
- 这样保留手动蟹行的平滑执行链路,同时让自动动作具备温和的路径纠偏;避免旧几何控制器 `bias/dTh` 直接叠到 gcp 时出现舵角阶跃。
|
- 动作直接输出 `MultiVehicleAutoVx/FrontTh/RearTh/IdealX/IdealY/IdealTh`,由 `TickMultiVehicle` 的自动分支统一广播、下发 `SendMotion`,并继续受识别丢失、成员超时、舵角余量不足等整队缓停联锁保护。
|
||||||
- **前提**:在**主车**(`MultiVehicleMasterEndpoint="/"`)上运行,且主车有 Detour 定位(用于反推车队中心起点)。
|
- **前提**:在**主车**(`MultiVehicleMasterEndpoint="/"`)上运行,且主车有 Detour 定位(用于反推车队中心起点与运行中闭环)。
|
||||||
|
|
||||||
| 字段(`clumsy.json` → `msConf`) | 含义 | 默认值 |
|
| 字段(`clumsy.json` → `msConf`) | 含义 | 默认值 |
|
||||||
|------|------|--------|
|
|------|------|--------|
|
||||||
| `FleetCrabAngleDeg` | 蟹行路径**与当前车队朝向的夹角**(deg,逆时针为正)。决定斜行方向:0=正前方,90=正左方平移,-90=正右方。稳态下即各舵轮的蟹行角 | `45` |
|
| `FleetCrabAngleDeg` | 蟹行路径方向相对**启动时车队朝向**的夹角(deg,逆时针为正)。MovementTest 同时把车身-路径夹角设为该值,因此 `FleetCrabAngleDeg=-x` 会让车身保持启动朝向,并以 `x` 度夹角追踪路径 | `45` |
|
||||||
| `FleetCrabLengthMm` | 蟹行路径**长度**(mm),沿夹角方向行驶该距离后停车结束 | `2000` |
|
| `FleetCrabLengthMm` | 蟹行路径**长度**(mm),沿夹角方向行驶该距离后停车结束 | `2000` |
|
||||||
| `FleetCrabSpeed` | 蟹行**行驶速度**(m/s) | `0.2` |
|
| `FleetCrabSpeed` | 蟹行巡航速度(m/s),写入 `MultiVehicleAutoVx`;接近终点时会被自动蟹行专用减速参数下调 | `0.2` |
|
||||||
| `FleetCrabGcpThetaThreshold` | 兼容旧几何控制器实现的 gcp 舵角上限;当前脚本手动等价实现不直接使用 | `95` |
|
| `FleetCrabAccel` | 蟹行速度命令加速度限制(m/s^2),限制 `MultiVehicleAutoVx` 每拍变化量;`<=0` 表示不限制 | `0.2` |
|
||||||
| `FleetCrabCorrectionGain` | 横向误差纠偏增益。增大后收敛更快,但更容易出现方向摆动 | `1` |
|
| `FleetCrabSlowDistance` | 蟹行末端开始减速距离(mm) | `2000` |
|
||||||
| `FleetCrabCorrectionAngleDeg` | 自动纠偏最大改向角(deg)。越小越接近手动蟹行,越大纠偏越强 | `8` |
|
| `FleetCrabFinishDistance` | 蟹行完成距离(mm),剩余距离低于该值时结束动作 | `20` |
|
||||||
| `FleetCrabCommandAccel` | `Vx/Vy` 命令斜率限制(m/s²),抑制纠偏方向突变 | `0.4` |
|
| `FleetCrabFinishSpeed` | 蟹行末端最低速度(m/s) | `0.02` |
|
||||||
| `MultiVehicleCrabSteerLimitDeg` | mode=1 蟹行舵角上限,应与 Medulla 侧 `WheelAngleLowerLimit/UpperLimit` 匹配;`-95°` 在默认 120° 内会直接下发 | `120` |
|
| `FleetCrabSlowingPow` | 蟹行末端减速曲线指数;越大越靠近终点才明显降速,越小越早降速 | `0.8` |
|
||||||
|
