feat: validate published EM trajectories

This commit is contained in:
梁薄云
2026-08-04 11:43:41 +08:00
parent 1d58864908
commit 7410654e68
2 changed files with 525 additions and 0 deletions
@@ -0,0 +1,342 @@
using System;
using MultiWheelC.TrajectoryPlanning.CoarsePath;
using MultiWheelC.TrajectoryPlanning.CoarsePath.Vehicle;
using MultiWheelC.TrajectoryPlanning.Mapping;
namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
public enum EmTrajectoryValidationFailure
{
None,
InvalidInput,
NonFinite,
TimeNotStrictlyIncreasing,
PathSDecreased,
SegmentBoundaryExceeded,
MissingTerminalAnchor,
TerminalSpeedNotZero,
TerminalYawRateNotZero,
DirectionMismatch,
DirectionSignMismatch,
RedundantSpeedMismatch,
WorldVelocityMismatch,
YawRateMismatch,
SpeedLimitExceeded,
AccelerationLimitExceeded,
JerkLimitExceeded,
CurvatureLimitExceeded,
CurvatureRateLimitExceeded,
PoseCollision,
SweptCollision,
}
public sealed class EmTrajectoryValidationResult
{
private EmTrajectoryValidationResult(EmTrajectoryValidationFailure failure, int pointIndex, string message)
{
Failure = failure;
PointIndex = pointIndex;
Message = message ?? string.Empty;
}
public bool IsValid { get { return Failure == EmTrajectoryValidationFailure.None; } }
public EmTrajectoryValidationFailure Failure { get; }
public int PointIndex { get; }
public string Message { get; }
internal static EmTrajectoryValidationResult Success()
{
return new EmTrajectoryValidationResult(EmTrajectoryValidationFailure.None, -1, string.Empty);
}
internal static EmTrajectoryValidationResult Reject(EmTrajectoryValidationFailure failure, int pointIndex,
string message)
{
return new EmTrajectoryValidationResult(failure, pointIndex, message);
}
}
/// <summary>Independently checks the public world-space trajectory before it can be published.</summary>
public sealed class EmTrajectoryValidator
{
private const double MaximumSweptCollisionStepMeters = 0.025d;
private readonly FootprintCollisionChecker collisionChecker;
public EmTrajectoryValidator()
: this(new FootprintCollisionChecker())
{
}
public EmTrajectoryValidator(FootprintCollisionChecker collisionChecker)
{
this.collisionChecker = collisionChecker ?? throw new ArgumentNullException(nameof(collisionChecker));
}
public EmTrajectoryValidationResult Validate(EmTrajectory trajectory, PlanningGridMap map, VehicleParameters vehicle,
EmPlannerConfiguration configuration, int segmentIndex, double terminalPathS, EmBoundaryType terminalBoundary)
{
if (trajectory == null || map == null || vehicle == null || configuration == null || configuration.Validation == null ||
configuration.Longitudinal == null || configuration.Corridor == null || segmentIndex < 0 ||
!IsFinite(terminalPathS) || terminalPathS < 0d || !Enum.IsDefined(typeof(EmBoundaryType), terminalBoundary) ||
!TryReadLimits(configuration, vehicle, trajectory.Metadata.Direction, out ValidationLimits limits))
{
return EmTrajectoryValidationResult.Reject(EmTrajectoryValidationFailure.InvalidInput, -1,
"Trajectory publication inputs or validation limits are invalid.");
}
for (int index = 0; index < trajectory.Points.Count; index++)
{
EmTrajectoryPoint point = trajectory.Points[index];
if (point == null || !HasOnlyFiniteValues(point))
return Reject(EmTrajectoryValidationFailure.NonFinite, index, "Trajectory contains a non-finite point.");
if (point.SegmentIndex != segmentIndex || point.SegmentLocalS > terminalPathS + limits.SpatialTolerance ||
point.PathS > terminalPathS + limits.SpatialTolerance)
{
return Reject(EmTrajectoryValidationFailure.SegmentBoundaryExceeded, index,
