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ParkingRobot/Shared/MultiWheelChassisAdapter.cs
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// 将统一命令转换为原 Chassis API 调用
using System;
using CommonUsage.Chassis;
namespace MyParking.Shared
{
/// <summary>
/// 将统一的单车车体速度命令转换为旧版MultiWheelChassis调用。
/// 车体坐标系固定为X向前、Y向左、逆时针为正。
/// </summary>
public sealed class MultiWheelChassisAdapter
{
#region 辅助内容
private const double RadiansToDegrees = 180.0 / Math.PI;
private const float BiasTolerance = 0.001f;
private readonly MultiWheelChassis _chassis;
/// <summary>
/// 当前适配器对应的车辆编号。
/// </summary>
public int VehicleId { get; }
/// <summary>
/// 检查旧底盘是否仍处于无偏置的真实车体坐标系。
/// </summary>
private void EnsureBodyFrameIsActive()
{
var bias = _chassis.GetOriginBias();
if (Math.Abs(bias.X) <= BiasTolerance &&
Math.Abs(bias.Y) <= BiasTolerance &&
Math.Abs(bias.Z) <= BiasTolerance)
{
return;
}
throw new InvalidOperationException(
"MultiWheelChassis的坐标偏置在适配器创建后被修改。" +
$"当前偏置为X={bias.X}, Y={bias.Y}, Th={bias.Z}°。" +
"请不要再调用DirectionAngle或SetOriginBias控制蟹行。");
}
/// <summary>
/// 检查底盘命令是否包含无效数值。
/// </summary>
private static void ValidateTwist(Twist2D twist)
{
ValidateFinite(
twist.VxMetersPerSecond,
nameof(twist.VxMetersPerSecond));
ValidateFinite(
twist.VyMetersPerSecond,
nameof(twist.VyMetersPerSecond));
ValidateFinite(
twist.OmegaRadiansPerSecond,
nameof(twist.OmegaRadiansPerSecond));
}
/// <summary>
/// 检查数值是否为有限值。
/// </summary>
private static void ValidateFinite(
double value,
string parameterName)
{
if (double.IsNaN(value) ||
double.IsInfinity(value))
{
throw new ArgumentOutOfRangeException(
parameterName,
"底盘速度命令不能是NaN或无穷大。");
}
if (value > float.MaxValue ||
value < -float.MaxValue)
{
throw new ArgumentOutOfRangeException(
parameterName,
"底盘速度命令超过float可表示范围。");
}
}
/// <summary>
/// 获取最近一次底盘运动分解失败原因。
/// </summary>
public string LastFailureReason =>
_chassis.LastMotionDecomposeFailureReason;
#endregion
/// <summary>
/// 将旧底盘的原点偏置恢复为真实单车车体坐标系。
/// </summary>
public void ResetToBodyFrame()
{
_chassis.SetOriginBias(
x: 0.0f,
y: 0.0f,
th: 0.0f);
}
public MultiWheelChassisAdapter(MultiWheelChassis chassis, int vehicleId)
{
_chassis = chassis ?? throw new ArgumentNullException(nameof(chassis));
if (vehicleId <= 0)
{
throw new ArgumentOutOfRangeException(
nameof(vehicleId),
"车辆编号必须大于零。");
}
VehicleId = vehicleId;
#pragma warning disable CS0612, CS0618
var wheels = _chassis.GetSteerWheels();
#pragma warning restore CS0612, CS0618
if (wheels.Count == 0)
{
throw new InvalidOperationException(
"MultiWheelChassis尚未完成舵轮初始化," +
"不能创建底盘适配器。");
}
// 禁用旧版DirectionAngle/ZeroDirection坐标偏置,
// 保证SendXYThSpeed直接使用真实车体坐标系。
ResetToBodyFrame();
// 停车机器人优先保持当前机械舵角,通过反转轮速表达反向运动,
// 避免蟹行正反切换时四个舵轮无意义地旋转180°。
_chassis.PreferMinimumSteeringTravel = true;
}
/// <summary>
/// 将车体坐标系速度命令发送给多舵轮底盘。
/// </summary>
public bool Send(ChassisCommand command, TimeSpan? interval = null)
{
if (command.VehicleId != VehicleId)