| `FleetCrabGcpThetaThreshold` | 自动蟹行输出 `frontTh/rearTh` 的绝对值上限(deg)。应小于实际舵角可行范围,并给 `AngleLimitMarginDeg` 留余量 | `95` |
|
||||||
|
|
||||||
|
自动蟹行还会使用下列通用控制参数:
|
||||||
|
|
||||||
|
| 字段 | 影响 | 默认来源 |
|
||||||
|
|------|------|----------|
|
||||||
|
| `BiasFac` / `BiasThreshold` | 横向偏差 `lateral` → 前后 GCP 同向修正。增大后收敛更快,但过大可能摆动 | `MultiWheelPilotConfig` |
|
||||||
|
| `DthLinearFac` / `DthLinearThreshold` | 车身目标朝向偏差 `headingErr` → 前后 GCP 反向修正,用于保持车身与路径夹角 | `MultiWheelPilotConfig` |
|
||||||
|
| `MultiVehicleAutoUseIdealCenter` | 是否把自动蟹行计算出的 `IdealX/Y/Th` 广播给从车做前馈 | `true` |
|
||||||
|
| `MultiVehicleAutoRequireFleetCenter` | 自动模式是否要求有效车队中心;定位/车队中心失效时整队停车 | `true` |
|
||||||
|
| `MultiVehicleAutoCmdTimeoutMs` | 自动命令新鲜度超时,0 表示按联动周期自动计算 | `0` |
|
||||||
|
| `MultiVehicleUseDetect` / `MultiVehicleDetectBias*` | 互识别纠正与安全门;检测丢失时整队停车 | 见 §5 |
|
||||||
|
| `MultiVehicleSyncUseDetour` / `MultiVehiclePosBias*` | 车队内姿态纠正(POS 补偿);不影响整车队中心计算 | 见 §5 |
|
||||||
|
|
||||||
|
已删除的旧自动蟹行参数:
|
||||||
|
|
||||||
|
| 已删除字段 | 原用途 | 当前替代 |
|
||||||
|
|------------|--------|----------|
|
||||||
|
| `FleetCrabCorrectionGain` | 旧脚本链路的横向误差纠偏增益 | `BiasFac` |
|
||||||
|
| `FleetCrabCorrectionAngleDeg` | 旧脚本链路的最大改向角 | `BiasThreshold` / `FleetCrabGcpThetaThreshold` |
|
||||||
|
| `FleetCrabCommandAccel` | 旧脚本链路的 `Vx/Vy` 斜率限制 | 新自动链路使用 `FleetCrabAccel` 限制 `MultiVehicleAutoVx` |
|
||||||
|
|
||||||
**行为要点 / 注意**
|
**行为要点 / 注意**
|
||||||
|
|
||||||
- 当前实现不走 `MultiVehicleAuto*`/`MultiVehicleSendMotion`,也不再临时改 `MultiVehicleAutoUseIdealCenter`;结束/急停会清零脚本字段。
|
- 当前实现走 `MultiVehicleAuto*` 自动字段链路,不再开启 `MultiVehicleScriptEnabled`,也不受 `MultiVehicleCrabSteerLimitDeg` 影响(该字段只影响手动 `mode=1` 蟹行)。
|
||||||
- `FleetCrabDbg` 会记录 `along/lateral/remain/corr/localAngle/cmd(Vx,Vy)`;`MultiVehicleDbg` 可继续对照最终 `frontTh≈rearTh`、是否有 POS/Detect 补偿,以及 `CRAB in/raw/limit/rev` 是否在舵角上限内保持连续表达。
|
- `FleetCrabDbg` 会记录 `along/lateral/remain/headingErr/baseTh/bias/dth/targetV/auto(vx,fTh,rTh)/ideal`;`MultiVehicleDbg` 可继续对照最终 `BASE/SEND`、POS/Detect 补偿、ready/stop 状态。
|