"Trajectory point lies outside the current direction segment.");
}
if (index == 0)
continue;
EmTrajectoryPoint previous = trajectory.Points[index - 1];
if (point.TimeFromStart <= previous.TimeFromStart)
return Reject(EmTrajectoryValidationFailure.TimeNotStrictlyIncreasing, index,
"Trajectory time must be strictly increasing.");
if (point.PathS + limits.SpatialTolerance < previous.PathS ||
point.SegmentLocalS + limits.SpatialTolerance < previous.SegmentLocalS)
{
return Reject(EmTrajectoryValidationFailure.PathSDecreased, index,
"Trajectory PathS must not decrease.");
}
}
int terminalIndex = FindTerminalAnchor(trajectory, terminalPathS, terminalBoundary, limits.SpatialTolerance);
if (terminalIndex < 0)
{
return Reject(EmTrajectoryValidationFailure.MissingTerminalAnchor,
FindFirstTerminalPathIndex(trajectory, terminalPathS, limits.SpatialTolerance),
"Trajectory does not contain the exact terminal boundary anchor.");
}
EmTrajectoryPoint terminal = trajectory.Points[terminalIndex];
if (Math.Abs(terminal.SignedLongitudinalVelocity) > limits.KinematicTolerance)
return Reject(EmTrajectoryValidationFailure.TerminalSpeedNotZero, terminalIndex,
"Terminal signed speed must be zero.");
if (Math.Abs(terminal.YawRate) > limits.KinematicTolerance)
return Reject(EmTrajectoryValidationFailure.TerminalYawRateNotZero, terminalIndex,
"Terminal yaw rate must be zero.");
double directionSign = trajectory.Metadata.Direction == TravelDirection.Forward ? 1d : -1d;
double previousAcceleration = 0d;
bool hasPreviousAcceleration = false;
for (int index = 0; index < trajectory.Points.Count; index++)
{
EmTrajectoryPoint point = trajectory.Points[index];
if (point.Direction != trajectory.Metadata.Direction)
return Reject(EmTrajectoryValidationFailure.DirectionMismatch, index,
"Trajectory point direction differs from trajectory metadata.");
if (Math.Abs(point.SignedLongitudinalVelocity) > limits.KinematicTolerance &&
point.SignedLongitudinalVelocity * directionSign < 0d)
{
return Reject(EmTrajectoryValidationFailure.DirectionSignMismatch, index,
"Trajectory signed speed has the wrong direction sign.");
}
if (!NearlyEqual(Math.Abs(point.SignedLongitudinalVelocity), point.Speed, limits.KinematicTolerance))
return Reject(EmTrajectoryValidationFailure.RedundantSpeedMismatch, index,
"Trajectory Speed is inconsistent with signed speed.");
if (!NearlyEqual(point.SignedLongitudinalVelocity * Math.Cos(point.Yaw), point.VelocityX,
limits.KinematicTolerance) ||
!NearlyEqual(point.SignedLongitudinalVelocity * Math.Sin(point.Yaw), point.VelocityY,
limits.KinematicTolerance))
{
return Reject(EmTrajectoryValidationFailure.WorldVelocityMismatch, index,
"Trajectory world velocity is inconsistent with signed speed and yaw.");
}
if (!NearlyEqual(point.SignedLongitudinalVelocity * point.VehicleCurvature, point.YawRate,
limits.KinematicTolerance))
{
return Reject(EmTrajectoryValidationFailure.YawRateMismatch, index,
"Trajectory yaw rate is inconsistent with signed speed and curvature.");
}
if (point.Speed > limits.MaximumSpeed + limits.KinematicTolerance)
return Reject(EmTrajectoryValidationFailure.SpeedLimitExceeded, index,
"Trajectory speed exceeds its direction limit.");
if (Math.Abs(point.VehicleCurvature) > limits.MaximumCurvature + limits.KinematicTolerance)
return Reject(EmTrajectoryValidationFailure.CurvatureLimitExceeded, index,
"Trajectory vehicle curvature exceeds the vehicle limit.");
if (index == 0)
continue;
EmTrajectoryPoint previous = trajectory.Points[index - 1];
double dt = point.TimeFromStart - previous.TimeFromStart;
double previousProgressSpeed = directionSign * previous.SignedLongitudinalVelocity;
