88 lines
4.1 KiB
C#
88 lines
4.1 KiB
C#
using System;
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using MultiWheelC.TrajectoryPlanning.PathSmoothing;
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using MultiWheelC.TrajectoryPlanning.Utils;
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namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
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/// <summary>
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/// 在恰好一个方向段内按局部参考弧长插值参考几何。
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/// 输入和输出 S、X/Y 与净空均为 m,航向为 rad,曲率为 1/m;插值不会越过方向段边界。
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/// </summary>
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public static class ReferencePathInterpolator
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{
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/// <summary>
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/// 接受端点轻微 S 超差并判断精确节点的数值容差,单位 m。
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/// </summary>
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private const double Epsilon = 1e-12d;
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/// <summary>
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/// 为给定局部 S 生成方向一致的 Frenet 参考样本。
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/// 参数:segment 不可为空,referenceS 为 m;[-1e-12, Length+1e-12] 内的端点超差会夹紧到边界。
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/// 返回:精确点直接转换,区间内对位置、展开航向和几何量线性插值;超界或退化跨度会引发异常。
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/// </summary>
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public static FrenetReferencePoint Interpolate(DirectionSegmentView segment, double referenceS)
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{
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if (segment == null)
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throw new ArgumentNullException(nameof(segment));
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if (!IsFinite(referenceS) || referenceS < -Epsilon || referenceS > segment.LengthMeters + Epsilon)
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throw new ArgumentOutOfRangeException(nameof(referenceS));
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double clampedS = Math.Max(0d, Math.Min(segment.LengthMeters, referenceS));
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for (int index = 0; index < segment.Points.Count; index++)
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{
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SmoothedPathPoint upper = segment.Points[index];
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if (Math.Abs(upper.ArcLength - clampedS) <= Epsilon)
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return FromPoint(upper);
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if (upper.ArcLength > clampedS)
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{
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SmoothedPathPoint lower = segment.Points[index - 1];
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double span = upper.ArcLength - lower.ArcLength;
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if (span <= Epsilon)
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throw new ArgumentException("Reference points must have positive interpolation spans.", nameof(segment));
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double fraction = (clampedS - lower.ArcLength) / span;
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return new FrenetReferencePoint(
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clampedS,
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Lerp(lower.X, upper.X, fraction),
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Lerp(lower.Y, upper.Y, fraction),
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AngleMath.NormalizeRadians(Lerp(lower.UnwrappedHeading, upper.UnwrappedHeading, fraction)),
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Lerp(lower.UnwrappedHeading, upper.UnwrappedHeading, fraction),
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segment.Direction,
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Lerp(lower.GeometricCurvature, upper.GeometricCurvature, fraction),
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Lerp(lower.VehicleCurvature, upper.VehicleCurvature, fraction),
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Lerp(lower.VehicleCurvatureDerivative, upper.VehicleCurvatureDerivative, fraction),
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Lerp(lower.BodyClearance, upper.BodyClearance, fraction));
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}
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}
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return FromPoint(segment.Points[segment.Points.Count - 1]);
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}
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/// <summary>
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/// 将原始平滑路径点转换为同一局部 S 的 Frenet 参考样本。
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/// 参数:point 已携带世界 X/Y(m)、航向(rad)和曲率量;返回:保持其方向及所有几何量的不可变副本。
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/// </summary>
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private static FrenetReferencePoint FromPoint(SmoothedPathPoint point)
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{
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return new FrenetReferencePoint(point.ArcLength, point.X, point.Y, point.Heading, point.UnwrappedHeading,
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point.Direction, point.GeometricCurvature, point.VehicleCurvature, point.VehicleCurvatureDerivative,
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point.BodyClearance);
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}
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/// <summary>
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/// 在线性标量区间内计算插值值。
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/// 参数:lower、upper 为同单位端点,fraction 为无单位比例;返回:同单位的未夹紧线性结果。
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/// </summary>
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private static double Lerp(double lower, double upper, double fraction)
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{
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return lower + (upper - lower) * fraction;
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}
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/// <summary>
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/// 判定插值输入是否为有限实数。
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/// 参数:value 为任意标量;返回:NaN 或无穷时为 false。
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/// </summary>
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private static bool IsFinite(double value)
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{
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return !double.IsNaN(value) && !double.IsInfinity(value);
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}
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}
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