||||||
- `MultiVehicleUseDetect=true` 时仍受 2 腿检测安全门约束(检测丢失会被置零停车)。
|
- `MultiVehicleUseDetect=true` 时仍受 2 腿检测安全门约束(检测丢失会被置零停车)。
|
||||||
- Playground 双车场景的 `actuator.maxSteeringAngle` 也必须与该上限一致;若仍为 `90`,Clumsy 发出的 `-98°` 纠偏会在仿真执行层被夹回 `-90°`,表现为纯横移路径无法收敛。
|
- Playground 双车场景的 `actuator.maxSteeringAngle` 也必须与该上限一致;若仍为 `90`,Clumsy 发出的 `-98°` 纠偏会在仿真执行层被夹回 `-90°`,表现为纯横移路径无法收敛。
|
||||||
|
|
||||||
@@ -191,8 +213,10 @@ TwoLegGuessX = -(TestCarSyncDistance - DeltaDetectCenter)
|
|||||||
"TwoLegGuessX": -1600,
|
"TwoLegGuessX": -1600,
|
||||||
"MultiVehicleFleetNum": 2,
|
"MultiVehicleFleetNum": 2,
|
||||||
"MultiVehicleUseDetect": true,
|
"MultiVehicleUseDetect": true,
|
||||||
"ManualCarSyncVxFac": 1.0,
|
"FleetManualMaxSpeed": 0.3,
|
||||||
"ManualCarSyncVthFac": 1.0,
|
"FleetManualMaxSteerAngleDeg": 45,
|
||||||
|
"FleetManualMaxCrabAngleDeg": 60,
|
||||||
|
"FleetManualMaxRotateOmegaDegPerSec": 45,
|
||||||
"SyncThAccPerSec": 30,
|
"SyncThAccPerSec": 30,
|
||||||
"MultiVehicleMasterEndpoint": "/", // 从车: "127.0.0.1:8008"
|
"MultiVehicleMasterEndpoint": "/", // 从车: "127.0.0.1:8008"
|
||||||
"PlaygroundRobotName": "agv_multi_1", // 从车: "agv_multi_2"
|
"PlaygroundRobotName": "agv_multi_1", // 从车: "agv_multi_2"
|
||||||
@@ -202,11 +226,12 @@ TwoLegGuessX = -(TestCarSyncDistance - DeltaDetectCenter)
|
|||||||
"FleetCrabAngleDeg": 45,
|
"FleetCrabAngleDeg": 45,
|
||||||
"FleetCrabLengthMm": 2000,
|
"FleetCrabLengthMm": 2000,
|
||||||
"FleetCrabSpeed": 0.2,
|
"FleetCrabSpeed": 0.2,
|
||||||
"FleetCrabGcpThetaThreshold": 95,
|
"FleetCrabAccel": 0.2,
|
||||||
"FleetCrabCorrectionGain": 1.0,
|
"FleetCrabSlowDistance": 2000,
|
||||||
"FleetCrabCorrectionAngleDeg": 8,
|
"FleetCrabFinishDistance": 20,
|
||||||
"FleetCrabCommandAccel": 0.4,
|
"FleetCrabFinishSpeed": 0.02,
|
||||||
"MultiVehicleCrabSteerLimitDeg": 120
|
"FleetCrabSlowingPow": 0.8,
|
||||||
|
"FleetCrabGcpThetaThreshold": 95
|
||||||
```
|
```
|
||||||
|
|
||||||
```text
|
```text
|
||||||
|
|||||||