double progressSpeed = directionSign * point.SignedLongitudinalVelocity;
double acceleration = (progressSpeed - previousProgressSpeed) / dt;
if (acceleration > limits.MaximumAcceleration + limits.KinematicTolerance ||
-acceleration > limits.MaximumDeceleration + limits.KinematicTolerance)
{
return Reject(EmTrajectoryValidationFailure.AccelerationLimitExceeded, index,
"Trajectory finite-difference acceleration exceeds its limit.");
}
if (hasPreviousAcceleration && Math.Abs((acceleration - previousAcceleration) / dt) > limits.MaximumJerk +
limits.KinematicTolerance)
{
return Reject(EmTrajectoryValidationFailure.JerkLimitExceeded, index,
"Trajectory finite-difference jerk exceeds its limit.");
}
if (Math.Abs(point.VehicleCurvature - previous.VehicleCurvature) / dt > limits.MaximumCurvatureRate +
limits.KinematicTolerance)
{
return Reject(EmTrajectoryValidationFailure.CurvatureRateLimitExceeded, index,
"Trajectory finite-difference curvature rate exceeds its limit.");
}
previousAcceleration = acceleration;
hasPreviousAcceleration = true;
}
for (int index = 0; index < trajectory.Points.Count; index++)
{
EmTrajectoryPoint point = trajectory.Points[index];
if (!collisionChecker.IsPoseCollisionFree(new Pose2D(point.X, point.Y, point.Yaw), map, vehicle, 0d, out _))
return Reject(EmTrajectoryValidationFailure.PoseCollision, index,
"Trajectory point fails the full-body world-space collision check.");
}
double sweptStepMeters = Math.Min(MaximumSweptCollisionStepMeters, limits.ConfiguredCollisionStepMeters);
for (int index = 1; index < trajectory.Points.Count; index++)
{
EmTrajectoryPoint previous = trajectory.Points[index - 1];
EmTrajectoryPoint point = trajectory.Points[index];
if (!collisionChecker.IsSweptMotionCollisionFree(new Pose2D(previous.X, previous.Y, previous.Yaw),
new Pose2D(point.X, point.Y, point.Yaw), map, vehicle, sweptStepMeters, out _))
{
return Reject(EmTrajectoryValidationFailure.SweptCollision, index,
"Trajectory segment fails the full-body swept world-space collision check.");
}
}
return EmTrajectoryValidationResult.Success();
}
private static int FindTerminalAnchor(EmTrajectory trajectory, double terminalPathS, EmBoundaryType terminalBoundary,
double spatialTolerance)
{
for (int index = 0; index < trajectory.Points.Count; index++)
{
EmTrajectoryPoint point = trajectory.Points[index];
if (point.BoundaryType == terminalBoundary && Math.Abs(point.PathS - terminalPathS) <= spatialTolerance)
return index;
}
return -1;
}
private static int FindFirstTerminalPathIndex(EmTrajectory trajectory, double terminalPathS, double spatialTolerance)
{
for (int index = 0; index < trajectory.Points.Count; index++)
{
if (Math.Abs(trajectory.Points[index].PathS - terminalPathS) <= spatialTolerance)
return index;
}
return trajectory.Points.Count - 1;
}
private static bool HasOnlyFiniteValues(EmTrajectoryPoint point)
{
return IsFinite(point.X) && IsFinite(point.Y) && IsFinite(point.Yaw) &&
IsFinite(point.SignedLongitudinalVelocity) && IsFinite(point.Speed) && IsFinite(point.VelocityX) &&
IsFinite(point.VelocityY) && IsFinite(point.YawRate) && IsFinite(point.TimeFromStart) &&
IsFinite(point.VehicleCurvature) && IsFinite(point.SegmentLocalS) && IsFinite(point.PathS) &&
IsFinite(point.LongitudinalAcceleration) && IsFinite(point.LongitudinalJerk);
}
private static bool TryReadLimits(EmPlannerConfiguration configuration, VehicleParameters vehicle,
TravelDirection direction, out ValidationLimits limits)
{
limits = default;
double maximumCurvature;
if (vehicle.MaximumCurvaturePerMeter.HasValue)