{
throw new InvalidOperationException(
$"命令车辆编号{command.VehicleId}与适配器车辆编号" +
$"{VehicleId}不一致。");
}
ValidateTwist(command.BodyTwist);
// 防止其他旧逻辑再次调用DirectionAngle或
// SetOriginBias改变底盘坐标语义。
EnsureBodyFrameIsActive();
var vxMetersPerSecond =
(float)command.BodyTwist.VxMetersPerSecond;
var vyMetersPerSecond =
(float)command.BodyTwist.VyMetersPerSecond;
var omegaDegreesPerSecond =
(float)(
command.BodyTwist.OmegaRadiansPerSecond *
RadiansToDegrees);
var success = _chassis.SendXYThSpeed(
vxMetersPerSecond,
vyMetersPerSecond,
omegaDegreesPerSecond,
interval);
if (!success)
{
// 防止分解失败后继续执行上一条运动命令。
_chassis.PredefinedDriveStop();
}
return success;
}
/// <summary>
/// 按底盘减速度配置平滑停车,需要在控制周期中持续调用。
/// </summary>
public void RampStop(TimeSpan? interval = null)
{
_chassis.RampStop(interval);
}
/// <summary>
/// 立即将所有驱动轮速度下发为零。
/// </summary>
public void StopImmediately()
{
_chassis.PredefinedDriveStop();
}
/// <summary>
/// 停车并将所有舵轮转到指定的车体角度。
/// 只调整舵轮角度,不产生车辆线速度。
/// </summary>
public bool PrepareParallelDirection(
double directionRadians)
{
EnsureBodyFrameIsActive();
var targetDegrees = (float)(FrameTransform2D.NormalizeAngle(directionRadians) *
RadiansToDegrees);
#pragma warning disable CS0612, CS0618
var wheels = _chassis.GetSteerWheels();
#pragma warning restore CS0612, CS0618
// 没有舵轮时不能认为预对齐成功。
if (wheels.Count == 0)
{
return false;
}
// 先检查所有舵轮能否到达目标机械角度。
foreach (var wheel in wheels)
{
if (targetDegrees < wheel.AngleLowerLimit ||
targetDegrees > wheel.AngleUpperLimit)
{
return false;
}
}
// 模式切换前立即停止驱动轮。
_chassis.PredefinedDriveStop();
// 检查完成后再统一下发,避免只转动一部分舵轮。
foreach (var wheel in wheels)
{
wheel.WriteAngle(targetDegrees);
}
return true;
}
/// <summary>
/// 检查所有舵轮是否已经对准给定方向。
/// </summary>
public bool AreParallelWheelsAligned(
double directionRadians,
double toleranceRadians)
{
if (double.IsNaN(toleranceRadians) ||
double.IsInfinity(toleranceRadians) ||
toleranceRadians < 0.0)
{
throw new ArgumentOutOfRangeException(
nameof(toleranceRadians),
"舵轮到位容差必须是非负有限值。");
}
EnsureBodyFrameIsActive();
var targetDegrees = (float)(
FrameTransform2D.NormalizeAngle(directionRadians) *
180.0 / Math.PI);
var toleranceDegrees = (float)(
Math.Abs(toleranceRadians) *
180.0 / Math.PI);
#pragma warning disable CS0612, CS0618
var wheels = _chassis.GetSteerWheels();
#pragma warning restore CS0612, CS0618
foreach (var wheel in wheels)
{
var angleErrorDegrees = targetDegrees - wheel.ReadAngle();
if (Math.Abs(angleErrorDegrees) >
toleranceDegrees)
{
return false;
}
}
return true;
}
/// <summary>
/// 停车并将舵轮预对齐到原地自转方向。
/// 返回是否成功生成舵轮目标。
/// </summary>
public bool PrepareSpin(
TimeSpan? interval = null)
{
EnsureBodyFrameIsActive();
_chassis.PredefinedDriveStop();
var success =
_chassis.SendRotateMotion(
0.0f,
interval);
if (!success)
{
_chassis.PredefinedDriveStop();
}
return success;
}
/// <summary>
/// 所有舵轮是否已对齐到原地自转方向。
/// </summary>
public bool AreSpinWheelsAligned => _chassis.LastRotateAligned;
}
}