@@ -0,0 +1,332 @@
|
|||||||
|
# 停车机器人产品标准化规划书
|
||||||
|
|
||||||
|
## 文档信息
|
||||||
|
|
||||||
|
| 项目 | 内容 |
|
||||||
|
|------|------|
|
||||||
|
| 产品名称 | P2800 停车机器人 |
|
||||||
|
| 文档版本 | V1.0 |
|
||||||
|
| 编写日期 | 2026-07-14 |
|
||||||
|
| 文档类型 | 产品规划书 |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
# 一、项目目标
|
||||||
|
|
||||||
|
## 1.1 总体目标
|
||||||
|
|
||||||
|
将停车机器人建设成为具备标准化交付能力的产品,实现车辆自主识别、自主搬运及双车协同控制,逐步形成可复制、可推广、可持续迭代的产品体系。
|
||||||
|
|
||||||
|
## 1.2 阶段目标
|
||||||
|
|
||||||
|
### **短期目标(7.15~9.15)**
|
||||||
|
|
||||||
|
- 保证固定场景下稳定完成车辆搬运演示
|
||||||
|
- 提升现有算法稳定性
|
||||||
|
- 补齐路径规划能力
|
||||||
|
- 完善双车联动基础功能
|
||||||
|
|
||||||
|
### **中期目标(9.15~11.30)**
|
||||||
|
|
||||||
|
- 引入3D相机
|
||||||
|
- 提升复杂场景适应能力
|
||||||
|
- 建立稳定性测试体系
|
||||||
|
|
||||||
|
### **长期目标(11.30~12.31)**
|
||||||
|
|
||||||
|
- 车辆自主识别、自主搬运及双车稳定协同控制
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
# 二、系统现状
|
||||||
|
|
||||||
|
目前停车机器人整体流程如下:
|
||||||
|
|
||||||
|
```text
|
||||||
|
轮胎识别
|
||||||
|
│
|
||||||
|
▼
|
||||||
|
轮胎定位
|
||||||
|
│
|
||||||
|
▼
|
||||||
|
钻车控制
|
||||||
|
│
|
||||||
|
▼
|
||||||
|
双车协同搬运
|
||||||
|
```
|
||||||
|
|
||||||
|
| 模块 | 当前状态 | 存在问题 |
|
||||||
|
|------|----------|----------|
|
||||||
|
| 雷达轮胎识别 | 已完成 | 识别误差最大±20mm,稳定性不足 |
|
||||||
|
| 路径规划 | 未完成 | 当前仅目标跟踪,无规划能力 |
|
||||||
|
| 钻车控制 | 已完成 | 对车辆停放姿态适应能力不足 |
|
||||||
|
| 双车联动 | 已完成部分功能 | 横移、原地旋转能力缺失 |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
# 三、产品演进规划
|
||||||
|
|
||||||
|
## 第一阶段:展会保障(7.15~9.15)
|
||||||
|
|
||||||
|
### 3.1 雷达轮胎识别优化
|
||||||
|
|
||||||
|
保持当前3D雷达方案,不进行硬件更换。
|
||||||
|
|
||||||
|
优化方向:
|
||||||
|
|
||||||
|
- 提升识别稳定性
|
||||||
|
|
||||||
|
目标:
|
||||||
|
|
||||||
|
- 连续识别稳定
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### 3.2 路径规划建设
|
||||||
|
|
||||||
|
新增停车机器人路径规划模块。
|
||||||
|
|
||||||
|
整体流程:
|
||||||
|
|
||||||
|
```text
|
||||||
|
轮胎识别
|
||||||
|
↓
|
||||||
|
目标位姿生成
|
||||||
|
↓
|
||||||
|
路径规划
|
||||||
|
↓
|
||||||
|
轨迹跟踪
|
||||||