maximumCurvature = vehicle.MaximumCurvaturePerMeter.Value;
else if (vehicle.MinimumTurningRadiusMeters.HasValue && vehicle.MinimumTurningRadiusMeters.Value > 0d)
maximumCurvature = 1d / vehicle.MinimumTurningRadiusMeters.Value;
else
return false;
if (direction != TravelDirection.Forward && direction != TravelDirection.Reverse)
return false;
double maximumSpeed = direction == TravelDirection.Forward
? configuration.Longitudinal.MaximumForwardSpeedMetersPerSecond
: configuration.Longitudinal.MaximumReverseSpeedMetersPerSecond;
if (!IsFinite(maximumSpeed) || maximumSpeed <= 0d || !IsFinite(maximumCurvature) || maximumCurvature <= 0d ||
!IsFinite(configuration.Longitudinal.MaximumAccelerationMetersPerSecondSquared) ||
configuration.Longitudinal.MaximumAccelerationMetersPerSecondSquared <= 0d ||
!IsFinite(configuration.Longitudinal.MaximumDecelerationMetersPerSecondSquared) ||
configuration.Longitudinal.MaximumDecelerationMetersPerSecondSquared <= 0d ||
!IsFinite(configuration.Longitudinal.MaximumJerkMetersPerSecondCubed) ||
configuration.Longitudinal.MaximumJerkMetersPerSecondCubed <= 0d ||
!IsFinite(configuration.Longitudinal.MaximumCurvatureRatePerMeterPerSecond) ||
configuration.Longitudinal.MaximumCurvatureRatePerMeterPerSecond <= 0d ||
!IsFinite(configuration.Validation.SpatialToleranceMeters) || configuration.Validation.SpatialToleranceMeters < 0d ||
!IsFinite(configuration.Validation.KinematicTolerance) || configuration.Validation.KinematicTolerance < 0d ||
!IsFinite(configuration.Corridor.MaximumCollisionCheckStepMeters) ||
configuration.Corridor.MaximumCollisionCheckStepMeters <= 0d)
{
return false;
}
limits = new ValidationLimits(maximumSpeed, maximumCurvature,
configuration.Longitudinal.MaximumAccelerationMetersPerSecondSquared,
configuration.Longitudinal.MaximumDecelerationMetersPerSecondSquared,
configuration.Longitudinal.MaximumJerkMetersPerSecondCubed,
configuration.Longitudinal.MaximumCurvatureRatePerMeterPerSecond,
configuration.Validation.SpatialToleranceMeters, configuration.Validation.KinematicTolerance,
configuration.Corridor.MaximumCollisionCheckStepMeters);
return true;
}
private static bool NearlyEqual(double expected, double actual, double tolerance)
{
double scale = Math.Max(1d, Math.Max(Math.Abs(expected), Math.Abs(actual)));
return Math.Abs(expected - actual) <= tolerance + tolerance * scale;
}
private static bool IsFinite(double value)
{
return !double.IsNaN(value) && !double.IsInfinity(value);
}
private static EmTrajectoryValidationResult Reject(EmTrajectoryValidationFailure failure, int index, string message)
{
return EmTrajectoryValidationResult.Reject(failure, index, message);
}
private readonly struct ValidationLimits
{
public ValidationLimits(double maximumSpeed, double maximumCurvature, double maximumAcceleration,
double maximumDeceleration, double maximumJerk, double maximumCurvatureRate, double spatialTolerance,
double kinematicTolerance, double configuredCollisionStepMeters)
{
MaximumSpeed = maximumSpeed;
MaximumCurvature = maximumCurvature;
MaximumAcceleration = maximumAcceleration;
MaximumDeceleration = maximumDeceleration;
MaximumJerk = maximumJerk;
MaximumCurvatureRate = maximumCurvatureRate;
SpatialTolerance = spatialTolerance;
KinematicTolerance = kinematicTolerance;
ConfiguredCollisionStepMeters = configuredCollisionStepMeters;
}
public double MaximumSpeed { get; }
public double MaximumCurvature { get; }
public double MaximumAcceleration { get; }
public double MaximumDeceleration { get; }
public double MaximumJerk { get; }
public double MaximumCurvatureRate { get; }
