using System;
using System.Collections.Generic;
using System.Numerics;
using System.Text;

namespace CommonUsage.Protocols.VDA5050.Objects
{
    public class edge : sequenceItem
    {
        public string edgeId;

        public string edgeDescription;

        public string startNodeId;

        public string endNodeId;

        public double maxSpeed;

        public double orientation;

        public trajectory? trajectory;

        public float[] trackTypeInfo;
        // public List<Vector2> controlPoints;
        //
        // public List<float> weights;

        public action[] action = [];
    }
}