|
↓
|
||||||
|
钻车控制
|
||||||
|
```
|
||||||
|
|
||||||
|
建设内容:
|
||||||
|
|
||||||
|
- 固定场景路径规划
|
||||||
|
- 钻车轨迹生成
|
||||||
|
- 轨迹跟踪控制
|
||||||
|
|
||||||
|
预计开发周期:约1个月。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### 3.3 双车联动完善
|
||||||
|
|
||||||
|
完成手动模式:
|
||||||
|
|
||||||
|
- 自由运动
|
||||||
|
- 横移
|
||||||
|
- 原地旋转
|
||||||
|
- 任意角度斜行
|
||||||
|
|
||||||
|
优化自动斜行稳定性。
|
||||||
|
|
||||||
|
阶段交付目标:
|
||||||
|
|
||||||
|
完成上海展会1:1场景下的稳定搬运。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 第二阶段:产品完善(9月~年底)
|
||||||
|
|
||||||
|
### 轮胎识别升级
|
||||||
|
|
||||||
|
技术路线:
|
||||||
|
|
||||||
|
```text
|
||||||
|
3D雷达
|
||||||
|
↓
|
||||||
|
3D相机(规则识别)
|
||||||
|
↓
|
||||||
|
数据采集
|
||||||
|
↓
|
||||||
|
模型训练
|
||||||
|
↓
|
||||||
|
AI轮胎识别
|
||||||
|
```
|
||||||
|
|
||||||
|
说明:
|
||||||
|
|
||||||
|
优先验证3D相机点云质量;若点云质量满足要求,可先替代雷达方案,再逐步推进深度识别算法。
|
||||||
|
|
||||||
|
### 路径规划升级
|
||||||
|
|
||||||
|
完善:
|
||||||
|
|
||||||
|
- 自动规划
|
||||||
|
- 轨迹优化
|
||||||
|
- 自动纠偏
|
||||||
|
- 障碍物绕行(预研)
|
||||||
|
|
||||||
|
### 双车协同升级
|
||||||
|
|
||||||
|
实现自动模式:
|
||||||
|
|
||||||
|
- 自动横移
|
||||||
|
- 自动原地旋转
|
||||||
|
- 自动姿态调整
|
||||||
|
- 双车同步控制
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 第三阶段:产品智能化(长期)
|
||||||
|
|
||||||
|
建设统一算法平台。
|
||||||
|
|
||||||
|
包括:
|
||||||
|
|
||||||
|
- 3D相机AI识别
|
||||||
|
- 模型持续优化
|
||||||
|
- 多车型适配
|
||||||
|
|
||||||
|
形成持续迭代能力。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
# 四、稳定性建设
|
||||||
|
|
||||||
|
稳定性测试贯穿整个研发周期。
|
||||||
|
|
||||||
|
## 感知稳定性
|
||||||
|
|
||||||
|
验证:
|
||||||
|
|
||||||
|
- 不同车型
|
||||||
|
- 不同轮胎尺寸
|
||||||
|
- 杂物遮挡
|
||||||
|
- 点云噪声
|
||||||
|
- 光照变化(相机阶段)
|
||||||
|
|
||||||
|
统计:
|
||||||
|
|
||||||
|
- 识别成功率
|
||||||
|
- 定位误差
|
||||||
|
- 重复性
|
||||||
|
|
||||||
|
## 钻车稳定性
|
||||||
|
|
||||||
|
验证:
|
||||||
|
|
||||||
|
- 左右偏移
|
||||||
|
- 前后偏移
|
||||||
|
- 初始角度偏差
|
||||||
|
- 不同停车姿态
|
||||||
|
|
||||||
|
验证规划算法鲁棒性。
|
||||||
|
|
||||||
|
## 双车协同稳定性
|
||||||
|
|
||||||
|
验证:
|
||||||
|
|
||||||
|
- 横向偏差
|
||||||
|
- 纵向偏差
|
||||||
|
- 姿态误差
|
||||||
|
|
||||||
|
验证自动纠偏能力和稳定双车联动能力。
|
||||||
|
|
||||||
|
## 长时间运行测试
|
||||||
|
|
||||||
|
开展:
|
||||||
|
|
||||||
|
- 连续搬运测试
|
||||||
|
- 连续运行测试
|
||||||
|
- 异常恢复测试
|
||||||
|
|
||||||
|
确保满足工程交付要求。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
# 五、阶段里程碑
|
||||||
|
|
||||||
|
| 时间节点 | 目标 |
|
||||||
|
|-----------|------|
|
||||||
|
| 9月 | 完成上海展会1:1场景下的稳定演示 |
|
||||||
|
| 年底 | 完成路径规划、双车联动及稳定性建设 |
|
||||||
|
| 长期 | 完成3D相机替代、AI识别及产品智能化 |
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
然后你再帮我写一个停车机器人目标达成指标的一个MD文档,里面需要包含达成了短/中/长期目标的一些能力:
|
||||||
|
|
||||||
|
**短期目标需要达到:**
|
||||||
|
|
||||||
|
车端能力:
|
||||||
|
|
||||||
|
1.实现钻车/出车过程中的路径规划能力;
|
||||||
|
|
||||||
|
2.实现在AGV相对车体有略微偏移(角度≤3°、横向偏移≤50mm)的情况下能够成功规划路径并保证钻入过程无碰撞;
|
||||||
|
|
||||||
|
3.实现钻入过程平滑无卡顿;
|
||||||
|
|
||||||
|
4.实现在2D雷达/3D雷达/3D相机(非Learning)识别的前提下:识别—规划—控制钻车到位停止精度要达到±15mm/1°以内,重复性测试须达到至少N次;
|
||||||
|
|
||||||
|
5.实现钻车过程从开始识别至AGV到位,钻两对轮需满足30s内完成,钻一对轮需满足18s内完成;
|
||||||
|
|
||||||
|
6.实现双车联动(带载/空载)手动遥控器控制模式下(0.1m/s~0.3m/s)的自由运动、任意角度斜行、横移以及原地旋转;
|
||||||
|
|
||||||
|
7.实现双车联动(带载/空载)自动控制模式下(0.1m/s~0.3m/s)的任意角度稳定斜行;
|
||||||
|
|
||||||
|
8.实现双车联动(带载/空载)自动控制模式下斜行到位精度达到±10mm/1°以内;
|
||||||
|
|
||||||
|
9.实现双车联动(带载/空载)手/自动控制模式下在两车之间有略微偏移(角度≤2°,横向偏移≤30mm)的情况下依旧能够稳定完成移动操作;
|
||||||
|
|
||||||
|
10.稳定完成上海展会同场景下的循环搬运任务,保证任务成功率为100%;
|
||||||
|
|
||||||
|
注意:双车联动功能无论是基于网络信号较好的Simple服务器转发或双车直连通信模块,都需要实现前面提到的能力。
|
||||||
|
|
||||||
|
调度能力:
|
||||||
|
|
||||||
|
1.实现在收到搬车任务后,在没有开启车端避障的前提下,两台AGV的运动过程不发生碰撞;
|
||||||
|
|
||||||
|
2.实现在收到搬车任务后,两台AGV的运动需要相对同步,不允许出现锁点问题导致两台AGV距离过远;
|
||||||
|
|
||||||
|
3.实现在收到搬车任务后,两台AGV能够分别从车头和车尾同时钻入;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
**中期目标需达到:**
|
||||||
|
|
||||||
|
在短期目标能力的基础上额外实现:
|
||||||
|
|
||||||
|
车端能力:
|
||||||
|
|
||||||
|
1.实现钻车过程从开始识别至AGV到位,钻两对轮需满足20s内完成,钻一对轮需满足12s内完成;
|
||||||
|
|
||||||
|
2.实现在AGV相对车体有较大偏移(角度≤6°、横向偏移≤100mm)的情况下能够成功规划并保证钻入过程无碰撞;
|
||||||
|