public double SpatialTolerance { get; }
public double KinematicTolerance { get; }
public double ConfiguredCollisionStepMeters { get; }
}
}
@@ -1,7 +1,9 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using EMPlannerVerificationHost;
using MultiWheelC.TrajectoryPlanning.CoarsePath;
using MultiWheelC.TrajectoryPlanning.Mapping;
namespace MultiWheelC.TrajectoryPlanning.EMPlanner;
@@ -12,6 +14,8 @@ internal static class TrajectoryChecks
VerifiesForwardFieldsExactTerminalAndHold();
VerifiesReverseTravelVelocityAndUnwrappedYaw();
VerifiesPublishedListsAreImmutable();
VerifiesWorldSpacePublicationMutationsAreRejected();
VerifiesReverseSpeedLimitUsesReverseConfiguration();
}
private static void VerifiesForwardFieldsExactTerminalAndHold()
@@ -51,6 +55,185 @@ internal static class TrajectoryChecks
"trajectory public point list is immutable");
}
private static void VerifiesWorldSpacePublicationMutationsAreRejected()
{
ValidationContext context = CreateValidationContext();
EmTrajectory valid = CreateValidationTrajectory(TravelDirection.Forward);
EmTrajectoryValidationResult accepted = new EmTrajectoryValidator().Validate(valid, context.EmptyMap, context.Vehicle,
context.Configuration, 2, 0.0055d, EmBoundaryType.Goal);
Verification.True(accepted.IsValid, "valid world-space trajectory is publishable: " + accepted.Message);
AssertRejected(context, CorruptDouble(valid, 1, "X", double.NaN), EmTrajectoryValidationFailure.NonFinite, 1,
"non-finite point");
AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], timeFromStart: valid.Points[0].TimeFromStart)),
EmTrajectoryValidationFailure.TimeNotStrictlyIncreasing, 1, "non-increasing time");
AssertRejected(context, Replace(valid, 2, Clone(valid.Points[2], pathS: 0.0005d)),
EmTrajectoryValidationFailure.PathSDecreased, 2, "decreasing PathS");
AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], signedSpeed: -valid.Points[1].Speed)),
EmTrajectoryValidationFailure.DirectionSignMismatch, 1, "direction sign");
AssertRejected(context, CorruptDouble(valid, 1, "Speed", valid.Points[1].Speed + 0.01d),
EmTrajectoryValidationFailure.RedundantSpeedMismatch, 1, "redundant speed");
AssertRejected(context, CorruptDouble(valid, 1, "VelocityX", valid.Points[1].VelocityX + 0.01d),
EmTrajectoryValidationFailure.WorldVelocityMismatch, 1, "world velocity");
AssertRejected(context, CorruptDouble(valid, 1, "YawRate", valid.Points[1].YawRate + 0.01d),
EmTrajectoryValidationFailure.YawRateMismatch, 1, "yaw rate");
AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], signedSpeed: 0.30d)),
EmTrajectoryValidationFailure.SpeedLimitExceeded, 1, "speed limit");
AssertRejected(context, Replace(valid, 2, Clone(valid.Points[2], signedSpeed: 0.19d)),
EmTrajectoryValidationFailure.AccelerationLimitExceeded, 2, "acceleration limit");
EmTrajectory jerkMutated = Replace(valid, 1, Clone(valid.Points[1], signedSpeed: 0.035d));
jerkMutated = Replace(jerkMutated, 2, Clone(jerkMutated.Points[2], signedSpeed: 0.03d));
AssertRejected(context, jerkMutated, EmTrajectoryValidationFailure.JerkLimitExceeded, 2, "jerk limit");
AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], vehicleCurvature: 2d)),
EmTrajectoryValidationFailure.CurvatureLimitExceeded, 1, "curvature limit");
AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], vehicleCurvature: 0.75d)),
EmTrajectoryValidationFailure.CurvatureRateLimitExceeded, 1, "curvature-rate limit");
const int terminalIndex = 8;
AssertRejected(context, Replace(valid, terminalIndex, Clone(valid.Points[terminalIndex], boundaryType: EmBoundaryType.None)),