|
||||||
|
3.实现在3D相机(Learning)识别的前提下:识别—规划—控制钻车到位停止精度要达到±5mm/0.5°以内,重复性测试须达到至少N次;
|
||||||
|
|
||||||
|
4.实现从车体侧面的钻车能力;
|
||||||
|
|
||||||
|
5.实现双车联动(带载/空载)自动控制模式下(0.3m/s~1.0m/s)的自由运动、任意角度斜行、横移以及原地旋转;
|
||||||
|
|
||||||
|
6.实现双车联动(带载/空载)自动控制模式下双车通讯、定位异常及其他异常时两车同时立即停车的安全机制;
|
||||||
|
|
||||||
|
7.实现双车联动(带载/空载)手/自动控制模式下在两车之间有略微偏移(角度≤5°,横向偏移≤50mm)的情况下依旧能够稳定完成移动操作;
|
||||||
|
|
||||||
|
调度能力:
|
||||||
|
|
||||||
|
1.实现在收到搬车任务后,若场景内有超过两台以上的AGV,根据AGV状态自动选择最合适执行当前搬运任务的两台AGV;
|
||||||
|
|
||||||
|
1.实现在收到搬车任务后,根据两台AGV的状态自动判断二者钻入顺序,同时保证第一台AGV以车头传感器识别的形式钻入,第二台AGV以车尾传感器识别的形式钻入;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
**长期目标须达到:**
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -0,0 +1,127 @@
|
|||||||
|
# 停车机器人产品能力达成指标(V1.0)
|
||||||
|
|
||||||
|
> 本文档定义停车机器人产品在短期、中期及长期三个阶段应达到的核心能力指标,作为产品研发、测试验收及版本演进依据。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
# 一、短期目标(展会交付版本)
|
||||||
|
|
||||||
|
## 1. 车端能力
|
||||||
|
|
||||||
|
### 1.1 钻车能力
|
||||||
|
|
||||||
|
- 基于2D雷达/3D雷达/3D相机(非Learning)完成轮胎稳定识别;
|
||||||
|
- 建立钻车、出车完整路径规划能力;
|
||||||
|
- 完成"识别→目标生成→路径规划→轨迹跟踪→停车"闭环;
|
||||||
|
- 重复定位测试≥100次,满足到位精度≤±15 mm,姿态误差≤±1°,成功率≥99%;
|
||||||
|
- 实现从开始识别至AGV到位,钻两对轮需满足30s内完成,钻一对轮需满足18s内完成;
|
||||||
|
- 当AGV相对车辆存在角度≤3°、横向偏移≤50 mm时,可自动规划无碰撞轨迹;
|
||||||
|
- 支持轨迹平滑、速度连续,无明显急停、倒车抖动及振荡;
|
||||||
|
- 钻车过程中绝不允许发生机械干涉;
|
||||||
|
- 稳定完成上海展会同场景下的循环搬运任务,保证任务成功率为100%;
|
||||||
|
|
||||||
|
### 1.2 双车联动能力
|
||||||
|
|
||||||
|
支持带载/空载:
|
||||||
|
|
||||||
|
- 手动(0.1m/s~0.3m/s):自由运动、横移、任意角度斜行、原地旋转;
|
||||||
|
- 自动(0.1m/s~0.3m/s):稳定任意角度斜行;
|
||||||
|
- 自动斜行停止精度≤±10 mm / ±1°;
|
||||||
|
- 两车存在角度≤2°、横向误差≤30 mm安装误差时仍可稳定协同;
|
||||||
|
- 支持Simple服务器转发及点对点通信两种模式;
|
||||||
|
|
||||||
|
### 1.3 工程能力
|
||||||
|
|
||||||
|
- 全过程日志记录;
|
||||||
|
- 异常时能够人工接管;
|
||||||
|
- 故障定位能力。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 2. 调度能力
|
||||||
|
|
||||||
|
- 在没有开启车端避障的前提下,车体间运动不干涉;
|
||||||
|
- 车体间的运动需要相对同步,不允许出现锁点问题导致的两台AGV距离过远;
|
||||||
|
- 两台AGV能够分别从车头和车尾同时钻入;