EmTrajectoryValidationFailure.MissingTerminalAnchor, terminalIndex, "missing exact terminal anchor");
AssertRejected(context, Replace(valid, terminalIndex, Clone(valid.Points[terminalIndex], signedSpeed: 0.01d)),
EmTrajectoryValidationFailure.TerminalSpeedNotZero, terminalIndex, "terminal speed");
AssertRejected(context, CorruptDouble(valid, terminalIndex, "YawRate", 0.01d),
EmTrajectoryValidationFailure.TerminalYawRateNotZero, terminalIndex, "terminal yaw rate");
AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], x: 1d)), context.PoseCollisionMap,
EmTrajectoryValidationFailure.PoseCollision, 1, "pose collision");
AssertRejected(context, Replace(valid, 1, Clone(valid.Points[1], x: 1d)), context.SweptCollisionMap,
EmTrajectoryValidationFailure.SweptCollision, 1, "swept collision");
EmTrajectoryValidationResult beyondSegment = new EmTrajectoryValidator().Validate(valid, context.EmptyMap, context.Vehicle,
context.Configuration, 2, 0.004d, EmBoundaryType.Goal);
Verification.Equal(EmTrajectoryValidationFailure.SegmentBoundaryExceeded, beyondSegment.Failure,
"segment-boundary failure code");
Verification.Equal(4, beyondSegment.PointIndex, "segment-boundary first point");
}
private static void VerifiesReverseSpeedLimitUsesReverseConfiguration()
{
ValidationContext context = CreateValidationContext();
context.Configuration.Longitudinal.MaximumForwardSpeedMetersPerSecond = 0.20d;
context.Configuration.Longitudinal.MaximumReverseSpeedMetersPerSecond = 0.02d;
EmTrajectoryValidationResult result = new EmTrajectoryValidator().Validate(
CreateValidationTrajectory(TravelDirection.Reverse), context.EmptyMap, context.Vehicle, context.Configuration,
2, 0.0055d, EmBoundaryType.Goal);
Verification.Equal(EmTrajectoryValidationFailure.SpeedLimitExceeded, result.Failure,
"reverse speed uses the configured reverse limit");
Verification.Equal(0, result.PointIndex, "reverse speed first over-limit point");
}
private static void AssertRejected(ValidationContext context, EmTrajectory trajectory,
EmTrajectoryValidationFailure expectedFailure, int expectedIndex, string name)
{
AssertRejected(context, trajectory, context.EmptyMap, expectedFailure, expectedIndex, name);
}
private static void AssertRejected(ValidationContext context, EmTrajectory trajectory, PlanningGridMap map,
EmTrajectoryValidationFailure expectedFailure, int expectedIndex, string name)
{
EmTrajectoryValidationResult result = new EmTrajectoryValidator().Validate(trajectory, map, context.Vehicle,
context.Configuration, 2, 0.0055d, EmBoundaryType.Goal);
Verification.True(!result.IsValid, name + " is rejected");
Verification.Equal(expectedFailure, result.Failure, name + " failure code");
Verification.Equal(expectedIndex, result.PointIndex, name + " failure index");
}
private static ValidationContext CreateValidationContext()
{
EmPlannerConfiguration configuration = EmPlannerConfiguration.CreateDefault();
return new ValidationContext(configuration, new VehicleParameters
{
LengthMeters = 0.01d,
WidthMeters = 0.01d,
SafetyMarginMeters = 0d,
MaximumCurvaturePerMeter = 1d,
},
CreateValidationMap(Array.Empty<IMapObstacle>()),
CreateValidationMap(new IMapObstacle[] { new AxisAlignedRectangleObstacle(990f, 1010f, -10f, 10f) }),
CreateValidationMap(new IMapObstacle[] { new AxisAlignedRectangleObstacle(490f, 510f, -10f, 10f) }));
}
private static PlanningGridMap CreateValidationMap(IReadOnlyList<IMapObstacle> obstacles)
{
IMapObstacleSource[] sources = obstacles.Count == 0
? Array.Empty<IMapObstacleSource>()
: new IMapObstacleSource[] { new ManualObstacleSource("trajectory-validator", 1L, true, obstacles) };