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
# 二、中期目标(产品化版本)
|
||||||
|
|
||||||
|
在短期目标基础上新增:
|
||||||
|
|
||||||
|
## 1. 车端能力
|
||||||
|
|
||||||
|
### 1.1 钻车能力
|
||||||
|
|
||||||
|
- 引入3D相机Learning算法;
|
||||||
|
- 到位精度≤±5 mm、±0.5°;
|
||||||
|
- 支持不同车型自动识别;
|
||||||
|
- 支持车辆侧向钻车。
|
||||||
|
|
||||||
|
- 偏移≤6°、≤100 mm条件下完成自主规划;
|
||||||
|
- 支持复杂停车姿态自动修正。
|
||||||
|
- 实现从开始识别至AGV到位,钻两对轮需满足20s内完成,钻一对轮需满足12s内完成;
|
||||||
|
|
||||||
|
### 1.2 双车联动能力
|
||||||
|
|
||||||
|
- 自动模式支持自由运动、横移、斜行、原地旋转(0.3~1.0 m/s);
|
||||||
|
- 通信、定位异常或其他异常时同步急停;
|
||||||
|
- 两车≤5°、≤50 mm误差下稳定协同。
|
||||||
|
|
||||||
|
## 2. 调度能力
|
||||||
|
|
||||||
|
- 多AGV自动选车;
|
||||||
|
- 自动确定钻车顺序;
|
||||||
|
- 多任务调度;
|
||||||
|
- AGV健康状态参与调度决策。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
# 三、长期目标(标准化产品)
|
||||||
|
|
||||||
|
## 1. 智能车端
|
||||||
|
|
||||||
|
- AI轮胎识别持续学习;
|
||||||
|
- 自动识别车型、轮胎规格、车辆姿态;
|
||||||
|
- 多传感器融合感知(雷达+3D相机)。
|
||||||
|
|
||||||
|
- 任意方向自主钻车;
|
||||||
|
- 动态环境自主避障;
|
||||||
|
|
||||||
|
- 双车高速协同(≥1.0 m/s);
|
||||||
|
- 全自动搬运无需人工干预;
|
||||||
|
- 故障降级、自恢复、重新编队。
|
||||||
|
|
||||||
|
## 2. 智能调度
|
||||||
|
|
||||||
|
- 停车场级多机器人调度;
|
||||||
|
- 全局交通管理;
|
||||||
|
- 自动充电、自动换班;
|
||||||
|
- 云端监控与远程运维;
|
||||||
|
- 跨停车场统一调度。
|
||||||
|
|
||||||
|
## 3. 产品平台能力
|
||||||
|
|
||||||
|
- 算法平台化;
|
||||||
|
- 数据闭环(采集→标注→训练→部署);
|
||||||
|
- 自动化回归测试;
|
||||||
|
- 多车型快速适配。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
# 四、产品成熟度目标
|
||||||
|
|
||||||
|
| 阶段 | 产品定位 | 核心目标 |
|
||||||
|
|------|----------|----------|
|
||||||
|
| 短期 | Demo交付 | 展会稳定演示,形成基础闭环 |
|
||||||
|
| 中期 | 工程产品 | 满足工程交付及批量部署 |
|
||||||
|
| 长期 | 标准产品 | 智能化、多车型、多机器人停车搬运平台 |
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# 五、说明
|
||||||
|
|
||||||
|
本文档为停车机器人能力建设阶段的目标达成指标说明,用于明确阶段性能力建设方向与评估基准,并非最终产品定版标准。
|
||||||
|
|
||||||
|
文档中所列精度、耗时、偏移容差、重复性次数等定量指标,以及部分定性能力描述,将依据实际研发验证、现场测试数据、产品定位变更及项目交付要求进行动态调整。如指标发生变更,以后续正式发布的修订版本或相关专项技术方案为准。
|
||||||
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user