PlanningMapBuildResult result = new PlanningMapFactory().Create(new PlanningMapRequest
{
Bounds = new MapBoundsMm(-1000f, 3000f, -1000f, 1000f),
ResolutionMm = 20f,
ObstacleSources = sources,
AllowExplicitEmptyMap = obstacles.Count == 0,
});
Verification.True(result.Succeeded && result.Map != null && result.Map.PlanningReady,
"trajectory-validator map builds: " + result.FailureReason);
return result.Map!;
}
private static EmTrajectory CreateValidationTrajectory(TravelDirection direction)
{
double[] times = { 0d, 0.05d, 0.10d, 0.15d, 0.20d, 0.25d, 0.30d, 0.35d, 0.40d };
double[] pathS = { 0d, 0.0014375d, 0.00271875d, 0.00378125d, 0.0045625d, 0.0050625d, 0.00534375d,
0.00546875d, 0.0055d };
double[] speed = { 0.03d, 0.0275d, 0.02375d, 0.01875d, 0.0125d, 0.0075d, 0.00375d, 0.00125d, 0d };
double[] acceleration = { -0.05d, -0.075d, -0.10d, -0.125d, -0.10d, -0.075d, -0.05d, -0.025d, 0d };
double[] jerk = { -0.5d, -0.5d, -0.5d, 0.5d, 0.5d, 0.5d, 0.5d, 0.5d };
var candidate = new LongitudinalCandidate(times, pathS, speed, acceleration, jerk);
var result = new LongitudinalPlanningResult(EmPlanningStatus.Success, candidate, string.Empty);
var path = new LateralPath(new[]
{
new LateralPathPoint(0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d, 0d),
new LateralPathPoint(1d, 0.0055d, 0d, 0d, 0d, 0d, 0.0055d, 0d, 0d, 0d, 0d, 0d),
}, true);
return new EmTrajectoryAssembler().Assemble(path, result, CreateMetadata(direction, EmTerminalType.Goal));
}
private static EmTrajectory Replace(EmTrajectory trajectory, int index, EmTrajectoryPoint replacement)
{
var points = new List<EmTrajectoryPoint>(trajectory.Points);
points[index] = replacement;
return new EmTrajectory(trajectory.Metadata, points);
}
private static EmTrajectory CorruptDouble(EmTrajectory trajectory, int index, string propertyName, double value)
{
EmTrajectoryPoint replacement = Clone(trajectory.Points[index]);
FieldInfo field = typeof(EmTrajectoryPoint).GetField("<" + propertyName + ">k__BackingField",
BindingFlags.Instance | BindingFlags.NonPublic) ?? throw new InvalidOperationException("Missing backing field " + propertyName);
field.SetValue(replacement, value);
return Replace(trajectory, index, replacement);
}
private static EmTrajectoryPoint Clone(EmTrajectoryPoint point, double? x = null, double? timeFromStart = null,
double? signedSpeed = null, double? pathS = null, double? vehicleCurvature = null,
EmBoundaryType? boundaryType = null)
{
return new EmTrajectoryPoint(x ?? point.X, point.Y, point.Yaw, signedSpeed ?? point.SignedLongitudinalVelocity,
timeFromStart ?? point.TimeFromStart, vehicleCurvature ?? point.VehicleCurvature, point.SegmentIndex,
pathS ?? point.SegmentLocalS, pathS ?? point.PathS, point.Direction, boundaryType ?? point.BoundaryType,
0d, 0d);
}
private sealed class ValidationContext
{
public ValidationContext(EmPlannerConfiguration configuration, VehicleParameters vehicle, PlanningGridMap emptyMap,
PlanningGridMap poseCollisionMap, PlanningGridMap sweptCollisionMap)
{
Configuration = configuration;
Vehicle = vehicle;
EmptyMap = emptyMap;
PoseCollisionMap = poseCollisionMap;
SweptCollisionMap = sweptCollisionMap;
}
public EmPlannerConfiguration Configuration { get; }
public VehicleParameters Vehicle { get; }
public PlanningGridMap EmptyMap { get; }
public PlanningGridMap PoseCollisionMap { get; }
public PlanningGridMap SweptCollisionMap { get; }
}
private static void VerifyKinematicFields(EmTrajectory trajectory, TravelDirection direction, string name)
{
double directionSign = direction == TravelDirection.Forward ? 1d : -1d;